[Mesa-stable] [Mesa-dev] [PATCH] radv: fix multisample image copies

Samuel Pitoiset samuel.pitoiset at gmail.com
Thu Apr 26 10:14:06 UTC 2018



On 04/25/2018 11:25 AM, Alex Smith wrote:
> Any more thoughts on this? Any objections to it going to stable as well 
> (it fixes bugs, but is quite a large change)?

I will take care of this after running CTS on Polaris/Vega.

> 
> Thanks,
> Alex
> 
> On 19 April 2018 at 09:27, Matthew Nicholls 
> <mnicholls at feralinteractive.com <mailto:mnicholls at feralinteractive.com>> 
> wrote:
> 
>     On 18/04/18 22:56, Dave Airlie wrote:
> 
>         On 18 April 2018 at 00:31, Matthew Nicholls
>         <mnicholls at feralinteractive.com
>         <mailto:mnicholls at feralinteractive.com>> wrote:
> 
>             Previously before fb077b0728, the LOD parameter was being
>             used in place of the
>             sample index, which would only copy the first sample to all
>             samples in the
>             destination image. After that multisample image copies
>             wouldn't copy anything
>             from my observations.
> 
>             Fix this properly by copying each sample in a separate
>             radv_CmdDraw and using a
>             pipeline with the correct rasterizationSamples for the
>             destination image.
> 
>         Have you run CTS on this?
> 
>     I ran the CTS tests under dEQP-VK.api.copy_and_blit.core.* and
>     didn't see any
>     changes. There were 6 failures both with and without this patch however:
> 
>     dEQP-VK.api.copy_and_blit.core.resolve_image.{whole_array_image,whole_copy_before_resolving}.{2,4,8}_bit
> 
>     This is on an RX 460.
> 
>     Matthew.
> 
> 
>         I wrote something similiar (I'm on holidays at the moment so can't
>         confirm how similiar)
>         but it failed some CTS tests for me.
> 
>         Dave.
> 
>             ---
>                src/amd/vulkan/radv_meta_blit2d.c | 279
>             ++++++++++++++++++++++++--------------
>                src/amd/vulkan/radv_private.h     |  18 +--
>                2 files changed, 189 insertions(+), 108 deletions(-)
> 
>             diff --git a/src/amd/vulkan/radv_meta_blit2d.c
>             b/src/amd/vulkan/radv_meta_blit2d.c
>             index e163056257..d953241b55 100644
>             --- a/src/amd/vulkan/radv_meta_blit2d.c
>             +++ b/src/amd/vulkan/radv_meta_blit2d.c
>             @@ -100,7 +100,8 @@ blit2d_bind_src(struct radv_cmd_buffer
>             *cmd_buffer,
>                                struct radv_meta_blit2d_buffer *src_buf,
>                                struct blit2d_src_temps *tmp,
>                                enum blit2d_src_type src_type, VkFormat
>             depth_format,
>             -                VkImageAspectFlagBits aspects)
>             +                VkImageAspectFlagBits aspects,
>             +                uint32_t log2_samples)
>                {
>                       struct radv_device *device = cmd_buffer->device;
> 
>             @@ -108,7 +109,7 @@ blit2d_bind_src(struct radv_cmd_buffer
>             *cmd_buffer,
>                               create_bview(cmd_buffer, src_buf,
>             &tmp->bview, depth_format);
> 
>                               radv_meta_push_descriptor_set(cmd_buffer,
>             VK_PIPELINE_BIND_POINT_GRAPHICS,
>             -                                           
>               device->meta_state.blit2d.p_layouts[src_type],
>             +                                           
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                                             0, /* set */
>                                                             1, /*
>             descriptorWriteCount */
>                                                           
>               (VkWriteDescriptorSet[]) {
>             @@ -123,7 +124,7 @@ blit2d_bind_src(struct radv_cmd_buffer
>             *cmd_buffer,
>                                                             });
> 
>                             
>               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>             -                                   
>               device->meta_state.blit2d.p_layouts[src_type],
>             +                                   
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                                   
>               VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>                                                     &src_buf->pitch);
>                       } else {
>             @@ -131,12 +132,12 @@ blit2d_bind_src(struct radv_cmd_buffer
>             *cmd_buffer,
> 
>                               if (src_type == BLIT2D_SRC_TYPE_IMAGE_3D)
>                                     
>               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>             -                                           
>               device->meta_state.blit2d.p_layouts[src_type],
>             +                                           
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                                           
>               VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>                                                           
>               &src_img->layer);
> 
>                               radv_meta_push_descriptor_set(cmd_buffer,
>             VK_PIPELINE_BIND_POINT_GRAPHICS,
>             -                                           
>               device->meta_state.blit2d.p_layouts[src_type],
>             +                                           
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                                             0, /* set */
>                                                             1, /*
>             descriptorWriteCount */
>                                                           
>               (VkWriteDescriptorSet[]) {
>             @@ -190,10 +191,11 @@ blit2d_bind_dst(struct radv_cmd_buffer
>             *cmd_buffer,
> 
>                static void
>                bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
>             -              enum blit2d_src_type src_type, unsigned fs_key)
>             +              enum blit2d_src_type src_type, unsigned fs_key,
>             +              uint32_t log2_samples)
>                {
>                       VkPipeline pipeline =
>             -             
>               cmd_buffer->device->meta_state.blit2d.pipelines[src_type][fs_key];
>             +             
>               cmd_buffer->device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key];
> 
>                     
>               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>                                           
>             VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
>             @@ -201,10 +203,11 @@ bind_pipeline(struct radv_cmd_buffer
>             *cmd_buffer,
> 
>                static void
>                bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer,
>             -                   enum blit2d_src_type src_type)
>             +                   enum blit2d_src_type src_type,
>             +                   uint32_t log2_samples)
>                {
>                       VkPipeline pipeline =
>             -             
>               cmd_buffer->device->meta_state.blit2d.depth_only_pipeline[src_type];
>             +             
>               cmd_buffer->device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type];
> 
>                     
