[Mesa-stable] [Mesa-dev] [PATCH] softpipe: use 64-bit arithmetic in softpipe_resource_layout()

Roland Scheidegger sroland at vmware.com
Mon Mar 3 02:57:53 PST 2014


Am 01.03.2014 20:21, schrieb Brian Paul:
> To avoid 32-bit integer overflow for large textures.  Note: we're
> already doing this in llvmpipe.
> 
> Cc: "10.0" "10.1" <mesa-stable at lists.freedesktop.org>
> ---
>  src/gallium/drivers/softpipe/sp_texture.c |    6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
> index dc89d06..6538e46 100644
> --- a/src/gallium/drivers/softpipe/sp_texture.c
> +++ b/src/gallium/drivers/softpipe/sp_texture.c
> @@ -60,7 +60,7 @@ softpipe_resource_layout(struct pipe_screen *screen,
>     unsigned width = pt->width0;
>     unsigned height = pt->height0;
>     unsigned depth = pt->depth0;
> -   unsigned buffer_size = 0;
> +   uint64_t buffer_size = 0;
>  
>     for (level = 0; level <= pt->last_level; level++) {
>        unsigned slices;
> @@ -76,8 +76,8 @@ softpipe_resource_layout(struct pipe_screen *screen,
>  
>        spr->level_offset[level] = buffer_size;
>  
> -      buffer_size += (util_format_get_nblocksy(pt->format, height) *
> -                      slices * spr->stride[level]);
> +      buffer_size += (uint64_t) util_format_get_nblocksy(pt->format, height) *
> +                     slices * spr->stride[level];
>  
>        width  = u_minify(width, 1);
>        height = u_minify(height, 1);
> 

Reviewed-by: Roland Scheidegger <sroland at vmware.com>


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