[Mesa-stable] [PATCH v2] radv: fix multisample image copies

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Apr 27 11:26:02 UTC 2018


Matthew, can you double-check if v2 still fixes the issue for you? Thanks!

On 04/27/2018 01:23 PM, Samuel Pitoiset wrote:
> From: Matthew Nicholls <mnicholls at feralinteractive.com>
> 
> Previously before fb077b0728, the LOD parameter was being used in place of the
> sample index, which would only copy the first sample to all samples in the
> destination image. After that multisample image copies wouldn't copy anything
> from my observations.
> 
> This fixes some copy_and_blit CTS tests.
> 
> v2: - use GLSL_SAMPLER_DIM_MS instead of 2D (Samuel)
>      - updated commit description (Samuel)
> 
> Fix this properly by copying each sample in a separate radv_CmdDraw and using a
> pipeline with the correct rasterizationSamples for the destination image.
> 
> Cc: 18.0 18.1 <mesa-stable at lists.freedesktop.org>
> ---
>   src/amd/vulkan/radv_meta_blit2d.c | 282 +++++++++++++++++++-----------
>   src/amd/vulkan/radv_private.h     |  18 +-
>   2 files changed, 191 insertions(+), 109 deletions(-)
> 
> diff --git a/src/amd/vulkan/radv_meta_blit2d.c b/src/amd/vulkan/radv_meta_blit2d.c
> index e163056257e..3ad032f5989 100644
> --- a/src/amd/vulkan/radv_meta_blit2d.c
> +++ b/src/amd/vulkan/radv_meta_blit2d.c
> @@ -100,7 +100,8 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>                   struct radv_meta_blit2d_buffer *src_buf,
>                   struct blit2d_src_temps *tmp,
>                   enum blit2d_src_type src_type, VkFormat depth_format,
> -                VkImageAspectFlagBits aspects)
> +                VkImageAspectFlagBits aspects,
> +                uint32_t log2_samples)
>   {
>   	struct radv_device *device = cmd_buffer->device;
>   
> @@ -108,7 +109,7 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>   		create_bview(cmd_buffer, src_buf, &tmp->bview, depth_format);
>   
>   		radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
> -					      device->meta_state.blit2d.p_layouts[src_type],
> +					      device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>   					      0, /* set */
>   					      1, /* descriptorWriteCount */
>   					      (VkWriteDescriptorSet[]) {
> @@ -123,7 +124,7 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>   					      });
>   
>   		radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> -				      device->meta_state.blit2d.p_layouts[src_type],
> +				      device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>   				      VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>   				      &src_buf->pitch);
>   	} else {
> @@ -131,12 +132,12 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>   
>   		if (src_type == BLIT2D_SRC_TYPE_IMAGE_3D)
>   			radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> -					      device->meta_state.blit2d.p_layouts[src_type],
> +					      device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>   					      VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>   					      &src_img->layer);
>   
>   		radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
> -					      device->meta_state.blit2d.p_layouts[src_type],
> +					      device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>   					      0, /* set */
>   					      1, /* descriptorWriteCount */
>   					      (VkWriteDescriptorSet[]) {
> @@ -190,10 +191,11 @@ blit2d_bind_dst(struct radv_cmd_buffer *cmd_buffer,
>   
>   static void
>   bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
> -              enum blit2d_src_type src_type, unsigned fs_key)
> +              enum blit2d_src_type src_type, unsigned fs_key,
> +              uint32_t log2_samples)
>   {
>   	VkPipeline pipeline =
> -		cmd_buffer->device->meta_state.blit2d.pipelines[src_type][fs_key];
> +		cmd_buffer->device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key];
>   
>   	radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>   			     VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
> @@ -201,10 +203,11 @@ bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
>   
>   static void
>   bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer,
> -		    enum blit2d_src_type src_type)
> +		    enum blit2d_src_type src_type,
> +		    uint32_t log2_samples)
