July 2016 Archives by author
Starting: Fri Jul 1 01:06:45 UTC 2016
Ending: Sat Jul 30 01:43:13 UTC 2016
Messages: 199
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] i965/tes/scalar: fix 64-bit indirect input loads
Timothy Arceri
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] i965/tes/scalar: fix 64-bit indirect input loads
Timothy Arceri
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] i965/tes/scalar: fix 64-bit indirect input loads
Timothy Arceri
- [Mesa-stable] [PATCH] Revert "gallium: Force blend color to 16-byte alignment"
Chuck Atkins
- [Mesa-stable] [PATCH v2] egl/dri2: dri2_make_current: Set EGL error if bindContext fails
Nicolas Boichat
- [Mesa-stable] [PATCH v2] egl/dri2: dri2_make_current: Set EGL error if bindContext fails
Nicolas Boichat
- [Mesa-stable] [PATCH v3] egl/dri2: dri2_make_current: Set EGL error if bindContext fails
Nicolas Boichat
- [Mesa-stable] [PATCH] egl/dri2: dri2_make_current: Make sure display is initialized before using it
Nicolas Boichat
- [Mesa-stable] [PATCH] egl/dri2: dri2_make_current: Make sure display is initialized before using it
Nicolas Boichat
- [Mesa-stable] [PATCH] egl/dri2: dri2_make_current: Make sure display is initialized before using it
Nicolas Boichat
- [Mesa-stable] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Nicolas Boichat
- [Mesa-stable] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Nicolas Boichat
- [Mesa-stable] [PATCH v2] egl/dri2: Add reference count for dri2_egl_display
Nicolas Boichat
- [Mesa-stable] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Nicolas Boichat
- [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Andreas Boll
- [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Andreas Boll
- [Mesa-stable] [Mesa-dev] [PATCH] st_glsl_to_tgsi: only skip over slots of an input array that are present
Laurent Carlier
- [Mesa-stable] [PATCH 1/3] anv/descriptor_set: Fix binding partly undefined descriptor sets
Nanley Chery
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] anv/descriptor_set: Fix binding partly undefined descriptor sets
Nanley Chery
- [Mesa-stable] [PATCH 1/3 v2] anv/descriptor_set: Fix binding partly undefined descriptor sets
Nanley Chery
- [Mesa-stable] [PATCH 1/3 v3] anv/descriptor_set: Fix binding partly undefined descriptor sets
Nanley Chery
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv: Handle VK_WHOLE_SIZE properly for buffer views
Nanley Chery
- [Mesa-stable] [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Alex Deucher
- [Mesa-stable] [Mesa-dev] [PATCH] loader: fix memory leak in loader_dri3_open
Boyan Ding
- [Mesa-stable] [Mesa-dev] [PATCHv5 2/4] anv: use cache uuid based on the build timestamp.
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] anv: vulkan: remove the anv_device.$(OBJEXT) rule
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] anv: vulkan: remove the anv_device.$(OBJEXT) rule
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] anv: vulkan: remove the anv_device.$(OBJEXT) rule
Jason Ekstrand
- [Mesa-stable] [PATCH 1/2] glsl/types: Fix function type comparison function
Jason Ekstrand
- [Mesa-stable] [PATCH 2/2] glsl/types: Use _mesa_hash_data for hashing function types
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] anv/descriptor_set: Fix binding partly undefined descriptor sets
Jason Ekstrand
- [Mesa-stable] [PATCH 1/3 v3] anv/descriptor_set: Fix binding partly undefined descriptor sets
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] glsl/types: Fix function type comparison function
Jason Ekstrand
- [Mesa-stable] [PATCH 1/4] genxml: Make gen6-7 blending look more like gen8
Jason Ekstrand
- [Mesa-stable] [PATCH 2/4] anv/pipeline: Unify blend state setup between gen7 and gen8
Jason Ekstrand
- [Mesa-stable] [PATCH 3/4] anv: Enable independentBlend on gen7
Jason Ekstrand
