January 2015 Archives by subject
Starting: Sun Jan 4 12:53:59 PST 2015
Ending: Fri Jan 30 07:47:52 PST 2015
Messages: 118
- [Mesa-stable] [Mesa-dev] [mesa-dev][PATCH] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [mesa-dev][PATCH] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Ian Romanick
- [Mesa-stable] [Mesa-dev] [mesa-dev][PATCH] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Neil Roberts
- [Mesa-stable] [Mesa-dev] [mesa-dev][PATCH] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Predut, Marius
- [Mesa-stable] [Mesa-dev] [mesa-dev][PATCH] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 03/53] st/nine: Additional defines to d3dtypes.h
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 07/53] st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 07/53] st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
Axel Davy
- [Mesa-stable] [Mesa-dev] [PATCH 12/53] st/nine: NineBaseTexture9: update sampler view creation
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 15/53] st/nine: Add ATI1 and ATI2 support
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 15/53] st/nine: Add ATI1 and ATI2 support
Axel Davy
- [Mesa-stable] [Mesa-dev] [PATCH 15/53] st/nine: Add ATI1 and ATI2 support
Axel Davy
- [Mesa-stable] [Mesa-dev] [PATCH 16/53] st/nine: Rework of boolean constants
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 16/53] st/nine: Rework of boolean constants
Axel Davy
- [Mesa-stable] [Mesa-dev] [PATCH 16/53] st/nine: Rework of boolean constants
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 18/53] st/nine: Remove some shader unused code
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 19/53] st/nine: Clamp color inputs for ps <= 2.0 at ps level instead of vs
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Axel Davy
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Tom Stellard
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Roland Mainz
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Roland Scheidegger
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 24/53] st/nine: Handle RSQ special cases
Roland Scheidegger
- [Mesa-stable] [Mesa-dev] [PATCH 25/53] st/nine: Handle NRM with input of null norm
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 25/53] st/nine: Handle NRM with input of null norm
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 29/53] st/nine: Fix CND implementation
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 31/53] st/nine: Clamp ps 1.X constants
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 31/53] st/nine: Clamp ps 1.X constants
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 31/53] st/nine: Clamp ps 1.X constants
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH 31/53] st/nine: Clamp ps 1.X constants
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 34/53] st/nine: Implement TEXCOORD special behaviours
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 34/53] st/nine: Implement TEXCOORD special behaviours
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 48/53] st/nine: Add variables containing the size of the constant buffers
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] egl: Pass the correct X visual depth to xcb_put_image().
Jose Fonseca
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Respect the no_8 flag on Gen6, not just Gen7+.
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Respect the no_8 flag on Gen6, not just Gen7+.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Respect the no_8 flag on Gen6, not just Gen7+.
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH] mesa: fix display list 8-byte alignment issue
Jose Fonseca
- [Mesa-stable] [Mesa-dev] [PATCH] mesa: fix display list 8-byte alignment issue
Brian Paul
- [Mesa-stable] [mesa-dev][PATCH] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
marius.predut at intel.com
- [Mesa-stable] [Mesa-dev][PATCH v1] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
marius.predut at intel.com
- [Mesa-stable] [Mesa-dev] [PATCH v1] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH v1] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Predut, Marius
- [Mesa-stable] [Mesa-dev] [PATCH v1] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Neil Roberts
- [Mesa-stable] [Mesa-dev] [PATCH v1] Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed.