>   {
>   	VkPipeline pipeline =
> -		cmd_buffer->device->meta_state.blit2d.depth_only_pipeline[src_type];
> +		cmd_buffer->device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type];
>   
>   	radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>   			     VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
> @@ -212,10 +215,11 @@ bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer,
>   
>   static void
>   bind_stencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
> -		      enum blit2d_src_type src_type)
> +		      enum blit2d_src_type src_type,
> +		      uint32_t log2_samples)
>   {
>   	VkPipeline pipeline =
> -		cmd_buffer->device->meta_state.blit2d.stencil_only_pipeline[src_type];
> +		cmd_buffer->device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type];
>   
>   	radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>   			     VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
> @@ -227,7 +231,8 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   			    struct radv_meta_blit2d_buffer *src_buf,
>   			    struct radv_meta_blit2d_surf *dst,
>   			    unsigned num_rects,
> -			    struct radv_meta_blit2d_rect *rects, enum blit2d_src_type src_type)
> +			    struct radv_meta_blit2d_rect *rects, enum blit2d_src_type src_type,
> +			    uint32_t log2_samples)
>   {
>   	struct radv_device *device = cmd_buffer->device;
>   
> @@ -241,7 +246,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   			else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT)
>   				depth_format = vk_format_depth_only(dst->image->vk_format);
>   			struct blit2d_src_temps src_temps;
> -			blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format, aspect_mask);
> +			blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format, aspect_mask, log2_samples);
>   
>   			struct blit2d_dst_temps dst_temps;
>   			blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x + rects[r].width,
> @@ -255,7 +260,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   			};
>   
>   			radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> -					device->meta_state.blit2d.p_layouts[src_type],
> +					device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>   					VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
>   					vertex_push_constants);
>   
> @@ -266,7 +271,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   				radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>   							&(VkRenderPassBeginInfo) {
>   								.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
> -									.renderPass = device->meta_state.blit2d.render_passes[fs_key][dst_layout],
> +									.renderPass = device->meta_state.blit2d_render_passes[fs_key][dst_layout],
>   									.framebuffer = dst_temps.fb,
>   									.renderArea = {
>   									.offset = { rects[r].dst_x, rects[r].dst_y, },
> @@ -277,13 +282,13 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   										}, VK_SUBPASS_CONTENTS_INLINE);
>   
>   
> -				bind_pipeline(cmd_buffer, src_type, fs_key);
> +				bind_pipeline(cmd_buffer, src_type, fs_key, log2_samples);
>   			} else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
>   				enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
>   				radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>   							&(VkRenderPassBeginInfo) {
>   								.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
> -									.renderPass = device->meta_state.blit2d.depth_only_rp[ds_layout],
> +									.renderPass = device->meta_state.blit2d_depth_only_rp[ds_layout],
>   									.framebuffer = dst_temps.fb,
>   									.renderArea = {
>   									.offset = { rects[r].dst_x, rects[r].dst_y, },
> @@ -294,14 +299,14 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   										}, VK_SUBPASS_CONTENTS_INLINE);
>   
>   
> -				bind_depth_pipeline(cmd_buffer, src_type);
> +				bind_depth_pipeline(cmd_buffer, src_type, log2_samples);
>   
>   			} else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
>   				enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
>   				radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>   							&(VkRenderPassBeginInfo) {
>   								.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
> -									.renderPass = device->meta_state.blit2d.stencil_only_rp[ds_layout],
