[Mesa-stable] [PATCH 2/2] ac/surface: Set compressZ for stencil-only surfaces.
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Mon Jun 18 14:32:30 UTC 2018
We HTILE compress stencil-only surfaces too.
CC: 18.1 <mesa-stable at lists.freedesktop.org>
---
src/amd/common/ac_surface.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c
index 6600ff6b7ef..618b755afc7 100644
--- a/src/amd/common/ac_surface.c
+++ b/src/amd/common/ac_surface.c
@@ -670,7 +670,7 @@ static int gfx6_compute_surface(ADDR_HANDLE addrlib,
config->info.levels == 1);
AddrSurfInfoIn.flags.noStencil = (surf->flags & RADEON_SURF_SBUFFER) == 0;
- AddrSurfInfoIn.flags.compressZ = AddrSurfInfoIn.flags.depth;
+ AddrSurfInfoIn.flags.compressZ = !!(surf->flags & RADEON_SURF_Z_OR_SBUFFER);
/* On CI/VI, the DB uses the same pitch and tile mode (except tilesplit)
* for Z and stencil. This can cause a number of problems which we work
--
2.17.1
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