>               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>                                           
>             VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
>             @@ -212,10 +215,11 @@ bind_depth_pipeline(struct
>             radv_cmd_buffer *cmd_buffer,
> 
>                static void
>                bind_stencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
>             -                     enum blit2d_src_type src_type)
>             +                     enum blit2d_src_type src_type,
>             +                     uint32_t log2_samples)
>                {
>                       VkPipeline pipeline =
>             -             
>               cmd_buffer->device->meta_state.blit2d.stencil_only_pipeline[src_type];
>             +             
>               cmd_buffer->device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type];
> 
>                     
>               radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>                                           
>             VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
>             @@ -227,7 +231,8 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                           struct radv_meta_blit2d_buffer
>             *src_buf,
>                                           struct radv_meta_blit2d_surf *dst,
>                                           unsigned num_rects,
>             -                           struct radv_meta_blit2d_rect
>             *rects, enum blit2d_src_type src_type)
>             +                           struct radv_meta_blit2d_rect
>             *rects, enum blit2d_src_type src_type,
>             +                           uint32_t log2_samples)
>                {
>                       struct radv_device *device = cmd_buffer->device;
> 
>             @@ -241,7 +246,7 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                       else if (aspect_mask ==
>             VK_IMAGE_ASPECT_DEPTH_BIT)
>                                               depth_format =
>             vk_format_depth_only(dst->image->vk_format);
>                                       struct blit2d_src_temps src_temps;
>             -                       blit2d_bind_src(cmd_buffer, src_img,
>             src_buf, &src_temps, src_type, depth_format, aspect_mask);
>             +                       blit2d_bind_src(cmd_buffer, src_img,
>             src_buf, &src_temps, src_type, depth_format, aspect_mask,
>             log2_samples);
> 
>                                       struct blit2d_dst_temps dst_temps;
>                                       blit2d_bind_dst(cmd_buffer, dst,
>             rects[r].dst_x + rects[r].width,
>             @@ -255,7 +260,7 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                       };
> 
>                                     
>               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>             -                                     
>               device->meta_state.blit2d.p_layouts[src_type],
>             +                                     
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                                     
>               VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
>                                                     
>               vertex_push_constants);
> 
>             @@ -266,7 +271,7 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                             
>               radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>                                                                     
>               &(VkRenderPassBeginInfo) {
>                                                                         
>                   .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
>             -                                                           
>                         .renderPass =
>             device->meta_state.blit2d.render_passes[fs_key][dst_layout],
>             +                                                           
>                         .renderPass =
>             device->meta_state.blit2d_render_passes[fs_key][dst_layout],
>                                                                         
>                           .framebuffer = dst_temps.fb,
>                                                                         
>                           .renderArea = {
>                                                                         
>                           .offset = { rects[r].dst_x, rects[r].dst_y, },
>             @@ -277,13 +282,13 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                                                         
>                                   }, VK_SUBPASS_CONTENTS_INLINE);
> 
> 
>             -                               bind_pipeline(cmd_buffer,
>             src_type, fs_key);
>             +                               bind_pipeline(cmd_buffer,
>             src_type, fs_key, log2_samples);
>                                       } else if (aspect_mask ==
>             VK_IMAGE_ASPECT_DEPTH_BIT) {
>                                               enum radv_blit_ds_layout
>             ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
>                                             
>               radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>                                                                     
>               &(VkRenderPassBeginInfo) {
>                                                                         
>                   .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
>             -                                                           
>                         .renderPass =
>             device->meta_state.blit2d.depth_only_rp[ds_layout],
>             +                                                           
>                         .renderPass =
>             device->meta_state.blit2d_depth_only_rp[ds_layout],
>                                                                         
>                           .framebuffer = dst_temps.fb,
>                                                                         
>                           .renderArea = {
>                                                                         
>                           .offset = { rects[r].dst_x, rects[r].dst_y, },
>             @@ -294,14 +299,14 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                                                         
>                                   }, VK_SUBPASS_CONTENTS_INLINE);
> 
> 
>             -                             
>               bind_depth_pipeline(cmd_buffer, src_type);
>             +                             
>               bind_depth_pipeline(cmd_buffer, src_type, log2_samples);
> 
>                                       } else if (aspect_mask ==
>             VK_IMAGE_ASPECT_STENCIL_BIT) {
>                                               enum radv_blit_ds_layout
>             ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
>                                             
>               radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>                                                                     
>               &(VkRenderPassBeginInfo) {
>                                                                         
>                   .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
>             -                                                           
>                         .renderPass =
