[Mesa-stable] [PATCH] gallium/util: Fix memory leak
Aaron Watry
awatry at gmail.com
Tue Mar 4 15:20:45 PST 2014
Fix a leaked vertex shader in u_blitter.c
Signed-off-by: Aaron Watry <awatry at gmail.com>
CC: "10.1" <mesa-stable at lists.freedesktop.org>
---
src/gallium/auxiliary/util/u_blitter.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 95e7fb6..66b511e 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -364,6 +364,8 @@ void util_blitter_destroy(struct blitter_context *blitter)
pipe->delete_vs_state(pipe, ctx->vs);
if (ctx->vs_pos_only)
pipe->delete_vs_state(pipe, ctx->vs_pos_only);
+ if (ctx->vs_layered)
+ pipe->delete_vs_state(pipe, ctx->vs_layered);
pipe->delete_vertex_elements_state(pipe, ctx->velem_state);
for (i = 0; i < 4; i++) {
if (ctx->velem_state_readbuf[i]) {
--
1.8.3.2
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