[Mesa-stable] [Mesa-dev] [PATCH 2/3] mesa: Make detach_renderbuffer available outside fbobject.c
Ian Romanick
idr at freedesktop.org
Mon Aug 12 14:21:57 PDT 2013
On 08/12/2013 02:15 PM, Chad Versace wrote:
> On 08/08/2013 04:23 PM, Ian Romanick wrote:
>> From: Ian Romanick <ian.d.romanick at intel.com>
>>
>> Also add a return value indicating whether any work was done.
>>
>> This will be used by the next patch.
>>
>> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
>> Cc: "9.2" mesa-stable at lists.freedesktop.org
>> ---
>> src/mesa/main/fbobject.c | 42
>> +++++++++++++++++++++++++++++++++---------
>> src/mesa/main/fbobject.h | 6 ++++++
>> 2 files changed, 39 insertions(+), 9 deletions(-)
>>
>> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
>> index 74f294c..d121167 100644
>> --- a/src/mesa/main/fbobject.c
>> +++ b/src/mesa/main/fbobject.c
>> @@ -1227,19 +1227,43 @@ _mesa_BindRenderbufferEXT(GLenum target,
>> GLuint renderbuffer)
>> * the renderbuffer.
>> * This is used when a renderbuffer object is deleted.
>> * The spec calls for unbinding.
>> + *
>> + * \returns
>> + * \c true if the renderbuffer was detached from an attachment
>> point. \c
>> + * false otherwise.
>> */
>> -static void
>> -detach_renderbuffer(struct gl_context *ctx,
>> - struct gl_framebuffer *fb,
>> - struct gl_renderbuffer *rb)
>> +bool
>> +_mesa_detach_renderbuffer(struct gl_context *ctx,
>> + struct gl_framebuffer *fb,
>> + const void *att)
>> {
>> - GLuint i;
>> + unsigned i;
>> + bool progress = false;
>> +
>> for (i = 0; i < BUFFER_COUNT; i++) {
>> - if (fb->Attachment[i].Renderbuffer == rb) {
>> + if (fb->Attachment[i].Texture == att
>> + || fb->Attachment[i].Renderbuffer == att) {
>> _mesa_remove_attachment(ctx, &fb->Attachment[i]);
>> + progress = true;
>> }
>
> This patch has an easter egg. It does more than make detach_renderbuffer
> public. I think
> this hunk regarding textures should be folded into patch 3. It
> definitely doesn't
> belong in this patch.
Yes, you are correct. Patch-split fail. :(
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