>             device->meta_state.blit2d.stencil_only_rp[ds_layout],
>             +                                                           
>                         .renderPass =
>             device->meta_state.blit2d_stencil_only_rp[ds_layout],
>                                                                         
>                           .framebuffer = dst_temps.fb,
>                                                                         
>                           .renderArea = {
>                                                                         
>                           .offset = { rects[r].dst_x, rects[r].dst_y, },
>             @@ -312,7 +317,7 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
>                                                                         
>                                   }, VK_SUBPASS_CONTENTS_INLINE);
> 
> 
>             -                             
>               bind_stencil_pipeline(cmd_buffer, src_type);
>             +                             
>               bind_stencil_pipeline(cmd_buffer, src_type, log2_samples);
>                                       } else
>                                               unreachable("Processing
>             blit2d with multiple aspects.");
> 
>             @@ -332,7 +337,24 @@ radv_meta_blit2d_normal_dst(struct
>             radv_cmd_buffer *cmd_buffer,
> 
> 
> 
>             -                     
>               radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1,
>             0, 0);
>             +                       if (log2_samples > 0) {
>             +                               for (uint32_t sample = 0;
>             sample < src_img->image->info.samples; sample++) {
>             +                                       uint32_t sample_mask
>             = 1 << sample;
>             +                                     
>               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>             +                                                           
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>             +                                                           
>               VK_SHADER_STAGE_FRAGMENT_BIT, 20, 4,
>             +                                                           
>               &sample);
>             +
>             +                                     
>               radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>             +                                                           
>               device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>             +                                                           
>               VK_SHADER_STAGE_FRAGMENT_BIT, 24, 4,
>             +                                                           
>               &sample_mask);
>             +
>             +                                     
>               radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1,
>             0, 0);
>             +                               }
>             +                       }
>             +                       else
>             +                             
>               radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1,
>             0, 0);
>                                     
>               radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
> 
>                                       /* At the point where we emit the
>             draw call, all data from the
>             @@ -358,7 +380,8 @@ radv_meta_blit2d(struct radv_cmd_buffer
>             *cmd_buffer,
>                       enum blit2d_src_type src_type = src_buf ?
>             BLIT2D_SRC_TYPE_BUFFER :
>                               use_3d ? BLIT2D_SRC_TYPE_IMAGE_3D :
>             BLIT2D_SRC_TYPE_IMAGE;
>                       radv_meta_blit2d_normal_dst(cmd_buffer, src_img,
>             src_buf, dst,
>             -                                   num_rects, rects, src_type);
>             +                                   num_rects, rects, src_type,
>             +                                   src_img ?
>             util_logbase2(src_img->image->info.samples) : 0);
>                }
> 
>                static nir_shader *
>             @@ -421,11 +444,11 @@ build_nir_vertex_shader(void)
> 
>                typedef nir_ssa_def* (*texel_fetch_build_func)(struct
>             nir_builder *,
>                                                               struct
>             radv_device *,
>             -                                               nir_ssa_def
>             *, bool);
>             +                                               nir_ssa_def
>             *, bool, bool);
> 
>                static nir_ssa_def *
>                build_nir_texel_fetch(struct nir_builder *b, struct
>             radv_device *device,
>             -                      nir_ssa_def *tex_pos, bool is_3d)
>             +                      nir_ssa_def *tex_pos, bool is_3d,
>             bool is_multisampled)
>                {
>                       enum glsl_sampler_dim dim = is_3d ?
>             GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
>                       const struct glsl_type *sampler_type =
>             @@ -436,6 +459,7 @@ build_nir_texel_fetch(struct nir_builder
>             *b, struct radv_device *device,
>                       sampler->data.binding = 0;
> 
>                       nir_ssa_def *tex_pos_3d = NULL;
>             +       nir_intrinsic_instr *sample_idx = NULL;
>                       if (is_3d) {
>                               nir_intrinsic_instr *layer =
>             nir_intrinsic_instr_create(b->shader,
>             nir_intrinsic_load_push_constant);
>                               nir_intrinsic_set_base(layer, 16);
>             @@ -451,13 +475,22 @@ build_nir_texel_fetch(struct
>             nir_builder *b, struct radv_device *device,
>                               chans[2] = &layer->dest.ssa;
>                               tex_pos_3d = nir_vec(b, chans, 3);
>                       }
>             +       if (is_multisampled) {
>             +               sample_idx =
>             nir_intrinsic_instr_create(b->shader,
>             nir_intrinsic_load_push_constant);
>             +               nir_intrinsic_set_base(sample_idx, 20);
>             +               nir_intrinsic_set_range(sample_idx, 4);
>             +               sample_idx->src[0] =
>             nir_src_for_ssa(nir_imm_int(b, 0));
>             +               sample_idx->num_components = 1;
>             +               nir_ssa_dest_init(&sample_idx->instr,
>             &sample_idx->dest, 1, 32, "sample_idx");
>             +               nir_builder_instr_insert(b, &sample_idx->instr);
>             +       }
>                       nir_tex_instr *tex =
>             nir_tex_instr_create(b->shader, 2);
>                       tex->sampler_dim = dim;
>             -       tex->op = nir_texop_txf;
>             +       tex->op = is_multisampled ? nir_texop_txf_ms :
>             nir_texop_txf;
>                       tex->src[0].src_type = nir_tex_src_coord;
>                       tex->src[0].src = nir_src_for_ssa(is_3d ?
>             tex_pos_3d : tex_pos);
>             -       tex->src[1].src_type = nir_tex_src_lod;
>             -       tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0));
>             +       tex->src[1].src_type = is_multisampled ?
>             nir_tex_src_ms_index : nir_tex_src_lod;
>             +       tex->src[1].src = nir_src_for_ssa(is_multisampled ?
