[Mesa-stable] [PATCH 2/3] mesa: Make detach_renderbuffer available outside fbobject.c
Ian Romanick
idr at freedesktop.org
Thu Aug 8 16:23:28 PDT 2013
From: Ian Romanick <ian.d.romanick at intel.com>
Also add a return value indicating whether any work was done.
This will be used by the next patch.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "9.2" mesa-stable at lists.freedesktop.org
---
src/mesa/main/fbobject.c | 42 +++++++++++++++++++++++++++++++++---------
src/mesa/main/fbobject.h | 6 ++++++
2 files changed, 39 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 74f294c..d121167 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1227,19 +1227,43 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
* the renderbuffer.
* This is used when a renderbuffer object is deleted.
* The spec calls for unbinding.
+ *
+ * \returns
+ * \c true if the renderbuffer was detached from an attachment point. \c
+ * false otherwise.
*/
-static void
-detach_renderbuffer(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer *rb)
+bool
+_mesa_detach_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ const void *att)
{
- GLuint i;
+ unsigned i;
+ bool progress = false;
+
for (i = 0; i < BUFFER_COUNT; i++) {
- if (fb->Attachment[i].Renderbuffer == rb) {
+ if (fb->Attachment[i].Texture == att
+ || fb->Attachment[i].Renderbuffer == att) {
_mesa_remove_attachment(ctx, &fb->Attachment[i]);
+ progress = true;
}
}
- invalidate_framebuffer(fb);
+
+ /* Section 4.4.4 (Framebuffer Completeness), subsection "Whole Framebuffer
+ * Completeness," of the OpenGL 3.1 spec says:
+ *
+ * "Performing any of the following actions may change whether the
+ * framebuffer is considered complete or incomplete:
+ *
+ * ...
+ *
+ * - Deleting, with DeleteTextures or DeleteRenderbuffers, an object
+ * containing an image that is attached to a framebuffer object
+ * that is bound to the framebuffer."
+ */
+ if (progress)
+ invalidate_framebuffer(fb);
+
+ return progress;
}
@@ -1264,11 +1288,11 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
}
if (_mesa_is_user_fbo(ctx->DrawBuffer)) {
- detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
+ _mesa_detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
}
if (_mesa_is_user_fbo(ctx->ReadBuffer)
&& ctx->ReadBuffer != ctx->DrawBuffer) {
- detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
+ _mesa_detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
}
/* Remove from hash table immediately, to free the ID.
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 0a2a5cc..ab138cf 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -28,6 +28,7 @@
#include "compiler.h"
#include "glheader.h"
+#include <stdbool.h>
struct gl_context;
struct gl_texture_object;
@@ -113,6 +114,11 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
extern GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
+extern bool
+_mesa_detach_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ const void *att);
+
extern GLboolean GLAPIENTRY
_mesa_IsRenderbuffer(GLuint renderbuffer);
--
1.8.1.4
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