> +									.renderPass = device->meta_state.blit2d_stencil_only_rp[ds_layout],
>   									.framebuffer = dst_temps.fb,
>   									.renderArea = {
>   									.offset = { rects[r].dst_x, rects[r].dst_y, },
> @@ -312,7 +317,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   										}, VK_SUBPASS_CONTENTS_INLINE);
>   
>   
> -				bind_stencil_pipeline(cmd_buffer, src_type);
> +				bind_stencil_pipeline(cmd_buffer, src_type, log2_samples);
>   			} else
>   				unreachable("Processing blit2d with multiple aspects.");
>   
> @@ -332,7 +337,24 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>   
>   
>   
> -			radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
> +			if (log2_samples > 0) {
> +				for (uint32_t sample = 0; sample < src_img->image->info.samples; sample++) {
> +					uint32_t sample_mask = 1 << sample;
> +					radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> +							      device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +							      VK_SHADER_STAGE_FRAGMENT_BIT, 20, 4,
> +							      &sample);
> +
> +					radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> +							      device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +							      VK_SHADER_STAGE_FRAGMENT_BIT, 24, 4,
> +							      &sample_mask);
> +
> +					radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
> +				}
> +			}
> +			else
> +				radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
>   			radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
>   
>   			/* At the point where we emit the draw call, all data from the
> @@ -358,7 +380,8 @@ radv_meta_blit2d(struct radv_cmd_buffer *cmd_buffer,
>   	enum blit2d_src_type src_type = src_buf ? BLIT2D_SRC_TYPE_BUFFER :
>   		use_3d ? BLIT2D_SRC_TYPE_IMAGE_3D : BLIT2D_SRC_TYPE_IMAGE;
>   	radv_meta_blit2d_normal_dst(cmd_buffer, src_img, src_buf, dst,
> -				    num_rects, rects, src_type);
> +				    num_rects, rects, src_type,
> +				    src_img ? util_logbase2(src_img->image->info.samples) : 0);
>   }
>   
>   static nir_shader *
> @@ -421,13 +444,14 @@ build_nir_vertex_shader(void)
>   
>   typedef nir_ssa_def* (*texel_fetch_build_func)(struct nir_builder *,
>                                                  struct radv_device *,
> -                                               nir_ssa_def *, bool);
> +                                               nir_ssa_def *, bool, bool);
>   
>   static nir_ssa_def *
>   build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
> -                      nir_ssa_def *tex_pos, bool is_3d)
> +                      nir_ssa_def *tex_pos, bool is_3d, bool is_multisampled)
>   {
> -	enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
> +	enum glsl_sampler_dim dim =
> +		is_3d ? GLSL_SAMPLER_DIM_3D : is_multisampled ? GLSL_SAMPLER_DIM_MS : GLSL_SAMPLER_DIM_2D;
>   	const struct glsl_type *sampler_type =
>   		glsl_sampler_type(dim, false, false, GLSL_TYPE_UINT);
>   	nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform,
> @@ -436,6 +460,7 @@ build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
>   	sampler->data.binding = 0;
>   
>   	nir_ssa_def *tex_pos_3d = NULL;
> +	nir_intrinsic_instr *sample_idx = NULL;
>   	if (is_3d) {
>   		nir_intrinsic_instr *layer = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
>   		nir_intrinsic_set_base(layer, 16);
> @@ -451,13 +476,22 @@ build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
>   		chans[2] = &layer->dest.ssa;
>   		tex_pos_3d = nir_vec(b, chans, 3);
>   	}
> +	if (is_multisampled) {
> +		sample_idx = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
> +		nir_intrinsic_set_base(sample_idx, 20);
> +		nir_intrinsic_set_range(sample_idx, 4);
> +		sample_idx->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
> +		sample_idx->num_components = 1;
> +		nir_ssa_dest_init(&sample_idx->instr, &sample_idx->dest, 1, 32, "sample_idx");
> +		nir_builder_instr_insert(b, &sample_idx->instr);
> +	}
>   	nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2);
>   	tex->sampler_dim = dim;
> -	tex->op = nir_texop_txf;
> +	tex->op = is_multisampled ? nir_texop_txf_ms : nir_texop_txf;
>   	tex->src[0].src_type = nir_tex_src_coord;
>   	tex->src[0].src = nir_src_for_ssa(is_3d ? tex_pos_3d : tex_pos);
> -	tex->src[1].src_type = nir_tex_src_lod;
