[Mesa-stable] [Mesa-dev] [PATCH] softpipe: use 64-bit arithmetic in softpipe_resource_layout()
Roland Scheidegger
sroland at vmware.com
Mon Mar 3 02:57:53 PST 2014
Am 01.03.2014 20:21, schrieb Brian Paul:
> To avoid 32-bit integer overflow for large textures. Note: we're
> already doing this in llvmpipe.
>
> Cc: "10.0" "10.1" <mesa-stable at lists.freedesktop.org>
> ---
> src/gallium/drivers/softpipe/sp_texture.c | 6 +++---
> 1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
> index dc89d06..6538e46 100644
> --- a/src/gallium/drivers/softpipe/sp_texture.c
> +++ b/src/gallium/drivers/softpipe/sp_texture.c
> @@ -60,7 +60,7 @@ softpipe_resource_layout(struct pipe_screen *screen,
> unsigned width = pt->width0;
> unsigned height = pt->height0;
> unsigned depth = pt->depth0;
> - unsigned buffer_size = 0;
> + uint64_t buffer_size = 0;
>
> for (level = 0; level <= pt->last_level; level++) {
> unsigned slices;
> @@ -76,8 +76,8 @@ softpipe_resource_layout(struct pipe_screen *screen,
>
> spr->level_offset[level] = buffer_size;
>
> - buffer_size += (util_format_get_nblocksy(pt->format, height) *
> - slices * spr->stride[level]);
> + buffer_size += (uint64_t) util_format_get_nblocksy(pt->format, height) *
> + slices * spr->stride[level];
>
> width = u_minify(width, 1);
> height = u_minify(height, 1);
>
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
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