[Mesa-dev] libGL not build but opengl=true option is set

Quentin SCHIBLER quentin.schibler at bbox.fr
Fri Mar 12 18:46:14 UTC 2021

GLVND depends on several X librairies. Does it means you cannot have OpenGL on wayland without X ?On Mar 12, 2021 11:48 AM, Michel Dänzer <michel at daenzer.net> wrote:
> On 2021-03-11 12:14 a.m., Quentin SCHIBLER wrote: 
> > I have built mesa with wayland platform, gbm and egl enabled, glx disabled, gles1 disabled and gles2 enabled. 
> > The build is successful, but I cannot find libGL.so. libGLES2.so is present, and GL includes files are also present. 
> libGL includes GLX APIs, so it cannot be built with -Dglx=false. 
> If you want to avoid GLX, you can use GLVND's libOpenGL instead. 
> -- 
> Earthling Michel Dänzer               |               https://redhat.com 
> Libre software enthusiast             |             Mesa and X developer 

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