April 2017 Archives by subject
Starting: Sat Apr 1 14:16:08 UTC 2017
Ending: Sat Apr 29 16:21:26 UTC 2017
Messages: 149
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Timothy Arceri
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Timothy Arceri
- [Mesa-stable] [Mesa-dev] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH 1/4] anv/blorp: Align vertex buffers to 64B
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] disk_cache: use block size rather than file size
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] disk_cache: use block size rather than file size
Grazvydas Ignotas
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] intel/fs: Take into account amount of data read in spilling cost heuristic.
Manolova, Plamena
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] intel/fs: Take into account amount of data read in spilling cost heuristic.
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] swr: Fix polygonmode for front==back
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] swr: Fix polygonmode for front==back
Rowley, Timothy O
- [Mesa-stable] [Mesa-dev] [PATCH 2/2] swr: Fix polygonmode for front==back
Kyriazis, George
- [Mesa-stable] [Mesa-dev] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Nanley Chery
- [Mesa-stable] [Mesa-dev] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 3/4] anv/cmd_buffer: Flush the VF cache at the top of all primaries
Lionel Landwerlin
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv/blorp: Flush the texture cache in UpdateBuffer
Lionel Landwerlin
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv/blorp: Flush the texture cache in UpdateBuffer
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv/blorp: Flush the texture cache in UpdateBuffer
Lionel Landwerlin
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv/blorp: Flush the texture cache in UpdateBuffer
Andres Gomez
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv/blorp: Flush the texture cache in UpdateBuffer
Lionel Landwerlin
- [Mesa-stable] [Mesa-dev] [PATCH 4/4] anv/blorp: Flush the texture cache in UpdateBuffer
Andres Gomez
- [Mesa-stable] [Mesa-dev] [PATCH] anv/cmd_buffer: fix dynamic state leak
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] anv/cmd_buffer: fix dynamic state leak
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex
Mark Janes
- [Mesa-stable] [Mesa-dev] [PATCH] anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH] anv: Don't place scratch buffers above the 32-bit boundary
Kenneth Graunke
- [Mesa-stable] [Mesa-dev] [PATCH] anv: Don't place scratch buffers above the 32-bit boundary
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] configure.ac: Fix typos.
Andres Gomez
- [Mesa-stable] [Mesa-dev] [PATCH] configure.ac: Fix typos.
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Edward O'Callaghan
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] gallium/targets: fix bool setting on BE architectures
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] i965/blorp: Bump the batch space estimate
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH] i965/fs: Always provide a default LOD of 0 for TXS and TXL
Iago Toral
- [Mesa-stable] [Mesa-dev] [PATCH] i965/fs: Always provide a default LOD of 0 for TXS and TXL
Lionel Landwerlin
- [Mesa-stable] [Mesa-dev] [PATCH] i965/fs: Gracefully handle TXS on multisampled textures with no LOD
Grazvydas Ignotas
- [Mesa-stable] [Mesa-dev] [PATCH] i965/fs: Gracefully handle TXS on multisampled textures with no LOD
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] i965: Select pipeline and emit state base address in Gen8+ HiZ ops.
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH] nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Alejandro Piñeiro
- [Mesa-stable] [Mesa-dev] [PATCH] nir: Destination component count of shader_clock intrinsic is 2
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] nir: Destination component count of shader_clock intrinsic is 2
Boyan Ding
- [Mesa-stable] [Mesa-dev] [PATCH] nir: Destination component count of shader_clock intrinsic is 2
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] nir: Destination component count of shader_clock intrinsic is 2
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH] nv50/ir: skip optimizing ADD+SHL to SHLADD when src(1) is 0
Karol Herbst
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0: increase texture buffer object alignment to 256 for pre-GM107
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0: increase texture buffer object alignment to 256 for pre-GM107
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH] nvc0: increase texture buffer object alignment to 256 for pre-GM107
Samuel Pitoiset
- [Mesa-stable] [Mesa-dev] [PATCH] radeonsi: add new polaris10 pci id
Christian König
- [Mesa-stable] [Mesa-dev] [PATCH] util/disk_cache: remove percentage based max cache limit
Michel Dänzer
- [Mesa-stable] [Mesa-dev] [PATCH] util/disk_cache: remove percentage based max cache limit
Marek Olšák
- [Mesa-stable] [Mesa-dev] [PATCH] util/disk_cache: remove percentage based max cache limit
Timothy Arceri
- [Mesa-stable] [Mesa-dev] [PATCH v2 01/18] anv: Add the pci_id into the shader cache UUID
Andres Gomez
- [Mesa-stable] [Mesa-dev] [PATCH v2 01/18] anv: Add the pci_id into the shader cache UUID
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH v2 01/18] anv: Add the pci_id into the shader cache UUID
Juan A. Suarez Romero
- [Mesa-stable] [Mesa-dev] [PATCH v2 01/18] anv: Add the pci_id into the shader cache UUID
Jason Ekstrand
- [Mesa-stable] [Mesa-dev] [PATCH v2 01/18] anv: Add the pci_id into the shader cache UUID
Tapani Pälli
- [Mesa-stable] [Mesa-dev] [PATCH v2] scons: update for LLVM 4.0
Emil Velikov
- [Mesa-stable] [Mesa-dev] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Cherniak, Bruce
- [Mesa-stable] [Mesa-dev] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Cherniak, Bruce
- [Mesa-stable] [Mesa-dev] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Ilia Mirkin
- [Mesa-stable] [Mesa-dev] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Cherniak, Bruce
- [Mesa-stable] [PATCH 01/13] gallium/dri: always link against shared glapi
Emil Velikov
- [Mesa-stable] [PATCH 02/13] mesa/dri: always link against shared glapi
Emil Velikov
- [Mesa-stable] [PATCH 06/13] glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING
Emil Velikov
- [Mesa-stable] [PATCH 1/2] disk_cache: reduce default cache size to 5% of filesystem
Timothy Arceri
- [Mesa-stable] [PATCH 1/2] intel/fs: Use regs_written() in spilling cost heuristic for improved accuracy.
