[Mesa-stable] New stable-branch 10.4 candidate pushed
Emil Velikov
emil.l.velikov at gmail.com
Fri Jan 23 07:59:45 PST 2015
Hello list,
As mentioned earlier here is the current status of the 10.4.3 release
candidate:
- 48 queued
- 4 nominated (outstanding)
- and 0 rejected patches
In a nut shell this gives us over 40 fixes in the nine state-tracker,
a couple of i965 fixes, and a build fix for OpenBSD.
Take a look at section "Mesa stable queue" for more information.
Testing
-------
The following results are against piglit a68d27e7254.
Changes - classic i965(snb)
---------------------------
Intermittent test results
- GLX_OML_sync_control
- ARB_buffer_storage/bufferstorage-persistent read coherent
Fixes
- shaders/glsl-deriv-varyings - fail > pass
Changes - swrast classic, gallium
---------------------------------
None.
Testing reports/general approval
--------------------------------
Any testing reports (or general approval of the state of the branch)
will be greatly appreciated.
Trivial merge conflicts
-----------------------
Here are the commits where I manually merged conflicts, (so these might
merit additional review):
commit 021d71b8480393c3f0bbe35fd2f8bb7052c7ff31
Author: Kenneth Graunke <kenneth at whitecape.org>
i965: Respect the no_8 flag on Gen6, not just Gen7+.
(cherry picked from commit f95733ddb7fff0af923fce3a07ebef78fa3139a4)
commit 22c75f9f5a698365ca669428ed1a7899670b1e64
Author: Axel Davy <axel.davy at ens.fr>
st/nine: Implement TEXCOORD special behaviours
(cherry picked from commit 5399119fb1ea646880c5e8a54e4c7f789be4c574)
commit 8e08ba6f9676fd5433f38c8969a1100ccccd69b1
Author: Axel Davy <axel.davy at ens.fr>
st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
(cherry picked from commit 7865210670a735f268044b0c388a4895bed1ea4c)
The plan is to have 10.4.3 tomorrow morning (Saturday). From 10.4.4
the schedule will be back to normal - RC notice on Tuesdays, release
on Fridays. If you have any questions or comments that you would like
to share before the release, please go ahead.
Cheers,
Emil
Mesa stable queue
-----------------
Nominated (4)
==============
Jose Fonseca (1):
egl: Pass the correct X visual depth to xcb_put_image().
Mario Kleiner (2):
glx/dri3: Request non-vsynced Present for swapinterval zero.
glx: Handle out-of-sequence swap completion events correctly.
Marius Predut (1):
Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No
functional changes, only bug fixed.
Queued (48)
===========
Axel Davy (39):
st/nine: Add new texture format strings
st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
st/nine: NineBaseTexture9: fix setting of last_layer
st/nine: CubeTexture: fix GetLevelDesc
st/nine: Fix crash when deleting non-implicit swapchain
st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
st/nine: NineBaseTexture9: update sampler view creation
st/nine: Check if srgb format is supported before trying to use it.
st/nine: Add ATI1 and ATI2 support
st/nine: Rework of boolean constants
st/nine: Convert integer constants to floats before storing them when cards don't support integers
st/nine: Remove some shader unused code
st/nine: Saturate oFog and oPts vs outputs
st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
st/nine: Fix typo for M4x4
st/nine: Fix POW implementation
st/nine: Handle RSQ special cases
st/nine: Handle NRM with input of null norm
st/nine: Correct LOG on negative values
st/nine: Rewrite LOOP implementation, and a0 aL handling
st/nine: Fix CND implementation
st/nine: Clamp ps 1.X constants
st/nine: Fix some fixed function pipeline operation
st/nine: Implement TEXCOORD special behaviours
st/nine: Fill missing dst and src number for some instructions.
st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
st/nine: implement TEXM3x2DEPTH
st/nine: Implement TEXM3x2TEX
st/nine: Implement TEXM3x3SPEC
st/nine: Implement TEXDEPTH
st/nine: Implement TEXDP3
st/nine: Implement TEXDP3TEX
st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
st/nine: Correct rules for relative adressing and constants.
st/nine: Remove unused code for ps
st/nine: Fix sm3 relative addressing for non-debug build
st/nine: Add variables containing the size of the constant buffers
st/nine: Allocate the correct size for the user constant buffer
st/nine: Allocate vs constbuf buffer for indirect addressing once.
Jason Ekstrand (1):
mesa: Fix clamping to -1.0 in snorm_to_float
Jonathan Gray (1):
glsl: Link glsl_test with pthreads library.
Jose Fonseca (1):
nine: Drop use of TGSI_OPCODE_CND.
Kenneth Graunke (2):
i965: Respect the no_8 flag on Gen6, not just Gen7+.
i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
Stanislaw Halik (1):
st/nine: Hack to generate resource if it doesn't exist when getting view
Xavier Bouchoux (3):
st/nine: Additional defines to d3dtypes.h
st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
st/nine: Fix D3DRS_POINTSPRITE support
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