[Mesa-stable] [Mesa-dev] [PATCH 3a/3] i965: Correctly set RENDER_SURFACE_STATE::Depth for cube map textures
Pohjolainen, Topi
topi.pohjolainen at intel.com
Tue Jul 19 05:38:32 UTC 2016
On Mon, Jul 18, 2016 at 10:16:53PM -0700, Jason Ekstrand wrote:
> From the Sky Lake PRM:
>
> "For SURFTYPE_CUBE: For Sampling Engine Surfaces and Typed Data Port
> Surfaces, the range of this field is [0,340], indicating the number of
> cube array elements (equal to the number of underlying 2D array elements
> divided by 6). For other surfaces, this field must be zero."
>
> In other words, the depth field for cube maps is in number of cubes not
> number of 2-D slices so we need to divide by 6. It appears as if we've
> been doing this wrong ever since we first added cube map arrays for Sandy
> Bridge. Also, we now need to remoe the shader hacks we've always done
remove
> since they were only needed because we were setting the depth field six
> times too large.
>
> Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
> Cc: "12.0 11.2 11.1" <mesa-stable at lists.freedesktop.org>
> ---
> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 21 +++++----------------
> src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 6 +++++-
> src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 3 ++-
> src/mesa/drivers/dri/i965/gen8_surface_state.c | 3 ++-
> 4 files changed, 14 insertions(+), 19 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> index 129984a..eeec0e2 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> @@ -4423,26 +4423,15 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
> for (unsigned i = 0; i < dest_size; i++)
> nir_dest[i] = offset(dst, bld, i);
>
> - bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
> - instr->is_array;
> -
> if (instr->op == nir_texop_query_levels) {
> /* # levels is in .w */
> nir_dest[0] = offset(dst, bld, 3);
> - } else if (instr->op == nir_texop_txs && dest_size >= 3 &&
> - (devinfo->gen < 7 || is_cube_array)) {
> + } else if (instr->op == nir_texop_txs &&
> + dest_size >= 3 && devinfo->gen < 7) {
> + /* Gen4-6 return 0 instead of 1 for single layer surfaces. */
> fs_reg depth = offset(dst, bld, 2);
> - fs_reg fixed_depth = vgrf(glsl_type::int_type);
> -
> - if (is_cube_array) {
> - /* fixup #layers for cube map arrays */
> - bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth, brw_imm_d(6));
> - } else if (devinfo->gen < 7) {
> - /* Gen4-6 return 0 instead of 1 for single layer surfaces. */
> - bld.emit_minmax(fixed_depth, depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
> - }
> -
> - nir_dest[2] = fixed_depth;
> + nir_dest[2] = vgrf(glsl_type::int_type);
> + bld.emit_minmax(nir_dest[2], depth, brw_imm_d(1), BRW_CONDITIONAL_GE);
> }
>
> bld.LOAD_PAYLOAD(get_nir_dest(instr->dest), nir_dest, dest_size, 0);
> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> index c101e05..a96eae5 100644
> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> @@ -33,6 +33,7 @@
> #include "main/context.h"
> #include "main/blend.h"
> #include "main/mtypes.h"
> +#include "main/teximage.h"
> #include "main/samplerobj.h"
> #include "main/shaderimage.h"
> #include "program/prog_parameter.h"
> @@ -360,8 +361,11 @@ brw_update_texture_surface(struct gl_context *ctx,
> (mt->logical_width0 - 1) << BRW_SURFACE_WIDTH_SHIFT |
> (mt->logical_height0 - 1) << BRW_SURFACE_HEIGHT_SHIFT);
>
> + const unsigned depth = mt->logical_depth0 /
> + (_mesa_is_cube_map_texture(tObj->Target) ? 6 : 1);
> +
> surf[3] = (brw_get_surface_tiling_bits(mt->tiling) |
> - (mt->logical_depth0 - 1) << BRW_SURFACE_DEPTH_SHIFT |
> + (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
> (mt->pitch - 1) << BRW_SURFACE_PITCH_SHIFT);
>
> const unsigned min_lod = tObj->MinLevel + tObj->BaseLevel - mt->first_level;
> diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
> index 932e62e..f4a88f3 100644
> --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
> @@ -276,7 +276,8 @@ gen7_emit_texture_surface_state(struct brw_context *brw,
> int surf_index /* unused */,
> bool rw, bool for_gather)
> {
> - const unsigned depth = max_layer - min_layer;
> + const unsigned depth = (max_layer - min_layer) /
> + (_mesa_is_cube_map_texture(target) ? 6 : 1);
> uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
> 8 * 4, 32, surf_offset);
>
> diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
> index bd9e2a1..89ea8cc 100644
> --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
> @@ -235,7 +235,8 @@ gen8_emit_texture_surface_state(struct brw_context *brw,
> uint32_t *surf_offset, int surf_index,
> bool rw, bool for_gather)
> {
> - const unsigned depth = max_layer - min_layer;
> + const unsigned depth = (max_layer - min_layer) /
> + (_mesa_is_cube_map_texture(target) ? 6 : 1);
> struct intel_mipmap_tree *aux_mt = mt->mcs_mt;
> uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
> unsigned tiling_mode, pitch;
> --
> 2.5.0.400.gff86faf
>
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