>             &sample_idx->dest.ssa : nir_imm_int(b, 0));
>                       tex->dest_type = nir_type_uint;
>                       tex->is_array = false;
>                       tex->coord_components = is_3d ? 3 : 2;
>             @@ -473,7 +506,7 @@ build_nir_texel_fetch(struct nir_builder
>             *b, struct radv_device *device,
> 
>                static nir_ssa_def *
>                build_nir_buffer_fetch(struct nir_builder *b, struct
>             radv_device *device,
>             -                      nir_ssa_def *tex_pos, bool is_3d)
>             +                      nir_ssa_def *tex_pos, bool is_3d,
>             bool is_multisampled)
>                {
>                       const struct glsl_type *sampler_type =
>                               glsl_sampler_type(GLSL_SAMPLER_DIM_BUF,
>             false, false, GLSL_TYPE_UINT);
>             @@ -519,9 +552,31 @@ static const
>             VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
>                       .vertexAttributeDescriptionCount = 0,
>                };
> 
>             +static void
>             +build_nir_store_sample_mask(struct nir_builder *b)
>             +{
>             +       nir_intrinsic_instr *sample_mask =
>             nir_intrinsic_instr_create(b->shader,
>             nir_intrinsic_load_push_constant);
>             +       nir_intrinsic_set_base(sample_mask, 24);
>             +       nir_intrinsic_set_range(sample_mask, 4);
>             +       sample_mask->src[0] = nir_src_for_ssa(nir_imm_int(b,
>             0));
>             +       sample_mask->num_components = 1;
>             +       nir_ssa_dest_init(&sample_mask->instr,
>             &sample_mask->dest, 1, 32, "sample_mask");
>             +       nir_builder_instr_insert(b, &sample_mask->instr);
>             +
>             +       const struct glsl_type *sample_mask_out_type =
>             glsl_uint_type();
>             +
>             +       nir_variable *sample_mask_out =
>             +               nir_variable_create(b->shader,
>             nir_var_shader_out,
>             +                                   sample_mask_out_type,
>             "sample_mask_out");
>             +       sample_mask_out->data.location =
>             FRAG_RESULT_SAMPLE_MASK;
>             +
>             +       nir_store_var(b, sample_mask_out,
>             &sample_mask->dest.ssa, 0x1);
>             +}
>             +
>                static nir_shader *
>                build_nir_copy_fragment_shader(struct radv_device *device,
>             -                               texel_fetch_build_func
>             txf_func, const char* name, bool is_3d)
>             +                               texel_fetch_build_func
>             txf_func, const char* name, bool is_3d,
>             +                               bool is_multisampled)
>                {
>                       const struct glsl_type *vec4 = glsl_vec4_type();
>                       const struct glsl_type *vec2 =
>             glsl_vector_type(GLSL_TYPE_FLOAT, 2);
>             @@ -538,11 +593,15 @@ build_nir_copy_fragment_shader(struct
>             radv_device *device,
>                                                                   
>               vec4, "f_color");
>                       color_out->data.location = FRAG_RESULT_DATA0;
> 
>             +       if (is_multisampled) {
>             +               build_nir_store_sample_mask(&b);
>             +       }
>             +
>                       nir_ssa_def *pos_int = nir_f2i32(&b,
>             nir_load_var(&b, tex_pos_in));
>                       unsigned swiz[4] = { 0, 1 };
>                       nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int,
>             swiz, 2, false);
> 
>             -       nir_ssa_def *color = txf_func(&b, device, tex_pos,
>             is_3d);
>             +       nir_ssa_def *color = txf_func(&b, device, tex_pos,
>             is_3d, is_multisampled);
>                       nir_store_var(&b, color_out, color, 0xf);
> 
>                       return b.shader;
>             @@ -550,7 +609,8 @@ build_nir_copy_fragment_shader(struct
>             radv_device *device,
> 
>                static nir_shader *
>                build_nir_copy_fragment_shader_depth(struct radv_device
>             *device,
>             -                                    texel_fetch_build_func
>             txf_func, const char* name, bool is_3d)
>             +                                    texel_fetch_build_func
>             txf_func, const char* name, bool is_3d,
>             +                                    bool is_multisampled)
>                {
>                       const struct glsl_type *vec4 = glsl_vec4_type();
>                       const struct glsl_type *vec2 =
>             glsl_vector_type(GLSL_TYPE_FLOAT, 2);
>             @@ -567,11 +627,15 @@
>             build_nir_copy_fragment_shader_depth(struct radv_device *device,
>                                                                   
>               vec4, "f_color");
>                       color_out->data.location = FRAG_RESULT_DEPTH;
> 
>             +       if (is_multisampled) {
>             +               build_nir_store_sample_mask(&b);
>             +       }
>             +
>                       nir_ssa_def *pos_int = nir_f2i32(&b,
>             nir_load_var(&b, tex_pos_in));
>                       unsigned swiz[4] = { 0, 1 };
>                       nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int,
>             swiz, 2, false);
> 
>             -       nir_ssa_def *color = txf_func(&b, device, tex_pos,
>             is_3d);
>             +       nir_ssa_def *color = txf_func(&b, device, tex_pos,
>             is_3d, is_multisampled);
>                       nir_store_var(&b, color_out, color, 0x1);
> 
>                       return b.shader;
>             @@ -579,7 +643,8 @@
>             build_nir_copy_fragment_shader_depth(struct radv_device *device,
> 
>                static nir_shader *
>                build_nir_copy_fragment_shader_stencil(struct radv_device
>             *device,
>             -                                     
>             texel_fetch_build_func txf_func, const char* name, bool is_3d)
>             +                                     
>             texel_fetch_build_func txf_func, const char* name, bool is_3d,
>             +                                      bool is_multisampled)
>                {
>                       const struct glsl_type *vec4 = glsl_vec4_type();
>                       const struct glsl_type *vec2 =
>             glsl_vector_type(GLSL_TYPE_FLOAT, 2);
>             @@ -596,11 +661,15 @@
>             build_nir_copy_fragment_shader_stencil(struct radv_device
>             *device,
>                                                                   
>               vec4, "f_color");
>                       color_out->data.location = FRAG_RESULT_STENCIL;
> 
>             +       if (is_multisampled) {
>             +               build_nir_store_sample_mask(&b);
>             +       }
>             +
>                       nir_ssa_def *pos_int = nir_f2i32(&b,