- [Mesa-stable] [PATCH 4/4] anv: Handle VK_WHOLE_SIZE properly for buffer views
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 1/4] genxml: Make gen6-7 blending look more like gen8
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv: Handle VK_WHOLE_SIZE properly for buffer views
Jason Ekstrand
- [Mesa-stable] [PATCH 1/2] nir: Add a nir_deref_foreach_leaf helper
Jason Ekstrand
- [Mesa-stable] [PATCH 2/2] nir/inline: Constant-initialize local variables in the callee if needed
Jason Ekstrand
- [Mesa-stable] [PATCH 1/3] i965: Use intel_get_image_dims in alloc_texture_storage
Jason Ekstrand
- [Mesa-stable] [PATCH 2/3] i965/miptree: Set logical_depth0 == 6 for cube maps
Jason Ekstrand
- [Mesa-stable] [PATCH 3a/3] i965: Correctly set RENDER_SURFACE_STATE::Depth for cube map textures
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] i965: Use intel_get_image_dims in alloc_texture_storage
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] i965: Use intel_get_image_dims in alloc_texture_storage
Jason Ekstrand
- [Mesa-stable] [PATCH v2 1/3] i965/miptree: Enforce that height == 1 for 1-D array textures
Jason Ekstrand
- [Mesa-stable] [PATCH v2 2/3] i965/miptree: Set logical_depth0 == 6 for cube maps
Jason Ekstrand
- [Mesa-stable] [PATCH v2 3a/3] i965: Correctly set RENDER_SURFACE_STATE::Depth for cube map textures
Jason Ekstrand
- [Mesa-stable] [PATCH 6/8] i965/vec4: Make opt_vector_float reset at the top of each block
Jason Ekstrand
- [Mesa-stable] [PATCH 1/9] anv/clear: Handle ClearImage on 3-D images
Jason Ekstrand
- [Mesa-stable] [PATCH 2/9] nir/lower_indirect_derefs: Use the direct array deref for recursion
Jason Ekstrand
- [Mesa-stable] [PATCH 3/9] anv/pipeline: Refactor specialization constant handling a bit
Jason Ekstrand
- [Mesa-stable] [PATCH 4/9] anv/pipeline: Add support for early depth stencil
Jason Ekstrand
- [Mesa-stable] [PATCH 5/9] genxml/gen6,7,75: s/BackFace/Backface
Jason Ekstrand
- [Mesa-stable] [PATCH 6/9] anv/pipeline: Unify gen7/8 emit_ds_state
Jason Ekstrand
- [Mesa-stable] [PATCH 7/9] anv/pipeline: Silently pass tests if depth or stencil is missing
Jason Ekstrand
- [Mesa-stable] [PATCH 8/9] nir/spirv: Use breaks instead of returns in constant handling
Jason Ekstrand
- [Mesa-stable] [PATCH 9/9] nir/spirv: Handle the WorkgroupSize builtin decoration
Jason Ekstrand
- [Mesa-stable] [PATCH] anv/pipeline: Set up point coord enables
Jason Ekstrand
- [Mesa-stable] [PATCH 3/3] i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations
Jason Ekstrand
- [Mesa-stable] [PATCH 1/6] anv: hook internal validate layer only for debug builds
Jason Ekstrand
- [Mesa-stable] [PATCH 5/6] anv: remove dummy VK_DEBUG_MARKER_EXT entry points
Jason Ekstrand
- [Mesa-stable] [PATCH 6/6] isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Jason Ekstrand
- [Mesa-stable] [PATCH 1/6] anv: hook internal validate layer only for debug builds
Jason Ekstrand
- [Mesa-stable] [PATCH 4/6] anv: do not export the Vulkan API
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Eric Engestrom
- [Mesa-stable] [PATCH] mapi: Massage code to allow clang to compile.
Jose Fonseca
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Include VUE handles for GS with invocations > 1.
Samuel Iglesias Gonsálvez
- [Mesa-stable] [Mesa-dev] [PATCH 1/4] genxml: Make gen6-7 blending look more like gen8
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] nir/inline: Constant-initialize local variables in the callee if needed
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] nir: Add a nir_deref_foreach_leaf helper
Kenneth Graunke
- [Mesa-stable] [PATCH] i965: Include VUE handles for GS with invocations > 1.
Kenneth Graunke
- [Mesa-stable] [PATCH] mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.
Kenneth Graunke
- [Mesa-stable] [PATCH] mesa: Don't call GenerateMipmap if Width or Height == 0.
