[Mesa-stable] [Mesa-dev] [PATCH 2/2] swr: Fix polygonmode for front==back

Rowley, Timothy O timothy.o.rowley at intel.com
Wed Apr 26 02:23:10 UTC 2017


Additionally I don’t think this should go into stable - without the corresponding rasterizer commit (which feels like a risky change post -rc1) it is of limited use.

On Apr 25, 2017, at 6:58 PM, Ilia Mirkin <imirkin at alum.mit.edu<mailto:imirkin at alum.mit.edu>> wrote:

This will cause asserts on piglit and dEQP runs instead of failures. This is incredibly inconvenient, as e.g. dEQP runs everything in a single process.

On Apr 25, 2017 7:29 PM, "George Kyriazis" <george.kyriazis at intel.com<mailto:george.kyriazis at intel.com>> wrote:
Add logic for converting enums and also making sure stipple works.

CC: <mesa-stable at lists.freedesktop.org<mailto:mesa-stable at lists.freedesktop.org>>

---
 src/gallium/drivers/swr/swr_state.cpp | 14 +++++++++++++-
 src/gallium/drivers/swr/swr_state.h   | 20 ++++++++++++++++++++
 2 files changed, 33 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp
index 56b1374..24a6759 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -201,6 +201,12 @@ swr_create_rasterizer_state(struct pipe_context *pipe,
    struct pipe_rasterizer_state *state;
    state = (pipe_rasterizer_state *)mem_dup(rast, sizeof *rast);

+   if (state) {
+      if (state->fill_front != state->fill_back) {
+         assert(0 && "front != back polygon mode not supported");
+      }
+   }
+
    return state;
 }

@@ -1153,6 +1159,10 @@ swr_update_derived(struct pipe_context *pipe,
          rastState->slopeScaledDepthBias = 0;
          rastState->depthBiasClamp = 0;
       }
+
+      /* translate polygon mode, at least for the front==back case */
+      rastState->fillMode = swr_convert_fill_mode(rasterizer->fill_front);
+
       struct pipe_surface *zb = fb->zsbuf;
       if (zb && swr_resource(zb->texture)->has_depth)
          rastState->depthFormat = swr_resource(zb->texture)->swr.format;
@@ -1423,7 +1433,9 @@ swr_update_derived(struct pipe_context *pipe,
    /* and points, since we rasterize them as triangles, too */
    /* Has to be before fragment shader, since it sets SWR_NEW_FS */
    if (p_draw_info) {
-      bool new_prim_is_poly = (u_reduced_prim(p_draw_info->mode) == PIPE_PRIM_TRIANGLES);
+      bool new_prim_is_poly =
+         (u_reduced_prim(p_draw_info->mode) == PIPE_PRIM_TRIANGLES) &&
+         (ctx->derived.rastState.fillMode == SWR_FILLMODE_SOLID);
       if (new_prim_is_poly != ctx->poly_stipple.prim_is_poly) {
          ctx->dirty |= SWR_NEW_FS;
          ctx->poly_stipple.prim_is_poly = new_prim_is_poly;
diff --git a/src/gallium/drivers/swr/swr_state.h b/src/gallium/drivers/swr/swr_state.h
index 9a8c4e1..7940a96 100644
--- a/src/gallium/drivers/swr/swr_state.h
+++ b/src/gallium/drivers/swr/swr_state.h
@@ -376,4 +376,24 @@ swr_convert_prim_topology(const unsigned mode)
       return TOP_UNKNOWN;
    }
 };
+
+/*
+ * convert mesa PIPE_POLYGON_MODE_X to SWR enum SWR_FILLMODE
+ */
+static INLINE enum SWR_FILLMODE
+swr_convert_fill_mode(const unsigned mode)
+{
+   switch(mode) {
+   case PIPE_POLYGON_MODE_FILL:
+      return SWR_FILLMODE_SOLID;
+   case PIPE_POLYGON_MODE_LINE:
+      return SWR_FILLMODE_WIREFRAME;
+   case PIPE_POLYGON_MODE_POINT:
+      return SWR_FILLMODE_POINT;
+   default:
+      assert(0 && "Unknown fillmode");
+      return SWR_FILLMODE_SOLID; // at least do something sensible
+   }
+}
+
 #endif
--
2.7.4

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