>             nir_load_var(&b, tex_pos_in));
>                       unsigned swiz[4] = { 0, 1 };
>                       nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int,
>             swiz, 2, false);
> 
>             -       nir_ssa_def *color = txf_func(&b, device, tex_pos,
>             is_3d);
>             +       nir_ssa_def *color = txf_func(&b, device, tex_pos,
>             is_3d, is_multisampled);
>                       nir_store_var(&b, color_out, color, 0x1);
> 
>                       return b.shader;
>             @@ -614,45 +683,48 @@
>             radv_device_finish_meta_blit2d_state(struct radv_device *device)
>                       for(unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>                               for (unsigned k = 0; k <
>             RADV_META_DST_LAYOUT_COUNT; ++k) {
>                                     
>               radv_DestroyRenderPass(radv_device_to_handle(device),
>             -                                             
>             state->blit2d.render_passes[j][k],
>             -                                              &state->alloc);
>             +                                             
>             state->blit2d_render_passes[j][k],
>             +                                              &state->alloc);
>                               }
>                       }
> 
>                       for (enum radv_blit_ds_layout j =
>             RADV_BLIT_DS_LAYOUT_TILE_ENABLE; j <
>             RADV_BLIT_DS_LAYOUT_COUNT; j++) {
>                             
>               radv_DestroyRenderPass(radv_device_to_handle(device),
>             -                                     
>             state->blit2d.depth_only_rp[j], &state->alloc);
>             +                                     
>             state->blit2d_depth_only_rp[j], &state->alloc);
>                             
>               radv_DestroyRenderPass(radv_device_to_handle(device),
>             -                                     
>             state->blit2d.stencil_only_rp[j], &state->alloc);
>             +                                     
>             state->blit2d_stencil_only_rp[j], &state->alloc);
>                       }
> 
>             -       for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES;
>             src++) {
>             -             
>               radv_DestroyPipelineLayout(radv_device_to_handle(device),
>             -                                         
>             state->blit2d.p_layouts[src],
>             -                                          &state->alloc);
>             -             
>               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
>             -                                             
>               state->blit2d.ds_layouts[src],
>             -                                               &state->alloc);
>             +       for (unsigned log2_samples = 0; log2_samples < 1 +
>             MAX_SAMPLES_LOG2; ++log2_samples) {
>             +               for (unsigned src = 0; src <
>             BLIT2D_NUM_SRC_TYPES; src++) {
>             +                     
>               radv_DestroyPipelineLayout(radv_device_to_handle(device),
>             +                                                 
>             state->blit2d[log2_samples].p_layouts[src],
>             +                                                 
>             &state->alloc);
>             +                     
>               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
>             +                                                     
>               state->blit2d[log2_samples].ds_layouts[src],
>             +                                                     
>               &state->alloc);
>             +
>             +                       for (unsigned j = 0; j <
>             NUM_META_FS_KEYS; ++j) {
>             +                             
>               radv_DestroyPipeline(radv_device_to_handle(device),
>             +                                                   
>             state->blit2d[log2_samples].pipelines[src][j],
>             +                                                   
>             &state->alloc);
>             +                       }
> 
>             -               for (unsigned j = 0; j < NUM_META_FS_KEYS;
>             ++j) {
>                                     
>               radv_DestroyPipeline(radv_device_to_handle(device),
>             -                                           
>             state->blit2d.pipelines[src][j],
>             +                                           
>             state->blit2d[log2_samples].depth_only_pipeline[src],
>             +                                            &state->alloc);
>             +                     
>               radv_DestroyPipeline(radv_device_to_handle(device),
>             +                                           
>             state->blit2d[log2_samples].stencil_only_pipeline[src],
>                                                            &state->alloc);
>                               }
>             -
>             -             
>               radv_DestroyPipeline(radv_device_to_handle(device),
>             -                                   
>             state->blit2d.depth_only_pipeline[src],
>             -                                    &state->alloc);
>             -             
>               radv_DestroyPipeline(radv_device_to_handle(device),
>             -                                   
>             state->blit2d.stencil_only_pipeline[src],
>             -                                    &state->alloc);
>                       }
>                }
> 
>                static VkResult
>                blit2d_init_color_pipeline(struct radv_device *device,
>                                          enum blit2d_src_type src_type,
>             -                          VkFormat format)
>             +                          VkFormat format,
>             +                          uint32_t log2_samples)
>                {
>                       VkResult result;
>                       unsigned fs_key = radv_format_meta_fs_key(format);
>             @@ -681,7 +753,7 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
>                       struct radv_shader_module fs = { .nir = NULL };
> 
> 
>             -       fs.nir = build_nir_copy_fragment_shader(device,
>             src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
>             +       fs.nir = build_nir_copy_fragment_shader(device,
>             src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D,
>             log2_samples > 0);
>                       vi_create_info = &normal_vi_create_info;
> 
>                       struct radv_shader_module vs = {
>             @@ -705,7 +777,7 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
>                       };
> 
>                       for (unsigned dst_layout = 0; dst_layout <
>             RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
>             -               if (!device->meta_state.blit2d.re