Francisco Jerez
- [Mesa-stable] [PATCH 1/2] st/mesa: don't cast the incomplete framebufer to st_framebuffer
Nicolai Hähnle
- [Mesa-stable] [PATCH 1/2] swr: [rasterizer core] support polygonmode point
George Kyriazis
- [Mesa-stable] [PATCH 1/3] anv/cmd_buffer: Always set up a null surface state
Jason Ekstrand
- [Mesa-stable] [PATCH 1/3] i965/vec4: fix vertical stride to avoid breaking region parameter rule
Samuel Iglesias Gonsálvez
- [Mesa-stable] [PATCH 1/3] i965/vec4: fix vertical stride to avoid breaking region parameter rule
Francisco Jerez
- [Mesa-stable] [PATCH 1/4] vc4: Only build the NEON code on arm32.
Eric Anholt
- [Mesa-stable] [PATCH 2/2] disk_cache: use block size rather than file size
Timothy Arceri
- [Mesa-stable] [PATCH 2/2] intel/fs: Take into account amount of data read in spilling cost heuristic.
Francisco Jerez
- [Mesa-stable] [PATCH 2/2] st/mesa: remove redundant stfb->iface checks
Nicolai Hähnle
- [Mesa-stable] [PATCH 2/2] st/mesa: remove redundant stfb->iface checks
Marek Olšák
- [Mesa-stable] [PATCH 2/2] swr: Fix polygonmode for front==back
George Kyriazis
- [Mesa-stable] [PATCH 2/3] anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED
Jason Ekstrand
- [Mesa-stable] [PATCH 2/3] i965/vec4: fix register width for DF VGRF and UNIFORM
Samuel Iglesias Gonsálvez
- [Mesa-stable] [PATCH 2/3] i965/vec4: fix register width for DF VGRF and UNIFORM
Francisco Jerez
- [Mesa-stable] [PATCH 2/4] i916/blorp: Align vertex buffers to 64B
Jason Ekstrand
- [Mesa-stable] [PATCH 2/4] winsys/sw/dri: don't use GNU void pointer arithmetic
Emil Velikov
- [Mesa-stable] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Jason Ekstrand
- [Mesa-stable] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Juan A. Suarez Romero
- [Mesa-stable] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Jason Ekstrand
- [Mesa-stable] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Juan A. Suarez Romero
- [Mesa-stable] [PATCH 3/3] anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
Jason Ekstrand
- [Mesa-stable] [PATCH 3/3] i965/vec4: don't modify regioning parameters to the sources of DF align1 instructions
Samuel Iglesias Gonsálvez
- [Mesa-stable] [PATCH 3/3] i965/vec4: don't modify regioning parameters to the sources of DF align1 instructions
Francisco Jerez
- [Mesa-stable] [PATCH 3/4] anv/cmd_buffer: Flush the VF cache at the top of all primaries
Emil Velikov
- [Mesa-stable] [PATCH 3/4] anv/cmd_buffer: Flush the VF cache at the top of all primaries
Jason Ekstrand
- [Mesa-stable] [PATCH] anv/cmd_buffer: Disable CCS on BDW input attachments
Nanley Chery
- [Mesa-stable] [PATCH] anv/cmd_buffer: Disable CCS on BDW input attachments
Jason Ekstrand
- [Mesa-stable] [PATCH] anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex
Jason Ekstrand
- [Mesa-stable] [PATCH] anv: Don't place scratch buffers above the 32-bit boundary
Jason Ekstrand
- [Mesa-stable] [PATCH] gallium/targets: fix bool setting on BE architectures
Ilia Mirkin
- [Mesa-stable] [PATCH] gallium/targets: fix bool setting on BE architectures
Ilia Mirkin
- [Mesa-stable] [PATCH] i965/blorp: Bump the batch space estimate
Jason Ekstrand
- [Mesa-stable] [PATCH] i965/fs: Always provide a default LOD of 0 for TXS and TXL
Jason Ekstrand
- [Mesa-stable] [PATCH] i965/fs: Always provide a default LOD of 0 for TXS and TXL
Anuj Phogat
- [Mesa-stable] [PATCH] i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.
