[Mesa-stable] [PATCH v2] swr: move msaa resolve to generalized StoreTile
Bruce Cherniak
bruce.cherniak at intel.com
Fri Apr 28 00:22:48 UTC 2017
v2: Reword commit message to more closely adhere to community
guidelines.
This patch moves msaa resolve down into core/StoreTiles where the
surface format conversion routines are available. The previous
"experimental" resolve was limited to 8-bit unsigned render targets.
This fixes a number of piglit msaa tests by adding resolve support for
all the render target formats we support.
MSAA is still disabled by default, but can be enabled with
"export SWR_MSAA_MAX_COUNT=4" (1,2,4,8,16 are options)
The default is 0, which is disabled.
Because it fixes a number of piglit tests, I kindly request inclusion
into 17.1 stable.
cc: mesa-stable at lists.freedesktop.org
---
.../drivers/swr/rasterizer/memory/StoreTile.h | 75 +++++++++++++++++++++
src/gallium/drivers/swr/swr_context.cpp | 77 +---------------------
src/gallium/drivers/swr/swr_screen.cpp | 10 +--
3 files changed, 82 insertions(+), 80 deletions(-)
diff --git a/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h b/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h
index ffde574c03..12a5f3d8ce 100644
--- a/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h
+++ b/src/gallium/drivers/swr/rasterizer/memory/StoreTile.h
@@ -1133,6 +1133,64 @@ struct StoreRasterTile
}
}
}
+
+ //////////////////////////////////////////////////////////////////////////
+ /// @brief Resolves an 8x8 raster tile to the resolve destination surface.
+ /// @param pSrc - Pointer to raster tile.
+ /// @param pDstSurface - Destination surface state
+ /// @param x, y - Coordinates to raster tile.
+ /// @param sampleOffset - Offset between adjacent multisamples
+ INLINE static void Resolve(
+ uint8_t *pSrc,
+ SWR_SURFACE_STATE* pDstSurface,
+ uint32_t x, uint32_t y, uint32_t sampleOffset, uint32_t renderTargetArrayIndex) // (x, y) pixel coordinate to start of raster tile.
+ {
+ uint32_t lodWidth = std::max(pDstSurface->width >> pDstSurface->lod, 1U);
+ uint32_t lodHeight = std::max(pDstSurface->height >> pDstSurface->lod, 1U);
+
+ float oneOverNumSamples = 1.0f / pDstSurface->numSamples;
+
+ // For each raster tile pixel (rx, ry)
+ for (uint32_t ry = 0; ry < KNOB_TILE_Y_DIM; ++ry)
+ {
+ for (uint32_t rx = 0; rx < KNOB_TILE_X_DIM; ++rx)
+ {
+ // Perform bounds checking.
+ if (((x + rx) < lodWidth) &&
+ ((y + ry) < lodHeight))
+ {
+ // Sum across samples
+ float resolveColor[4] = {0};
+ for (uint32_t sampleNum = 0; sampleNum < pDstSurface->numSamples; sampleNum++)
+ {
+ float sampleColor[4] = {0};
+ uint8_t *pSampleSrc = pSrc + sampleOffset * sampleNum;
+ GetSwizzledSrcColor(pSampleSrc, rx, ry, sampleColor);
+ resolveColor[0] += sampleColor[0];
+ resolveColor[1] += sampleColor[1];
+ resolveColor[2] += sampleColor[2];
+ resolveColor[3] += sampleColor[3];
+ }
+
+ // Divide by numSamples to average
+ resolveColor[0] *= oneOverNumSamples;
+ resolveColor[1] *= oneOverNumSamples;
+ resolveColor[2] *= oneOverNumSamples;
+ resolveColor[3] *= oneOverNumSamples;
+
+ // Use the resolve surface state
+ SWR_SURFACE_STATE* pResolveSurface = (SWR_SURFACE_STATE*)pDstSurface->pAuxBaseAddress;
+ uint8_t *pDst = (uint8_t*)ComputeSurfaceAddress<false, false>((x + rx), (y + ry),
+ pResolveSurface->arrayIndex + renderTargetArrayIndex, pResolveSurface->arrayIndex + renderTargetArrayIndex,
+ 0, pResolveSurface->lod, pResolveSurface);
+ {
+ ConvertPixelFromFloat<DstFormat>(pDst, resolveColor);
+ }
+ }
+ }
+ }
+ }
+
};
template<typename TTraits, SWR_FORMAT SrcFormat, SWR_FORMAT DstFormat>
@@ -2316,6 +2374,9 @@ struct StoreMacroTile
pfnStore[sampleNum] = (bForceGeneric || KNOB_USE_GENERIC_STORETILE) ? StoreRasterTile<TTraits, SrcFormat, DstFormat>::Store : OptStoreRasterTile<TTraits, SrcFormat, DstFormat>::Store;
}
+ // Save original for pSrcHotTile resolve.