>             <http://meta_state.blit2d.re>nder_passes[fs_key][dst_layout]) {
>             +               if
>             (!device->meta_state.blit2d_render_passes[fs_key][dst_layout]) {
>                                       VkImageLayout layout =
>             radv_meta_dst_layout_to_layout(dst_layout);
> 
>                                       result =
>             radv_CreateRenderPass(radv_device_to_handle(device),
>             @@ -737,7 +809,7 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
>                                                             
>               .pPreserveAttachments = (uint32_t[]) { 0 },
>                                                               },
>                                                             
>               .dependencyCount = 0,
>             -                                       },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d.render_passes[fs_key][dst_layout]);
>             +                                       },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d_render_passes[fs_key][dst_layout]);
>                               }
>                       }
> 
>             @@ -765,7 +837,7 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
>                               },
>                               .pMultisampleState =
>             &(VkPipelineMultisampleStateCreateInfo) {
>                                       .sType =
>             VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
>             -                       .rasterizationSamples = 1,
>             +                       .rasterizationSamples = 1 <<
>             log2_samples,
>                                       .sampleShadingEnable = false,
>                                       .pSampleMask = (VkSampleMask[]) {
>             UINT32_MAX },
>                               },
>             @@ -796,8 +868,8 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
>                                       },
>                               },
>                               .flags = 0,
>             -               .layout =
>             device->meta_state.blit2d.p_layouts[src_type],
>             -               .renderPass =
>             device->meta_state.blit2d.render_passes[fs_key][0],
>             +               .layout =
>             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>             +               .renderPass =
>             device->meta_state.blit2d_render_passes[fs_key][0],
>                               .subpass = 0,
>                       };
> 
>             @@ -809,7 +881,7 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
>                                                             
>             radv_pipeline_cache_to_handle(&device->meta_state.cache),
>                                                             
>             &vk_pipeline_info, &radv_pipeline_info,
>                                                             
>             &device->meta_state.alloc,
>             -                                             
>             &device->meta_state.blit2d.pipelines[src_type][fs_key]);
>             +                                             
>             &device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key]);
> 
> 
>                       ralloc_free(vs.nir);
>             @@ -820,7 +892,8 @@ blit2d_init_color_pipeline(struct
>             radv_device *device,
> 
>                static VkResult
>                blit2d_init_depth_only_pipeline(struct radv_device *device,
>             -                               enum blit2d_src_type src_type)
>             +                               enum blit2d_src_type src_type,
>             +                               uint32_t log2_samples)
>                {
>                       VkResult result;
>                       const char *name;
>             @@ -847,7 +920,7 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
>                       const VkPipelineVertexInputStateCreateInfo
>             *vi_create_info;
>                       struct radv_shader_module fs = { .nir = NULL };
> 
>             -       fs.nir =
>             build_nir_copy_fragment_shader_depth(device, src_func, name,
>             src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
>             +       fs.nir =
>             build_nir_copy_fragment_shader_depth(device, src_func, name,
>             src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>                       vi_create_info = &normal_vi_create_info;
> 
>                       struct radv_shader_module vs = {
>             @@ -871,7 +944,7 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
>                       };
> 
>                       for (enum radv_blit_ds_layout ds_layout =
>             RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout <
>             RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
>             -               if (!device->meta_state.blit2d.de
>             <http://meta_state.blit2d.de>pth_only_rp[ds_layout]) {
>             +               if
>             (!device->meta_state.blit2d_depth_only_rp[ds_layout]) {
>                                       VkImageLayout layout =
>             radv_meta_blit_ds_to_layout(ds_layout);
>                                       result =
>             radv_CreateRenderPass(radv_device_to_handle(device),
>                                                                     
>             &(VkRenderPassCreateInfo) {
>             @@ -899,7 +972,7 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
>                                                                         
>                          .pPreserveAttachments = (uint32_t[]) { 0 },
>                                                                         
>                  },
>                                                                         
>                  .dependencyCount = 0,
>             -                                                       },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d.depth_only_rp[ds_layout]);
>             +                                                       },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d_depth_only_rp[ds_layout]);
>                               }
>                       }
> 
>             @@ -927,7 +1000,7 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
>                               },
>                               .pMultisampleState =
>             &(VkPipelineMultisampleStateCreateInfo) {
>                                       .sType =
>             VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
>             -                       .rasterizationSamples = 1,
>             +                       .rasterizationSamples = 1 <<
>             log2_samples,
>                                       .sampleShadingEnable = false,
>                                       .pSampleMask = (VkSampleMask[]) {
>             UINT32_MAX },
>                               },
>             @@ -958,8 +1031,8 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
>                                       },