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH] glsl: fix optimization of discard nested multiple levels
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 2/6] anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 6/6] isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Kenneth Graunke
- [Mesa-stable] [PATCH 2/3] radeonsi: explicitly choose center locations for 1xAA on Polaris
Nicolai Hähnle
- [Mesa-stable] [PATCH] gallium: Fix blend color alignment for 32-bit systems
Nicolai Hähnle
- [Mesa-stable] [Mesa-dev] [PATCH] Revert "gallium: Force blend color to 16-byte alignment"
Nicolai Hähnle
- [Mesa-stable] [PATCH 1/2] radeonsi: fix Polaris MSAA regression
Nicolai Hähnle
- [Mesa-stable] [PATCH 2/2] radeonsi: ensure sample locations are set for line and polygon smoothing
Nicolai Hähnle
- [Mesa-stable] [PATCH] st_glsl_to_tgsi: only skip over slots of an input array that are present
Nicolai Hähnle
- [Mesa-stable] [PATCH] glsl: fix optimization of discard nested multiple levels
Nicolai Hähnle
- [Mesa-stable] [PATCH] anv: vulkan: remove the anv_device.$(OBJEXT) rule
Mark Janes
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] clover: assert struct argument is compiled usably
Francisco Jerez
- [Mesa-stable] [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Jiang, Sonny
- [Mesa-stable] [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Jiang, Sonny
- [Mesa-stable] [PATCH] egl/dri2: dri2_make_current: Make sure display is initialized before using it
Rhys Kidd
- [Mesa-stable] [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Christian König
- [Mesa-stable] [Mesa-dev] [PATCH] vl/dri3: fix a memory leak from front buffer
Christian König
- [Mesa-stable] [Mesa-dev] [PATCH] anv/pipeline: Set up point coord enables
Lionel Landwerlin
- [Mesa-stable] [PATCH] st/omx/enc: check uninitialized list from task release
Leo Liu
- [Mesa-stable] [PATCH] vl/dri3: fix a memory leak from front buffer
Leo Liu
- [Mesa-stable] [Mesa-dev] [PATCH] gm107/ir: fix sign bit emission for FADD32I
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] gm107/ir: fix sign bit emission for FADD32I
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0/ir: reset the base offset for indirect images accesses
Ilia Mirkin
- [Mesa-stable] [PATCH] mesa: set _NEW_BUFFERS when updating texture bound to current buffers
Ilia Mirkin
- [Mesa-stable] [PATCH] mesa: etc2 online compression is unsupported, don't attempt it
Ilia Mirkin
- [Mesa-stable] [PATCH] mesa: etc2 online compression is unsupported, don't attempt it
Ilia Mirkin
- [Mesa-stable] [PATCH v2] mesa: etc2 online compression is unsupported, don't attempt it
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0/ir: fix images indirect access on Fermi
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0: fix the driver cb size when draw parameters are used
Ilia Mirkin
- [Mesa-stable] [PATCH] nv50, nvc0: srgb rendering is only available for rgba/bgra
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] gm107/ir: add missing NEG modifier for IADD32I
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] gm107/ir: make use of ADD32I for all immediates
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0: do not follow the push path for indexed draws
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] radeonsi: Save and restore entire CE RAM.
Bas Nieuwenhuizen
- [Mesa-stable] [Mesa-dev] [PATCH] mesa: set _NEW_BUFFERS when updating texture bound to current buffers
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH] gallium: Fix blend color alignment for 32-bit systems
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] radeonsi: ensure sample locations are set for line and polygon smoothing
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH] st_glsl_to_tgsi: only skip over slots of an input array that are present
Marek Olšák
- [Mesa-stable] Cherry picks for 12.0 and 11.x stable branches
Brian Paul
- [Mesa-stable] Cherry picks for 12.0 and 11.x stable branches
Brian Paul
- [Mesa-stable] [PATCH 2/3] mesa: use _mesa_clear_texture_image() in clear_texture_fields()
Brian Paul
- [Mesa-stable] [PATCH 1/4] mesa: use _mesa_clear_texture_image() in clear_texture_fields()
Brian Paul
- [Mesa-stable] [Mesa-dev] [PATCH] mesa: set _NEW_BUFFERS when updating texture bound to current buffers
Emmanuel Gil Peyrot
- [Mesa-stable] [PATCH] mesa: etc2 online compression is unsupported, don't attempt it
Anuj Phogat
- [Mesa-stable] [PATCH v2] mesa: etc2 online compression is unsupported, don't attempt it
Anuj Phogat
- [Mesa-stable] [PATCH] mesa: Don't call GenerateMipmap if Width or Height == 0.