Kenneth Graunke
- [Mesa-stable] [PATCH] i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.
Francisco Jerez
- [Mesa-stable] [PATCH] i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.
Juan A. Suarez Romero
- [Mesa-stable] [PATCH] i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.
Andres Gomez
- [Mesa-stable] [PATCH] i965/vec4: Use reads_accumulator_implicitly(), not MACH checks.
Kenneth Graunke
- [Mesa-stable] [PATCH] nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Jason Ekstrand
- [Mesa-stable] [PATCH] nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Andres Gomez
- [Mesa-stable] [PATCH] nir: Add GLSL_TYPE_[U]INT64 to some switch statements
Jason Ekstrand
- [Mesa-stable] [PATCH] nir: Destination component count of shader_clock intrinsic is 2
Boyan Ding
- [Mesa-stable] [PATCH] nouveau: when mapping a persistent buffer, synchronize on former xfers
Ilia Mirkin
- [Mesa-stable] [PATCH] nv50/ir: skip optimizing ADD+SHL to SHLADD when src(1) is 0
Samuel Pitoiset
- [Mesa-stable] [PATCH] nv50/ir: skip optimizing ADD+SHL to SHLADD when src(1) is 0
Emil Velikov
- [Mesa-stable] [PATCH] nv50/ir: skip optimizing ADD+SHL to SHLADD when src(1) is 0
Samuel Pitoiset
- [Mesa-stable] [PATCH] nv50/ir: we can't replace 0x0 with the zero reg for SHLADD
Karol Herbst
- [Mesa-stable] [PATCH] nvc0: increase texture buffer object alignment to 256 for pre-GM107
Ilia Mirkin
- [Mesa-stable] [PATCH] radeonsi: add new polaris10 pci id
Alex Deucher
- [Mesa-stable] [PATCH] radeonsi: add new polaris10 pci id
Nicolai Hähnle
- [Mesa-stable] [PATCH] radv: Invalidate L2 for TRANSFER_WRITE barriers
Emil Velikov
- [Mesa-stable] [PATCH] scons: update for LLVM 4.0
Ben Boeckel
- [Mesa-stable] [PATCH] st/clover: add space between < and ::
Emil Velikov
- [Mesa-stable] [PATCH] st/clover: add space between < and ::
Vedran Miletić
- [Mesa-stable] [PATCH] swr: MSAA fixes: piglit crashes, additional formats, improve perf.
Bruce Cherniak
- [Mesa-stable] [PATCH] swr: MSAA fixes: piglit crashes, additional formats, improve perf.
Emil Velikov
- [Mesa-stable] [PATCH] swr: MSAA fixes: piglit crashes, additional formats, improve perf.
Cherniak, Bruce
- [Mesa-stable] [PATCH] util/disk_cache: remove percentage based max cache limit
Timothy Arceri
- [Mesa-stable] [PATCH v2 1/2] i965/vec4: fix swizzle and writemask when loading an uniform with constant offset
Samuel Iglesias Gonsálvez
- [Mesa-stable] [PATCH v2 1/2] i965/vec4: fix swizzle and writemask when loading an uniform with constant offset
Francisco Jerez
- [Mesa-stable] [PATCH v2 2/2] i965/vec4: load dvec3/4 uniforms first in the push constant buffer
Samuel Iglesias Gonsálvez
- [Mesa-stable] [PATCH v2] scons: update for LLVM 4.0
Ben Boeckel
- [Mesa-stable] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Bruce Cherniak
- [Mesa-stable] [PATCH v3 1/4] mesa: fix remaining xfb prims check for GLES with multiple instances
Nicolai Hähnle
- [Mesa-stable] [PATCH v3 2/4] mesa: extract need_xfb_remaining_prims_check
Nicolai Hähnle
- [Mesa-stable] [PATCH v3 2/9] nvc0/ir: Properly handle a "split form" of predicate destination
Boyan Ding
- [Mesa-stable] [PATCH v3 3/4] mesa: move glMultiDrawArrays to vbo and fix error handling
Nicolai Hähnle
- [Mesa-stable] [PATCH v3 3/4] mesa: move glMultiDrawArrays to vbo and fix error handling
Marek Olšák
- [Mesa-stable] [PATCH v3 4/4] vbo: fix gl_DrawID handling in glMultiDrawArrays
Nicolai Hähnle
- [Mesa-stable] Nomination for backport of ce27b27 to 13.0 and 17.0 maintenance releases
Mauro Rossi
- [Mesa-stable] Nomination for backport of ce27b27 to 13.0 and 17.0 maintenance releases
Emil Velikov
- [Mesa-stable] please revert c57a0358 on 17.0
Rob Clark
- [Mesa-stable] please revert c57a0358 on 17.0
Emil Velikov
Last message date:
Sat Apr 29 16:21:26 UTC 2017
Archived on: Sat Apr 29 16:21:29 UTC 2017
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