>                               },
>                               .flags = 0,
>             -               .layout =
>             device->meta_state.blit2d.p_layouts[src_type],
>             -               .renderPass =
>             device->meta_state.blit2d.depth_only_rp[0],
>             +               .layout =
>             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>             +               .renderPass =
>             device->meta_state.blit2d_depth_only_rp[0],
>                               .subpass = 0,
>                       };
> 
>             @@ -971,7 +1044,7 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
>                                                             
>             radv_pipeline_cache_to_handle(&device->meta_state.cache),
>                                                             
>             &vk_pipeline_info, &radv_pipeline_info,
>                                                             
>             &device->meta_state.alloc,
>             -                                             
>             &device->meta_state.blit2d.depth_only_pipeline[src_type]);
>             +                                             
>             &device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type]);
> 
> 
>                       ralloc_free(vs.nir);
>             @@ -982,7 +1055,8 @@ blit2d_init_depth_only_pipeline(struct
>             radv_device *device,
> 
>                static VkResult
>                blit2d_init_stencil_only_pipeline(struct radv_device *device,
>             -                                 enum blit2d_src_type src_type)
>             +                                 enum blit2d_src_type src_type,
>             +                                 uint32_t log2_samples)
>                {
>                       VkResult result;
>                       const char *name;
>             @@ -1009,7 +1083,7 @@
>             blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                       const VkPipelineVertexInputStateCreateInfo
>             *vi_create_info;
>                       struct radv_shader_module fs = { .nir = NULL };
> 
>             -       fs.nir =
>             build_nir_copy_fragment_shader_stencil(device, src_func,
>             name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
>             +       fs.nir =
>             build_nir_copy_fragment_shader_stencil(device, src_func,
>             name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>                       vi_create_info = &normal_vi_create_info;
> 
>                       struct radv_shader_module vs = {
>             @@ -1033,7 +1107,7 @@
>             blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                       };
> 
>                       for (enum radv_blit_ds_layout ds_layout =
>             RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout <
>             RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
>             -               if (!device->meta_state.blit2d.st
>             <http://meta_state.blit2d.st>encil_only_rp[ds_layout]) {
>             +               if
>             (!device->meta_state.blit2d_stencil_only_rp[ds_layout]) {
>                                       VkImageLayout layout =
>             radv_meta_blit_ds_to_layout(ds_layout);
>                                       result =
>             radv_CreateRenderPass(radv_device_to_handle(device),
>                                                                     
>             &(VkRenderPassCreateInfo) {
>             @@ -1061,7 +1135,7 @@
>             blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                                                                         
>                          .pPreserveAttachments = (uint32_t[]) { 0 },
>                                                                         
>                  },
>                                                                         
>                  .dependencyCount = 0,
>             -                                                      },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d.stencil_only_rp[ds_layout]);
>             +                                                      },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d_stencil_only_rp[ds_layout]);
>                               }
>                       }
> 
>             @@ -1089,7 +1163,7 @@
>             blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                               },
>                               .pMultisampleState =
>             &(VkPipelineMultisampleStateCreateInfo) {
>                                       .sType =
>             VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
>             -                       .rasterizationSamples = 1,
>             +                       .rasterizationSamples = 1 <<
>             log2_samples,
>                                       .sampleShadingEnable = false,
>                                       .pSampleMask = (VkSampleMask[]) {
>             UINT32_MAX },
>                               },
>             @@ -1136,8 +1210,8 @@
>             blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                                       },
>                               },
>                               .flags = 0,
>             -               .layout =
>             device->meta_state.blit2d.p_layouts[src_type],
>             -               .renderPass =
>             device->meta_state.blit2d.stencil_only_rp[0],
>             +               .layout =
>             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>             +               .renderPass =
>             device->meta_state.blit2d_stencil_only_rp[0],
>                               .subpass = 0,
>                       };
> 
>             @@ -1149,7 +1223,7 @@
>             blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                                                             
>             radv_pipeline_cache_to_handle(&device->meta_state.cache),
>                                                             
>             &vk_pipeline_info, &radv_pipeline_info,
>                                                             
>             &device->meta_state.alloc,
>             -                                             
>             &device->meta_state.blit2d.stencil_only_pipeline[src_type]);
>             +                                             
>             &device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type]);
> 
> 
>                       ralloc_free(vs.nir);
>             @@ -1175,15 +1249,16 @@ static VkFormat pipeline_formats[] = {
> 
>                static VkResult
>                meta_blit2d_create_pipe_layout(struct radv_device *device,
>             -                              int idx)
>             +                              int idx,
>             +                              uint32_t log2_samples)
>                {
>                       VkResult result;
>                       VkDescriptorType desc_type = (idx ==
>             BLIT2D_SRC_TYPE_BUFFER) ?