+ uint8_t *pResolveSrcHotTile = pSrcHotTile;
+
// Store each raster tile from the hot tile to the destination surface.
for(uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
{
@@ -2328,6 +2389,20 @@ struct StoreMacroTile
}
}
}
+
+ if (pDstSurface->pAuxBaseAddress)
+ {
+ uint32_t sampleOffset = KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * (FormatTraits<SrcFormat>::bpp / 8);
+ // Store each raster tile from the hot tile to the destination surface.
+ for(uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
+ {
+ for(uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
+ {
+ StoreRasterTile<TTraits, SrcFormat, DstFormat>::Resolve(pResolveSrcHotTile, pDstSurface, (x + col), (y + row), sampleOffset, renderTargetArrayIndex);
+ pResolveSrcHotTile += sampleOffset * pDstSurface->numSamples;
+ }
+ }
+ }
}
};
diff --git a/src/gallium/drivers/swr/swr_context.cpp b/src/gallium/drivers/swr/swr_context.cpp
index aa5cca8e65..4b7a321e51 100644
--- a/src/gallium/drivers/swr/swr_context.cpp
+++ b/src/gallium/drivers/swr/swr_context.cpp
@@ -267,65 +267,6 @@ swr_resource_copy(struct pipe_context *pipe,
}
-/* XXX: This resolve is incomplete and suboptimal. It will be removed once the
- * pipelined resolve blit works. */
-void
-swr_do_msaa_resolve(struct pipe_resource *src_resource,
- struct pipe_resource *dst_resource)
-{
- /* This is a pretty dumb inline resolve. It only supports 8-bit formats
- * (ex RGBA8/BGRA8) - which are most common display formats anyway.
- */
-
- /* quick check for 8-bit and number of components */
- uint8_t bits_per_component =
- util_format_get_component_bits(src_resource->format,
- UTIL_FORMAT_COLORSPACE_RGB, 0);
-
- /* Unsupported resolve format */
- assert(src_resource->format == dst_resource->format);
- assert(bits_per_component == 8);
- if ((src_resource->format != dst_resource->format) ||
- (bits_per_component != 8)) {
- return;
- }
-
- uint8_t src_num_comps = util_format_get_nr_components(src_resource->format);
-
- SWR_SURFACE_STATE *src_surface = &swr_resource(src_resource)->swr;
- SWR_SURFACE_STATE *dst_surface = &swr_resource(dst_resource)->swr;
-
- uint32_t *src, *dst, offset;
- uint32_t num_samples = src_surface->numSamples;
- float recip_num_samples = 1.0f / num_samples;
- for (uint32_t y = 0; y < src_surface->height; y++) {
- for (uint32_t x = 0; x < src_surface->width; x++) {
- float r = 0.0f;
- float g = 0.0f;
- float b = 0.0f;
- float a = 0.0f;
- for (uint32_t sampleNum = 0; sampleNum < num_samples; sampleNum++) {
- offset = ComputeSurfaceOffset<false>(x, y, 0, 0, sampleNum, 0, src_surface);
- src = (uint32_t *) src_surface->pBaseAddress + offset/src_num_comps;
- const uint32_t sample = *src;
- r += (float)((sample >> 24) & 0xff) / 255.0f * recip_num_samples;
- g += (float)((sample >> 16) & 0xff) / 255.0f * recip_num_samples;
- b += (float)((sample >> 8) & 0xff) / 255.0f * recip_num_samples;
- a += (float)((sample ) & 0xff) / 255.0f * recip_num_samples;
- }
- uint32_t result = 0;