Anuj Phogat
- [Mesa-stable] [PATCH 1/9] anv/clear: Handle ClearImage on 3-D images
Anuj Phogat
- [Mesa-stable] [PATCH] gm107/ir: fix sign bit emission for FADD32I
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] gm107/ir: fix sign bit emission for FADD32I
Samuel Pitoiset
- [Mesa-stable] [PATCH] nvc0/ir: reset the base offset for indirect images accesses
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0/ir: reset the base offset for indirect images accesses
Samuel Pitoiset
- [Mesa-stable] [PATCH] nvc0/ir: fix images indirect access on Fermi
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0/ir: fix images indirect access on Fermi
Samuel Pitoiset
- [Mesa-stable] [PATCH] nvc0: fix the driver cb size when draw parameters are used
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] nv50, nvc0: srgb rendering is only available for rgba/bgra
Samuel Pitoiset
- [Mesa-stable] [PATCH 1/2] gm107/ir: add missing NEG modifier for IADD32I
Samuel Pitoiset
- [Mesa-stable] [PATCH 2/2] gm107/ir: make use of ADD32I for all immediates
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] gm107/ir: make use of ADD32I for all immediates
Samuel Pitoiset
- [Mesa-stable] Backport request for e7b2ce5fd872f6bf348310dcb6541ee5263886d5
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0: do not follow the push path for indexed draws
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH 3a/3] i965: Correctly set RENDER_SURFACE_STATE::Depth for cube map textures
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH v2 3a/3] i965: Correctly set RENDER_SURFACE_STATE::Depth for cube map textures
Pohjolainen, Topi
- [Mesa-stable] [Mesa-dev] [PATCH] glsl: fix optimization of discard nested multiple levels
Tapani Pälli
- [Mesa-stable] [PATCH v4 1/2] glx: fix error code when there is no context bound
Tapani Pälli
- [Mesa-stable] [PATCH 2/2] i965/tes/scalar: fix 64-bit indirect input loads
Iago Toral Quiroga
- [Mesa-stable] [Mesa-dev] [PATCH v4 2/4] anv: use cache uuid based on the build timestamp.
Ian Romanick
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Include VUE handles for GS with invocations > 1.
Ian Romanick
- [Mesa-stable] [PATCH] mesa: Add GL_BGRA_EXT to the list of GenerateMipmap internal formats.
Ian Romanick
- [Mesa-stable] i915: Enable EGL_KHR_{fence,wait}_sync
Mauro Rossi
- [Mesa-stable] [PATCH 1/3] i915/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
Mauro Rossi
- [Mesa-stable] [PATCH 2/3] i915/sync: Implement DRI2_Fence extension
Mauro Rossi
- [Mesa-stable] [PATCH 3/3] i915: store reference to the context within struct intel_fence
Mauro Rossi
- [Mesa-stable] i915: Enable EGL_KHR_{fence,wait}_sync
Mauro Rossi
- [Mesa-stable] [PATCH 3/3] i915: store reference to the context within struct intel_fence
Mauro Rossi
- [Mesa-stable] [PATCH] swr: Refactor checks for compiler feature flags
Tim Rowley
- [Mesa-stable] [PATCH] gallium: Force blend color to 16-byte alignment
Tim Rowley
- [Mesa-stable] [PATCH] Revert "gallium: Force blend color to 16-byte alignment"
Tim Rowley
- [Mesa-stable] [Mesa-dev] [PATCH] gallium: Fix blend color alignment for 32-bit systems
Roland Scheidegger
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] glsl/types: Fix function type comparison function
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] i965/tes/scalar: fix 64-bit indirect input loads
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] i965/tes/scalar: fix 64-bit indirect input loads
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH 1/3] i965: Use intel_get_image_dims in alloc_texture_storage
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH v2 2/3] i965/miptree: Set logical_depth0 == 6 for cube maps
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH v2 1/3] i965/miptree: Enforce that height == 1 for 1-D array textures
Iago Toral
- [Mesa-stable] [PATCH] mapi: Massage code to allow clang to compile.