>             VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER :
>             VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
>                       const VkPushConstantRange push_constant_ranges[] = {
>                               {VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
>             -               {VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4},
>             +               {VK_SHADER_STAGE_FRAGMENT_BIT, 16, 12},
>                       };
>             -       int num_push_constant_range = (idx !=
>             BLIT2D_SRC_TYPE_IMAGE) ? 2 : 1;
>             +       int num_push_constant_range = (idx !=
>             BLIT2D_SRC_TYPE_IMAGE || log2_samples > 0) ? 2 : 1;
> 
>                       result =
>             radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
>                                                             
>               &(VkDescriptorSetLayoutCreateInfo) {
>             @@ -1199,7 +1274,7 @@ meta_blit2d_create_pipe_layout(struct
>             radv_device *device,
>                                                                         
>                   .pImmutableSamplers = NULL
>                                                                       },
>                                                                       }
>             -                                               },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d.ds_layouts[idx]);
>             +                                               },
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d[log2_samples].ds_layouts[idx]);
>                       if (result != VK_SUCCESS)
>                               goto fail;
> 
>             @@ -1207,11 +1282,11 @@
>             meta_blit2d_create_pipe_layout(struct radv_device *device,
>                                                         
>             &(VkPipelineLayoutCreateInfo) {
>                                                                  .sType
>             = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
>                                                                         
>             .setLayoutCount = 1,
>             -                                                         
>             .pSetLayouts = &device->meta_state.blit2d.ds_layouts[idx],
>             +                                                         
>             .pSetLayouts =
>             &device->meta_state.blit2d[log2_samples].ds_layouts[idx],
>                                                                         
>             .pushConstantRangeCount = num_push_constant_range,
>                                                                         
>             .pPushConstantRanges = push_constant_ranges,
>                                                                          },
>             -                                         
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d.p_layouts[idx]);
>             +                                         
>             &device->meta_state.alloc,
>             &device->meta_state.blit2d[log2_samples].p_layouts[idx]);
>                       if (result != VK_SUCCESS)
>                               goto fail;
>                       return VK_SUCCESS;
>             @@ -1225,27 +1300,33 @@
>             radv_device_init_meta_blit2d_state(struct radv_device *device)
>                       VkResult result;
>                       bool create_3d =
>             device->physical_device->rad_info.chip_class >= GFX9;
> 
>             -       for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES;
>             src++) {
>             -               if (src == BLIT2D_SRC_TYPE_IMAGE_3D &&
>             !create_3d)
>             -                       continue;
>             +       for (unsigned log2_samples = 0; log2_samples < 1 +
>             MAX_SAMPLES_LOG2; log2_samples++) {
>             +               for (unsigned src = 0; src <
>             BLIT2D_NUM_SRC_TYPES; src++) {
>             +                       if (src == BLIT2D_SRC_TYPE_IMAGE_3D
>             && !create_3d)
>             +                               continue;
> 
>             -               result =
>             meta_blit2d_create_pipe_layout(device, src);
>             -               if (result != VK_SUCCESS)
>             -                       goto fail;
>             +                       /* Don't need to handle copies
>             between buffers and multisample images. */
>             +                       if (src == BLIT2D_SRC_TYPE_BUFFER &&
>             log2_samples > 0)
>             +                               continue;
> 
>             -               for (unsigned j = 0; j <
>             ARRAY_SIZE(pipeline_formats); ++j) {
>             -                       result =
>             blit2d_init_color_pipeline(device, src, pipeline_formats[j]);
>             +                       result =
>             meta_blit2d_create_pipe_layout(device, src, log2_samples);
>                                       if (result != VK_SUCCESS)
>                                               goto fail;
>             -               }
> 
>             -               result =
>             blit2d_init_depth_only_pipeline(device, src);
>             -               if (result != VK_SUCCESS)
>             -                       goto fail;
>             +                       for (unsigned j = 0; j <
>             ARRAY_SIZE(pipeline_formats); ++j) {
>             +                               result =
>             blit2d_init_color_pipeline(device, src, pipeline_formats[j],
>             log2_samples);
>             +                               if (result != VK_SUCCESS)
>             +                                       goto fail;
>             +                       }
>             +
>             +                       result =
>             blit2d_init_depth_only_pipeline(device, src, log2_samples);
>             +                       if (result != VK_SUCCESS)
>             +                               goto fail;
> 
>             -               result =
>             blit2d_init_stencil_only_pipeline(device, src);
>             -               if (result != VK_SUCCESS)
>             -                       goto fail;
>             +                       result =
>             blit2d_init_stencil_only_pipeline(device, src, log2_samples);
>             +                       if (result != VK_SUCCESS)
>             +                               goto fail;
>             +               }
>                       }
> 
>                       return VK_SUCCESS;
>             diff --git a/src/amd/vulkan/radv_private.h
>             b/src/amd/vulkan/radv_private.h
>             index 1869604e9e..3c548fe059 100644
>             --- a/src/amd/vulkan/radv_private.h
>             +++ b/src/amd/vulkan/radv_private.h
>             @@ -462,18 +462,18 @@ struct radv_meta_state {
>                       } blit;
> 
>                       struct {
>             -               VkRenderPass
>             render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
>             +               VkPipelineLayout p_layouts[5];
>             +               VkDescriptorSetLayout ds_layouts[5];
>             +               VkPipeline pipelines[5][NUM_META_FS_KEYS];
> 
>             -               VkPipelineLayout p_layouts[3];
>             -               VkDescriptorSetLayout ds_layouts[3];
>             -               VkPipeline pipelines[3][NUM_META_FS_KEYS];
>             +               VkPipeline depth_only_pipeline[5];
> 
>             -               VkRenderPass
>             depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>             -               VkPipeline depth_only_pipeline[3];
>             +               VkPipeline stencil_only_pipeline[5];
>             +       } blit2d[1 + MAX_SAMPLES_LOG2];
> 
>             -               VkRenderPass
>             stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>             -               VkPipeline stencil_only_pipeline[3];
>             -       } blit2d;
>             +       VkRenderPass
>             blit2d_render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
>             +       VkRenderPass
>             blit2d_depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>             +       VkRenderPass
>             blit2d_stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> 
>                       struct {
>                               VkPipelineLayout                         
>             img_p_layout;
>             --
>             2.14.3
> 
> 
> 
> 
> 
> _______________________________________________
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> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> 


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