Predut, Marius
- [Mesa-stable] [Mesa-dev] [PATCH v2 18/52] st/nine: Remove some shader unused code
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH v2 34/52] st/nine: Implement TEXCOORD special behaviours
Ilia Mirkin
- [Mesa-stable] [Mesa-dev][PATCH v2] Fixing an x86 FPU bug.
marius.predut at intel.com
- [Mesa-stable] [Mesa-dev][PATCH v2] Fixing an x86 FPU bug.
marius
- [Mesa-stable] [Mesa-dev][PATCH v2] Fixing an x86 FPU bug.
marius
- [Mesa-stable] [Mesa-dev][PATCH v2] Fixing an x86 FPU bug.
marius.predut at intel.com
- [Mesa-stable] [PATCH 03/53] st/nine: Additional defines to d3dtypes.h
Axel Davy
- [Mesa-stable] [PATCH 04/53] st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
Axel Davy
- [Mesa-stable] [PATCH 05/53] st/nine: Add new texture format strings
Axel Davy
- [Mesa-stable] [PATCH 06/53] st/nine: Fix D3DRS_POINTSPRITE support
Axel Davy
- [Mesa-stable] [PATCH 07/53] st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
Axel Davy
- [Mesa-stable] [PATCH 08/53] st/nine: NineBaseTexture9: fix setting of last_layer
Axel Davy
- [Mesa-stable] [PATCH 09/53] st/nine: CubeTexture: fix GetLevelDesc
Axel Davy
- [Mesa-stable] [PATCH 10/53] st/nine: Fix crash when deleting non-implicit swapchain
Axel Davy
- [Mesa-stable] [PATCH 12/53] st/nine: NineBaseTexture9: update sampler view creation
Axel Davy
- [Mesa-stable] [PATCH 13/53] st/nine: Hack to generate resource if it doesn't exist when getting view
Axel Davy
- [Mesa-stable] [PATCH 14/53] st/nine: Check if srgb format is supported before trying to use it.
Axel Davy
- [Mesa-stable] [PATCH 15/53] st/nine: Add ATI1 and ATI2 support
Axel Davy
- [Mesa-stable] [PATCH 16/53] st/nine: Rework of boolean constants
Axel Davy
- [Mesa-stable] [PATCH 17/53] st/nine: Convert integer constants to floats before storing them when cards don't support integers
Axel Davy
- [Mesa-stable] [PATCH 18/53] st/nine: Remove some shader unused code
Axel Davy
- [Mesa-stable] [PATCH 19/53] st/nine: Clamp color inputs for ps <= 2.0 at ps level instead of vs
Axel Davy
- [Mesa-stable] [PATCH 19/53] st/nine: Clamp color inputs for ps <= 2.0 at ps level instead of vs
Axel Davy
- [Mesa-stable] [PATCH 20/53] st/nine: Saturate oFog and oPts vs outputs
Axel Davy
- [Mesa-stable] [PATCH 21/53] st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
Axel Davy
- [Mesa-stable] [PATCH 22/53] st/nine: Fix typo for M4x4
Axel Davy
- [Mesa-stable] [PATCH 23/53] st/nine: Fix POW implementation
Axel Davy
- [Mesa-stable] [PATCH 24/53] st/nine: Handle RSQ special cases
Axel Davy
- [Mesa-stable] [PATCH 25/53] st/nine: Handle NRM with input of null norm
Axel Davy
- [Mesa-stable] [PATCH 26/53] st/nine: Correct LOG on negative values
Axel Davy
- [Mesa-stable] [PATCH 27/53] st/nine: Rewrite LOOP implementation, and a0 aL handling
Axel Davy
- [Mesa-stable] [PATCH 29/53] st/nine: Fix CND implementation
Axel Davy
- [Mesa-stable] [PATCH 3/3] glx/dri3: Request non-vsynced Present for swapinterval zero.
Emil Velikov
- [Mesa-stable] [PATCH 3/3] glx/dri3: Request non-vsynced Present for swapinterval zero.
Mathias Fröhlich
- [Mesa-stable] [PATCH 3/3] glx/dri3: Request non-vsynced Present for swapinterval zero.