Matt Turner
- [Mesa-stable] [PATCH] mapi: Massage code to allow clang to compile.
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH 6/8] i965/vec4: Make opt_vector_float reset at the top of each block
Matt Turner
- [Mesa-stable] [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Emil Velikov
- [Mesa-stable] [PATCHv5 2/4] anv: use cache uuid based on the build timestamp.
Emil Velikov
- [Mesa-stable] [PATCH] anv: vulkan: remove the anv_device.$(OBJEXT) rule
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] radeon uvd add uvd fw version for amdgpu
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] anv: vulkan: remove the anv_device.$(OBJEXT) rule
Emil Velikov
- [Mesa-stable] Cherry picks for 12.0 and 11.x stable branches
Emil Velikov
- [Mesa-stable] [PATCH] Revert "gallium: Force blend color to 16-byte alignment"
Emil Velikov
- [Mesa-stable] [PATCH] egl/dri2: dri2_make_current: Make sure display is initialized before using it
Emil Velikov
- [Mesa-stable] i915: Enable EGL_KHR_{fence,wait}_sync
Emil Velikov
- [Mesa-stable] [PATCH] egl/dri2: dri2_make_current: Make sure display is initialized before using it
Emil Velikov
- [Mesa-stable] [PATCH 1/3] mesa: automake: list builddir before srcdir
Emil Velikov
- [Mesa-stable] [PATCH 2/3] mesa: scons: list builddir before srcdir
Emil Velikov
- [Mesa-stable] [PATCH] mapi: Export all GLES 3.1 functions in libGLESv2.so
Emil Velikov
- [Mesa-stable] [PATCH] mapi: Massage code to allow clang to compile.
Emil Velikov
- [Mesa-stable] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Emil Velikov
- [Mesa-stable] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Emil Velikov
- [Mesa-stable] [PATCH] egl/dri2: Add reference count for dri2_egl_display
Emil Velikov
- [Mesa-stable] [PATCH 1/6] anv: hook internal validate layer only for debug builds
Emil Velikov
- [Mesa-stable] [PATCH 2/6] anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
- [Mesa-stable] [PATCH 3/6] anv: automake: build with -Bsymbolic
Emil Velikov
- [Mesa-stable] [PATCH 4/6] anv: do not export the Vulkan API
Emil Velikov
- [Mesa-stable] [PATCH 5/6] anv: remove dummy VK_DEBUG_MARKER_EXT entry points
Emil Velikov
- [Mesa-stable] [PATCH 6/6] isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
- [Mesa-stable] Backport request for e7b2ce5fd872f6bf348310dcb6541ee5263886d5
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] clover: assert struct argument is compiled usably
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] radeonsi: Save and restore entire CE RAM.
Emil Velikov
- [Mesa-stable] [PATCH] nvc0: do not follow the push path for indexed draws
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] st/mesa: use first image's dimensions when finalizing texture
Emil Velikov
- [Mesa-stable] [PATCH v4 1/2] glx: fix error code when there is no context bound
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH 05/11] glsl: Don't monkey about with the interpolation modes
Emil Velikov
- [Mesa-stable] [PATCH 3/3] i915: store reference to the context within struct intel_fence
Emil Velikov
- [Mesa-stable] [PATCH 1/6] anv: hook internal validate layer only for debug builds
Emil Velikov
- [Mesa-stable] [PATCH v2] egl/dri2: Add reference count for dri2_egl_display
Emil Velikov
- [Mesa-stable] [PATCH 1/6] anv: remove internal 'validate' layer
Emil Velikov
- [Mesa-stable] [PATCHv2 2/6] anv: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
- [Mesa-stable] [PATCHv2 6/6] isl: automake: use VISIBILITY_CFLAGS to restrict symbol visibility
Emil Velikov
Last message date:
Sat Jul 30 01:43:13 UTC 2016
Archived on: Sat Jul 30 01:43:18 UTC 2016
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