> -	tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0));
> +	tex->src[1].src_type = is_multisampled ? nir_tex_src_ms_index : nir_tex_src_lod;
> +	tex->src[1].src = nir_src_for_ssa(is_multisampled ? &sample_idx->dest.ssa : nir_imm_int(b, 0));
>   	tex->dest_type = nir_type_uint;
>   	tex->is_array = false;
>   	tex->coord_components = is_3d ? 3 : 2;
> @@ -473,7 +507,7 @@ build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
>   
>   static nir_ssa_def *
>   build_nir_buffer_fetch(struct nir_builder *b, struct radv_device *device,
> -		       nir_ssa_def *tex_pos, bool is_3d)
> +		       nir_ssa_def *tex_pos, bool is_3d, bool is_multisampled)
>   {
>   	const struct glsl_type *sampler_type =
>   		glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, false, false, GLSL_TYPE_UINT);
> @@ -519,9 +553,31 @@ static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
>   	.vertexAttributeDescriptionCount = 0,
>   };
>   
> +static void
> +build_nir_store_sample_mask(struct nir_builder *b)
> +{
> +	nir_intrinsic_instr *sample_mask = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
> +	nir_intrinsic_set_base(sample_mask, 24);
> +	nir_intrinsic_set_range(sample_mask, 4);
> +	sample_mask->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
> +	sample_mask->num_components = 1;
> +	nir_ssa_dest_init(&sample_mask->instr, &sample_mask->dest, 1, 32, "sample_mask");
> +	nir_builder_instr_insert(b, &sample_mask->instr);
> +
> +	const struct glsl_type *sample_mask_out_type = glsl_uint_type();
> +
> +	nir_variable *sample_mask_out =
> +		nir_variable_create(b->shader, nir_var_shader_out,
> +				    sample_mask_out_type, "sample_mask_out");
> +	sample_mask_out->data.location = FRAG_RESULT_SAMPLE_MASK;
> +
> +	nir_store_var(b, sample_mask_out, &sample_mask->dest.ssa, 0x1);
> +}
> +
>   static nir_shader *
>   build_nir_copy_fragment_shader(struct radv_device *device,
> -                               texel_fetch_build_func txf_func, const char* name, bool is_3d)
> +                               texel_fetch_build_func txf_func, const char* name, bool is_3d,
> +                               bool is_multisampled)
>   {
>   	const struct glsl_type *vec4 = glsl_vec4_type();
>   	const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
> @@ -538,11 +594,15 @@ build_nir_copy_fragment_shader(struct radv_device *device,
>   						      vec4, "f_color");
>   	color_out->data.location = FRAG_RESULT_DATA0;
>   
> +	if (is_multisampled) {
> +		build_nir_store_sample_mask(&b);
> +	}
> +
>   	nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in));
>   	unsigned swiz[4] = { 0, 1 };
>   	nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>   
> -	nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
> +	nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
>   	nir_store_var(&b, color_out, color, 0xf);
>   
>   	return b.shader;
> @@ -550,7 +610,8 @@ build_nir_copy_fragment_shader(struct radv_device *device,
>   
>   static nir_shader *
>   build_nir_copy_fragment_shader_depth(struct radv_device *device,
> -				     texel_fetch_build_func txf_func, const char* name, bool is_3d)
> +				     texel_fetch_build_func txf_func, const char* name, bool is_3d,
> +				     bool is_multisampled)
>   {
>   	const struct glsl_type *vec4 = glsl_vec4_type();
>   	const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
> @@ -567,11 +628,15 @@ build_nir_copy_fragment_shader_depth(struct radv_device *device,
>   						      vec4, "f_color");
>   	color_out->data.location = FRAG_RESULT_DEPTH;
>   
> +	if (is_multisampled) {
> +		build_nir_store_sample_mask(&b);
> +	}
> +
>   	nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in));
>   	unsigned swiz[4] = { 0, 1 };
>   	nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>   
> -	nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
> +	nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
>   	nir_store_var(&b, color_out, color, 0x1);
>   
>   	return b.shader;
> @@ -579,7 +644,8 @@ build_nir_copy_fragment_shader_depth(struct radv_device *device,
>   
>   static nir_shader *
>   build_nir_copy_fragment_shader_stencil(struct radv_device *device,
> -				       texel_fetch_build_func txf_func, const char* name, bool is_3d)
> +				       texel_fetch_build_func txf_func, const char* name, bool is_3d,
> +				       bool is_multisampled)