Emil Velikov
- [Mesa-stable] [PATCH 31/53] st/nine: Clamp ps 1.X constants
Axel Davy
- [Mesa-stable] [PATCH 32/53] st/nine: Fix some fixed function pipeline operation
Axel Davy
- [Mesa-stable] [PATCH 34/53] st/nine: Implement TEXCOORD special behaviours
Axel Davy
- [Mesa-stable] [PATCH 35/53] st/nine: Fill missing dst and src number for some instructions.
Axel Davy
- [Mesa-stable] [PATCH 36/53] st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
Axel Davy
- [Mesa-stable] [PATCH 37/53] st/nine: implement TEXM3x2DEPTH
Axel Davy
- [Mesa-stable] [PATCH 38/53] st/nine: Implement TEXM3x2TEX
Axel Davy
- [Mesa-stable] [PATCH 39/53] st/nine: Implement TEXM3x3SPEC
Axel Davy
- [Mesa-stable] [PATCH 40/53] st/nine: Implement TEXDEPTH
Axel Davy
- [Mesa-stable] [PATCH 41/53] st/nine: Implement TEXDP3
Axel Davy
- [Mesa-stable] [PATCH 42/53] st/nine: Implement TEXDP3TEX
Axel Davy
- [Mesa-stable] [PATCH 43/53] st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
Axel Davy
- [Mesa-stable] [PATCH 45/53] st/nine: Correct rules for relative adressing and constants.
Axel Davy
- [Mesa-stable] [PATCH 46/53] st/nine: Remove unused code for ps
Axel Davy
- [Mesa-stable] [PATCH 47/53] st/nine: Fix sm3 relative addressing for non-debug build
Axel Davy
- [Mesa-stable] [PATCH 48/53] st/nine: Add variables containing the size of the constant buffers
Axel Davy
- [Mesa-stable] [PATCH 49/53] st/nine: Allocate the correct size for the user constant buffer
Axel Davy
- [Mesa-stable] [PATCH 50/53] st/nine: Allocate vs constbuf buffer for indirect addressing once.
Axel Davy
- [Mesa-stable] [PATCH] i965: Respect the no_8 flag on Gen6, not just Gen7+.
Kenneth Graunke
- [Mesa-stable] [PATCH] i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
Kenneth Graunke
- [Mesa-stable] [PATCH] mesa: fix display list 8-byte alignment issue
Brian Paul
- [Mesa-stable] [PATCH] mesa: fix display list 8-byte alignment issue
Brian Paul
- [Mesa-stable] [PATCH] nv50/ir: fix texture offsets in release builds
Ilia Mirkin
- [Mesa-stable] [PATCH v2 03/52] st/nine: Additional defines to d3dtypes.h
Axel Davy
- [Mesa-stable] [PATCH v2 04/52] st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
Axel Davy
- [Mesa-stable] [PATCH v2 06/52] st/nine: Fix D3DRS_POINTSPRITE support
Axel Davy
- [Mesa-stable] [PATCH v2 16/52] st/nine: Rework of boolean constants
Axel Davy
- [Mesa-stable] [PATCH v2 18/52] st/nine: Remove some shader unused code
Axel Davy
- [Mesa-stable] [PATCH v2 27/52] st/nine: Rewrite LOOP implementation, and a0 aL handling
Axel Davy
- [Mesa-stable] [PATCH v2 29/52] st/nine: Fix CND implementation
Axel Davy
- [Mesa-stable] [PATCH v2 34/52] st/nine: Implement TEXCOORD special behaviours
Axel Davy
- [Mesa-stable] [PATCH v3 13/51] st/nine: NineBaseTexture9: update sampler view creation
Axel Davy
- [Mesa-stable] [PATCH v3 33/51] st/nine: Implement TEXCOORD special behaviours
Axel Davy
- [Mesa-stable] New stable-branch 10.4 candidate pushed
Emil Velikov
- [Mesa-stable] New stable-branch 10.4 candidate pushed
Emil Velikov
Last message date:
Fri Jan 30 07:47:52 PST 2015
Archived on: Sun Feb 1 10:53:55 PST 2015
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