[Mesa-stable] [PATCH] gallium/util: Fix memory leak

Brian Paul brianp at vmware.com
Tue Mar 4 15:34:38 PST 2014


On 03/04/2014 04:20 PM, Aaron Watry wrote:
> Fix a leaked vertex shader in u_blitter.c
>
> Signed-off-by: Aaron Watry <awatry at gmail.com>
>
> CC: "10.1" <mesa-stable at lists.freedesktop.org>
> ---
>   src/gallium/auxiliary/util/u_blitter.c | 2 ++
>   1 file changed, 2 insertions(+)
>
> diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
> index 95e7fb6..66b511e 100644
> --- a/src/gallium/auxiliary/util/u_blitter.c
> +++ b/src/gallium/auxiliary/util/u_blitter.c
> @@ -364,6 +364,8 @@ void util_blitter_destroy(struct blitter_context *blitter)
>      pipe->delete_vs_state(pipe, ctx->vs);
>      if (ctx->vs_pos_only)
>         pipe->delete_vs_state(pipe, ctx->vs_pos_only);
> +   if (ctx->vs_layered)
> +      pipe->delete_vs_state(pipe, ctx->vs_layered);
>      pipe->delete_vertex_elements_state(pipe, ctx->velem_state);
>      for (i = 0; i < 4; i++) {
>         if (ctx->velem_state_readbuf[i]) {
>

Reviewed-by: Brian Paul <brianp at vmware.com>



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