>   {
>   	const struct glsl_type *vec4 = glsl_vec4_type();
>   	const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
> @@ -596,11 +662,15 @@ build_nir_copy_fragment_shader_stencil(struct radv_device *device,
>   						      vec4, "f_color");
>   	color_out->data.location = FRAG_RESULT_STENCIL;
>   
> +	if (is_multisampled) {
> +		build_nir_store_sample_mask(&b);
> +	}
> +
>   	nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in));
>   	unsigned swiz[4] = { 0, 1 };
>   	nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>   
> -	nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
> +	nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
>   	nir_store_var(&b, color_out, color, 0x1);
>   
>   	return b.shader;
> @@ -614,45 +684,48 @@ radv_device_finish_meta_blit2d_state(struct radv_device *device)
>   	for(unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>   		for (unsigned k = 0; k < RADV_META_DST_LAYOUT_COUNT; ++k) {
>   			radv_DestroyRenderPass(radv_device_to_handle(device),
> -			                       state->blit2d.render_passes[j][k],
> -			                       &state->alloc);
> +					       state->blit2d_render_passes[j][k],
> +					       &state->alloc);
>   		}
>   	}
>   
>   	for (enum radv_blit_ds_layout j = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; j < RADV_BLIT_DS_LAYOUT_COUNT; j++) {
>   		radv_DestroyRenderPass(radv_device_to_handle(device),
> -				       state->blit2d.depth_only_rp[j], &state->alloc);
> +				       state->blit2d_depth_only_rp[j], &state->alloc);
>   		radv_DestroyRenderPass(radv_device_to_handle(device),
> -				       state->blit2d.stencil_only_rp[j], &state->alloc);
> +				       state->blit2d_stencil_only_rp[j], &state->alloc);
>   	}
>   
> -	for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> -		radv_DestroyPipelineLayout(radv_device_to_handle(device),
> -					   state->blit2d.p_layouts[src],
> -					   &state->alloc);
> -		radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
> -						state->blit2d.ds_layouts[src],
> -						&state->alloc);
> +	for (unsigned log2_samples = 0; log2_samples < 1 + MAX_SAMPLES_LOG2; ++log2_samples) {
> +		for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> +			radv_DestroyPipelineLayout(radv_device_to_handle(device),
> +						   state->blit2d[log2_samples].p_layouts[src],
> +						   &state->alloc);
> +			radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
> +							state->blit2d[log2_samples].ds_layouts[src],
> +							&state->alloc);
> +
> +			for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
> +				radv_DestroyPipeline(radv_device_to_handle(device),
> +						     state->blit2d[log2_samples].pipelines[src][j],
> +						     &state->alloc);
> +			}
>   
> -		for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>   			radv_DestroyPipeline(radv_device_to_handle(device),
> -					     state->blit2d.pipelines[src][j],
> +					     state->blit2d[log2_samples].depth_only_pipeline[src],
> +					     &state->alloc);
> +			radv_DestroyPipeline(radv_device_to_handle(device),
> +					     state->blit2d[log2_samples].stencil_only_pipeline[src],
>   					     &state->alloc);
>   		}
> -
> -		radv_DestroyPipeline(radv_device_to_handle(device),
> -				     state->blit2d.depth_only_pipeline[src],
> -				     &state->alloc);
> -		radv_DestroyPipeline(radv_device_to_handle(device),
> -				     state->blit2d.stencil_only_pipeline[src],
> -				     &state->alloc);
>   	}
>   }
>   
>   static VkResult
>   blit2d_init_color_pipeline(struct radv_device *device,
>   			   enum blit2d_src_type src_type,
> -			   VkFormat format)
> +			   VkFormat format,
> +			   uint32_t log2_samples)
>   {
>   	VkResult result;
>   	unsigned fs_key = radv_format_meta_fs_key(format);
> @@ -681,7 +754,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   	struct radv_shader_module fs = { .nir = NULL };
>   
>   
> -	fs.nir = build_nir_copy_fragment_shader(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
> +	fs.nir = build_nir_copy_fragment_shader(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>   	vi_create_info = &normal_vi_create_info;
>   
>   	struct radv_shader_module vs = {
> @@ -705,7 +778,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   	};
>   
>   	for (unsigned dst_layout = 0; dst_layout < RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
