[Mesa-stable] [PATCH] softpipe: use 64-bit arithmetic in softpipe_resource_layout()
Brian Paul
brianp at vmware.com
Sat Mar 1 11:21:47 PST 2014
To avoid 32-bit integer overflow for large textures. Note: we're
already doing this in llvmpipe.
Cc: "10.0" "10.1" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/softpipe/sp_texture.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index dc89d06..6538e46 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -60,7 +60,7 @@ softpipe_resource_layout(struct pipe_screen *screen,
unsigned width = pt->width0;
unsigned height = pt->height0;
unsigned depth = pt->depth0;
- unsigned buffer_size = 0;
+ uint64_t buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
unsigned slices;
@@ -76,8 +76,8 @@ softpipe_resource_layout(struct pipe_screen *screen,
spr->level_offset[level] = buffer_size;
- buffer_size += (util_format_get_nblocksy(pt->format, height) *
- slices * spr->stride[level]);
+ buffer_size += (uint64_t) util_format_get_nblocksy(pt->format, height) *
+ slices * spr->stride[level];
width = u_minify(width, 1);
height = u_minify(height, 1);
--
1.7.10.4
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