[Mesa-dev] [ANNOUNCE] mesa 21.3.0-rc3

Eric Engestrom eric at engestrom.ch
Wed Oct 27 19:50:16 UTC 2021

Hello everyone,

The third release candidate is now available, containing again mostly
zink fixes, and a handful of patches for everything else.

Please test it and report any issue here:

Issues that should block the release of 21.3.0 should be added to the
corresponding milestone:



Alyssa Rosenzweig (7):
      panfrost: Detect implementations support AFBC
      panfrost,panvk: Use dev->has_afbc instead of quirks
      panfrost: Fix gl_FragColor lowering
      panfrost: Workaround ISSUE_TSIX_2033
      panfrost: Add internal afbc_formats
      panfrost: Decompress for incompatible AFBC formats
      panfrost: Enable AFBC on v7

Bas Nieuwenhuizen (1):
      radv: Add bufferDeviceAddressMultiDevice support.

Boris Brezillon (1):
      vulkan: Fix entrypoint generation when compiling for x86 with MSVC

Eric Engestrom (2):
      .pick_status.json: Update to 4856586ac605e89ee6c128b1a190f000311b49ba
      VERSION: bump for 21.3.0-rc3

Iago Toral Quiroga (1):
      broadcom/compiler: fix assert that current instruction must be in current block

Lionel Landwerlin (2):
      vulkan/wsi/wayland: don't expose surface formats not fully supported
      anv: fix push constant lowering with bindless shaders

Marek Olšák (1):
      st/mesa: don't crash when draw indirect buffer has no storage

Michael Tang (1):
      microsoft/spirv_to_dxil: turn sysvals into input varyings

Mike Blumenkrantz (15):
      zink: clear descriptor refs on buffer replacement
      zink: assert compute descriptor key is valid before hashing it
      zink: don't update lazy descriptor states in hybrid mode
      zink: move push descriptor updating into lazy-only codepath
      zink: add an early return for zink_descriptors_update_lazy_masked()
      zink: move last of lazy descriptor state updating back to lazy-only code
      zink: detect prim type more accurately for tess/gs lines
      zink: don't break early when applying fb clears
      zink: only reset zink_resource::so_valid on buffer rebind
      zink: don't check rebind count outside of buffer/image rebind function
      zink: stop exporting PIPE_SHADER_CAP_FP16_DERIVATIVES
      zink: don't add dynamic vertex pipeline states if no attribs are used
      zink: fix gl_SampleMaskIn spirv generation
      zink: more accurately update samplemask for fs shader keys
      nir/lower_samplers_as_deref: rewrite more image intrinsics

Samuel Pitoiset (4):
      aco: fix loading 64-bit inputs with fragment shaders
      radv: re-emit prolog inputs when the nontrivial divisors state changed
      radv: fix build errors with Android
      aco: only load streamout buffers if streamout is enabled

Tapani Pälli (1):
      iris: clear bos_written when resetting a batch

Thomas Wagner (1):
      util: use anonymous file for memory fd creation

Vinson Lee (1):
      radv: Fix memory leak on error path.

git tag: mesa-21.3.0-rc3

SHA256: bc426790d936f27624c1e485216e228e89c4b3809135798573db260070622386  mesa-21.3.0-rc3.tar.xz
SHA512: 14c3cdf2085077db3ec6d7e7b66304fccdaf441dfd64cc085d6d83960fcbdaa18a48d8f6bcdc096def06b6d389f51c1a5cb0a6793a236d668e22c592bc8b2e4c  mesa-21.3.0-rc3.tar.xz
PGP:  https://mesa.freedesktop.org/archive/mesa-21.3.0-rc3.tar.xz.sig

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