> -		if (!device->meta_state.blit2d.render_passes[fs_key][dst_layout]) {
> +		if (!device->meta_state.blit2d_render_passes[fs_key][dst_layout]) {
>   			VkImageLayout layout = radv_meta_dst_layout_to_layout(dst_layout);
>   
>   			result = radv_CreateRenderPass(radv_device_to_handle(device),
> @@ -737,7 +810,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   						.pPreserveAttachments = (uint32_t[]) { 0 },
>   						},
>   						.dependencyCount = 0,
> -					}, &device->meta_state.alloc, &device->meta_state.blit2d.render_passes[fs_key][dst_layout]);
> +					}, &device->meta_state.alloc, &device->meta_state.blit2d_render_passes[fs_key][dst_layout]);
>   		}
>   	}
>   
> @@ -765,7 +838,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   		},
>   		.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>   			.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
> -			.rasterizationSamples = 1,
> +			.rasterizationSamples = 1 << log2_samples,
>   			.sampleShadingEnable = false,
>   			.pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>   		},
> @@ -796,8 +869,8 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   			},
>   		},
>   		.flags = 0,
> -		.layout = device->meta_state.blit2d.p_layouts[src_type],
> -		.renderPass = device->meta_state.blit2d.render_passes[fs_key][0],
> +		.layout = device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +		.renderPass = device->meta_state.blit2d_render_passes[fs_key][0],
>   		.subpass = 0,
>   	};
>   
> @@ -809,7 +882,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   					       radv_pipeline_cache_to_handle(&device->meta_state.cache),
>   					       &vk_pipeline_info, &radv_pipeline_info,
>   					       &device->meta_state.alloc,
> -					       &device->meta_state.blit2d.pipelines[src_type][fs_key]);
> +					       &device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key]);
>   
>   
>   	ralloc_free(vs.nir);
> @@ -820,7 +893,8 @@ blit2d_init_color_pipeline(struct radv_device *device,
>   
>   static VkResult
>   blit2d_init_depth_only_pipeline(struct radv_device *device,
> -				enum blit2d_src_type src_type)
> +				enum blit2d_src_type src_type,
> +				uint32_t log2_samples)
>   {
>   	VkResult result;
>   	const char *name;
> @@ -847,7 +921,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   	const VkPipelineVertexInputStateCreateInfo *vi_create_info;
>   	struct radv_shader_module fs = { .nir = NULL };
>   
> -	fs.nir = build_nir_copy_fragment_shader_depth(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
> +	fs.nir = build_nir_copy_fragment_shader_depth(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>   	vi_create_info = &normal_vi_create_info;
>   
>   	struct radv_shader_module vs = {
> @@ -871,7 +945,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   	};
>   
>   	for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
> -		if (!device->meta_state.blit2d.depth_only_rp[ds_layout]) {
> +		if (!device->meta_state.blit2d_depth_only_rp[ds_layout]) {
>   			VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
>   			result = radv_CreateRenderPass(radv_device_to_handle(device),
>   						       &(VkRenderPassCreateInfo) {
> @@ -899,7 +973,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   								       .pPreserveAttachments = (uint32_t[]) { 0 },
>   							       },
>   							       .dependencyCount = 0,
> -							}, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp[ds_layout]);
> +							}, &device->meta_state.alloc, &device->meta_state.blit2d_depth_only_rp[ds_layout]);
>   		}
>   	}
>   
> @@ -927,7 +1001,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   		},
>   		.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>   			.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
> -			.rasterizationSamples = 1,
> +			.rasterizationSamples = 1 << log2_samples,
>   			.sampleShadingEnable = false,
>   			.pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>   		},
> @@ -958,8 +1032,8 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   			},
>   		},
>   		.flags = 0,
> -		.layout = device->meta_state.blit2d.p_layouts[src_type],
> -		.renderPass = device->meta_state.blit2d.depth_only_rp[0],
> +		.layout = device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +		.renderPass = device->meta_state.blit2d_depth_only_rp[0],