- result = ((uint8_t)(r * 255.0f) & 0xff) << 24;
- result |= ((uint8_t)(g * 255.0f) & 0xff) << 16;
- result |= ((uint8_t)(b * 255.0f) & 0xff) << 8;
- result |= ((uint8_t)(a * 255.0f) & 0xff);
- offset = ComputeSurfaceOffset<false>(x, y, 0, 0, 0, 0, src_surface);
- dst = (uint32_t *) dst_surface->pBaseAddress + offset/src_num_comps;
- *dst = result;
- }
- }
-}
-
-
static void
swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
{
@@ -342,28 +283,14 @@ swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
debug_printf("swr_blit: color resolve : %d -> %d\n",
info.src.resource->nr_samples, info.dst.resource->nr_samples);
- /* Because the resolve is being done inline (not pipelined),
- * resources need to be stored out of hottiles and the pipeline empty.
- *
- * Resources are marked unused following fence finish because all
- * pipeline operations are complete. Validation of the blit will mark
- * them are read/write again.
- */
+ /* Resolve is done as part of the surface store. */
swr_store_dirty_resource(pipe, info.src.resource, SWR_TILE_RESOLVED);
- swr_store_dirty_resource(pipe, info.dst.resource, SWR_TILE_RESOLVED);
- swr_fence_finish(pipe->screen, NULL, swr_screen(pipe->screen)->flush_fence, 0);
- swr_resource_unused(info.src.resource);
- swr_resource_unused(info.dst.resource);
struct pipe_resource *src_resource = info.src.resource;
struct pipe_resource *resolve_target =
swr_resource(src_resource)->resolve_target;
- /* Inline resolve samples into resolve target resource, then continue
- * the blit. */
- swr_do_msaa_resolve(src_resource, resolve_target);
-
- /* The resolve target becomes the new source for the blit. */
+ /* The resolve target becomes the new source for the blit. */
info.src.resource = resolve_target;
}
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index 04e613745a..5a36d0211a 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -891,6 +891,10 @@ swr_create_resolve_resource(struct pipe_screen *_screen,
/* Attach it to the multisample resource */
msaa_res->resolve_target = alt;
+
+ /* Hang resolve surface state off the multisample surface state to so
+ * StoreTiles knows where to resolve the surface. */
+ msaa_res->swr.pAuxBaseAddress = (uint8_t *)&swr_resource(alt)->swr;
}
return true; /* success */
@@ -1009,14 +1013,10 @@ swr_flush_frontbuffer(struct pipe_screen *p_screen,
SwrEndFrame(swr_context(pipe)->swrContext);
}
- /* Multisample surfaces need to be resolved before present */
+ /* Multisample resolved into resolve_target at flush with store_resouce */
if (pipe && spr->swr.numSamples > 1) {
struct pipe_resource *resolve_target = spr->resolve_target;
- /* Do an inline surface resolve into the resolve target resource
- * XXX: This works, just not optimal. Work on using a pipelined blit. */
- swr_do_msaa_resolve(resource, resolve_target);
-
/* Once resolved, copy into display target */
SWR_SURFACE_STATE *resolve = &swr_resource(resolve_target)->swr;
--
2.11.0
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