[Mesa-stable] [Mesa-dev] [PATCH] anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex

Mark Janes mark.a.janes at intel.com
Tue Apr 4 18:57:16 UTC 2017


Tested-by: Mark Janes <mark.a.janes at intel.com>

Jason Ekstrand <jason at jlekstrand.net> writes:

> When the shader does not set one of these values, they are supposed to
> get a default value of 0.  We have hardware bits in 3DSTATE_CLIP for
> this but haven't been setting them.  This fixes the intermittent failure
> of dEQP-VK.geometry.layered.3d.render_to_default_layer.
>
> Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>
> ---
>  src/intel/vulkan/genX_pipeline.c | 27 ++++++++++++++++++++++++---
>  1 file changed, 24 insertions(+), 3 deletions(-)
>
> diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
> index 85a9e4f..f79b9b0 100644
> --- a/src/intel/vulkan/genX_pipeline.c
> +++ b/src/intel/vulkan/genX_pipeline.c
> @@ -1014,14 +1014,35 @@ emit_3dstate_clip(struct anv_pipeline *pipeline,
>  
>        clip.MinimumPointWidth = 0.125;
>        clip.MaximumPointWidth = 255.875;
> -      clip.MaximumVPIndex    = (vp_info ? vp_info->viewportCount : 1) - 1;
> +
> +      const struct brw_vue_prog_data *last =
> +         anv_pipeline_get_last_vue_prog_data(pipeline);
> +
> +      /* From the Vulkan 1.0.45 spec:
> +       *
> +       *    "If the last active vertex processing stage shader entry point’s
> +       *    interface does not include a variable decorated with
> +       *    ViewportIndex, then the first viewport is used."
> +       */
> +      if (vp_info && (last->vue_map.slots_valid & VARYING_BIT_VIEWPORT)) {
> +         clip.MaximumVPIndex = vp_info->viewportCount - 1;
> +      } else {
> +         clip.MaximumVPIndex = 0;
> +      }
> +
> +      /* From the Vulkan 1.0.45 spec:
> +       *
> +       *    "If the last active vertex processing stage shader entry point’s
> +       *    interface does not include a variable decorated with Layer, then
> +       *    the first layer is used."
> +       */
> +      clip.ForceZeroRTAIndexEnable =
> +         !(last->vue_map.slots_valid & VARYING_BIT_LAYER);
>  
>  #if GEN_GEN == 7
>        clip.FrontWinding            = vk_to_gen_front_face[rs_info->frontFace];
>        clip.CullMode                = vk_to_gen_cullmode[rs_info->cullMode];
>        clip.ViewportZClipTestEnable = !pipeline->depth_clamp_enable;
> -      const struct brw_vue_prog_data *last =
> -         anv_pipeline_get_last_vue_prog_data(pipeline);
>        if (last) {
>           clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
>           clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
> -- 
> 2.5.0.400.gff86faf
>
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