>   		.subpass = 0,
>   	};
>   
> @@ -971,7 +1045,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   					       radv_pipeline_cache_to_handle(&device->meta_state.cache),
>   					       &vk_pipeline_info, &radv_pipeline_info,
>   					       &device->meta_state.alloc,
> -					       &device->meta_state.blit2d.depth_only_pipeline[src_type]);
> +					       &device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type]);
>   
>   
>   	ralloc_free(vs.nir);
> @@ -982,7 +1056,8 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>   
>   static VkResult
>   blit2d_init_stencil_only_pipeline(struct radv_device *device,
> -				  enum blit2d_src_type src_type)
> +				  enum blit2d_src_type src_type,
> +				  uint32_t log2_samples)
>   {
>   	VkResult result;
>   	const char *name;
> @@ -1009,7 +1084,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>   	const VkPipelineVertexInputStateCreateInfo *vi_create_info;
>   	struct radv_shader_module fs = { .nir = NULL };
>   
> -	fs.nir = build_nir_copy_fragment_shader_stencil(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
> +	fs.nir = build_nir_copy_fragment_shader_stencil(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>   	vi_create_info = &normal_vi_create_info;
>   
>   	struct radv_shader_module vs = {
> @@ -1033,7 +1108,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>   	};
>   
>   	for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
> -		if (!device->meta_state.blit2d.stencil_only_rp[ds_layout]) {
> +		if (!device->meta_state.blit2d_stencil_only_rp[ds_layout]) {
>   			VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
>   			result = radv_CreateRenderPass(radv_device_to_handle(device),
>   						       &(VkRenderPassCreateInfo) {
> @@ -1061,7 +1136,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>   								       .pPreserveAttachments = (uint32_t[]) { 0 },
>   							       },
>   							       .dependencyCount = 0,
> -						       }, &device->meta_state.alloc, &device->meta_state.blit2d.stencil_only_rp[ds_layout]);
> +						       }, &device->meta_state.alloc, &device->meta_state.blit2d_stencil_only_rp[ds_layout]);
>   		}
>   	}
>   
> @@ -1089,7 +1164,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>   		},
>   		.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>   			.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
> -			.rasterizationSamples = 1,
> +			.rasterizationSamples = 1 << log2_samples,
>   			.sampleShadingEnable = false,
>   			.pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>   		},
> @@ -1136,8 +1211,8 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>   			},
>   		},
>   		.flags = 0,
> -		.layout = device->meta_state.blit2d.p_layouts[src_type],
> -		.renderPass = device->meta_state.blit2d.stencil_only_rp[0],
> +		.layout = device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +		.renderPass = device->meta_state.blit2d_stencil_only_rp[0],
>   		.subpass = 0,
>   	};
>   
> @@ -1149,7 +1224,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>   					       radv_pipeline_cache_to_handle(&device->meta_state.cache),
>   					       &vk_pipeline_info, &radv_pipeline_info,
>   					       &device->meta_state.alloc,
> -					       &device->meta_state.blit2d.stencil_only_pipeline[src_type]);
> +					       &device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type]);
>   
>   
>   	ralloc_free(vs.nir);
> @@ -1175,15 +1250,16 @@ static VkFormat pipeline_formats[] = {
>   
>   static VkResult
>   meta_blit2d_create_pipe_layout(struct radv_device *device,
> -			       int idx)
> +			       int idx,
> +			       uint32_t log2_samples)
>   {
>   	VkResult result;
>   	VkDescriptorType desc_type = (idx == BLIT2D_SRC_TYPE_BUFFER) ? VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
>   	const VkPushConstantRange push_constant_ranges[] = {
>   		{VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
> -		{VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4},
> +		{VK_SHADER_STAGE_FRAGMENT_BIT, 16, 12},
>   	};
> -	int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE) ? 2 : 1;
> +	int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE || log2_samples > 0) ? 2 : 1;
>   
>   	result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
>   						&(VkDescriptorSetLayoutCreateInfo) {
> @@ -1199,7 +1275,7 @@ meta_blit2d_create_pipe_layout(struct radv_device *device,
>   								.pImmutableSamplers = NULL
>   							},
>   							}
> -						}, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[idx]);
> +						}, &device->meta_state.alloc, &device->meta_state.blit2d[log2_samples].ds_layouts[idx]);
>   	if (result != VK_SUCCESS)
>   		goto fail;
>   
> @@ -1207,11 +1283,11 @@ meta_blit2d_create_pipe_layout(struct radv_device *device,
>   					   &(VkPipelineLayoutCreateInfo) {
>   						   .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
>   							   .setLayoutCount = 1,
> -							   .pSetLayouts = &device->meta_state.blit2d.ds_layouts[idx],
> +							   .pSetLayouts = &device->meta_state.blit2d[log2_samples].ds_layouts[idx],
>   							   .pushConstantRangeCount = num_push_constant_range,
>   							   .pPushConstantRanges = push_constant_ranges,
>   							   },
> -					   &device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[idx]);
> +					   &device->meta_state.alloc, &device->meta_state.blit2d[log2_samples].p_layouts[idx]);
>   	if (result != VK_SUCCESS)
>   		goto fail;
>   	return VK_SUCCESS;
> @@ -1225,27 +1301,33 @@ radv_device_init_meta_blit2d_state(struct radv_device *device)
>   	VkResult result;
>   	bool create_3d = device->physical_device->rad_info.chip_class >= GFX9;
>   
> -	for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> -		if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
> -			continue;
> +	for (unsigned log2_samples = 0; log2_samples < 1 + MAX_SAMPLES_LOG2; log2_samples++) {
> +		for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> +			if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
> +				continue;
>   
> -		result = meta_blit2d_create_pipe_layout(device, src);
> -		if (result != VK_SUCCESS)
> -			goto fail;
> +			/* Don't need to handle copies between buffers and multisample images. */
> +			if (src == BLIT2D_SRC_TYPE_BUFFER && log2_samples > 0)
> +				continue;
>   
> -		for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
> -			result = blit2d_init_color_pipeline(device, src, pipeline_formats[j]);
> +			result = meta_blit2d_create_pipe_layout(device, src, log2_samples);
>   			if (result != VK_SUCCESS)
>   				goto fail;
> -		}
>   
> -		result = blit2d_init_depth_only_pipeline(device, src);
> -		if (result != VK_SUCCESS)
> -			goto fail;
> +			for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
> +				result = blit2d_init_color_pipeline(device, src, pipeline_formats[j], log2_samples);
> +				if (result != VK_SUCCESS)
> +					goto fail;
> +			}
> +
> +			result = blit2d_init_depth_only_pipeline(device, src, log2_samples);
> +			if (result != VK_SUCCESS)
> +				goto fail;
>   
> -		result = blit2d_init_stencil_only_pipeline(device, src);
> -		if (result != VK_SUCCESS)
> -			goto fail;
> +			result = blit2d_init_stencil_only_pipeline(device, src, log2_samples);
> +			if (result != VK_SUCCESS)
> +				goto fail;
> +		}
>   	}
>   
>   	return VK_SUCCESS;
> diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
> index 883342ede88..5d67271961b 100644
> --- a/src/amd/vulkan/radv_private.h
> +++ b/src/amd/vulkan/radv_private.h
> @@ -465,18 +465,18 @@ struct radv_meta_state {
>   	} blit;
>   
>   	struct {
> -		VkRenderPass render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
> +		VkPipelineLayout p_layouts[5];
> +		VkDescriptorSetLayout ds_layouts[5];
> +		VkPipeline pipelines[5][NUM_META_FS_KEYS];
>   
> -		VkPipelineLayout p_layouts[3];
> -		VkDescriptorSetLayout ds_layouts[3];
> -		VkPipeline pipelines[3][NUM_META_FS_KEYS];
> +		VkPipeline depth_only_pipeline[5];
>   
> -		VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> -		VkPipeline depth_only_pipeline[3];
> +		VkPipeline stencil_only_pipeline[5];
> +	} blit2d[1 + MAX_SAMPLES_LOG2];
>   
> -		VkRenderPass stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> -		VkPipeline stencil_only_pipeline[3];
> -	} blit2d;
> +	VkRenderPass blit2d_render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
> +	VkRenderPass blit2d_depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> +	VkRenderPass blit2d_stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>   
>   	struct {
>   		VkPipelineLayout                          img_p_layout;
> 


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