[Mesa-stable] [Mesa-dev] [PATCH] mesa/texture: Also check for LA texture when querying intensity component size
Juan A. Suarez Romero
jasuarez at igalia.com
Mon Sep 17 15:53:19 UTC 2018
On Wed, 2018-09-12 at 14:30 +0200, Gert Wollny wrote:
> Am Mittwoch, den 12.09.2018, 01:24 +0300 schrieb Andres Gomez:
> > Gert, should we also include this in the stable queues ?
>
> Yes, Andres, that seems to make sense, thanks for checking back,
>
Added to the queue for the next release, on Andres' behalf.
J.A.
> best,
> Gert
>
> >
> > On Mon, 2018-09-10 at 12:39 +0200, Gert Wollny wrote:
> > > From: Gert Wollny <gert.wollny at collabora.com>
> > >
> > > Gallium may pick L16A16_FLOAT to represent GL_INTENSITY16F if no
> > > intensity
> > > format is provided by the driver. However, when calling
> > >
> > > glGetTexLevelParameteriv(..., GL_TEXTURE_INTENSITY_SIZE, ...)
> > >
> > > mesa will return a zero size because the actually used format has
> > > no
> > > intensity channel and as a fallback only the sizes of the red/green
> > > channels are checked.
> > >
> > > Also checking for LA sizes in the allocated texture resolves this
> > > problem.
> > >
> > > Fixes (on virgl):
> > > ext_framebuffer_multisample-fast-clear GL_ARB_texture_float *
> > >
> > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107832
> > >
> > > Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> > > ---
> > > src/mesa/main/texparam.c | 7 +++++++
> > > 1 file changed, 7 insertions(+)
> > >
> > > diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> > > index b5d86d64d5..643a349328 100644
> > > --- a/src/mesa/main/texparam.c
> > > +++ b/src/mesa/main/texparam.c
> > > @@ -1426,6 +1426,13 @@ get_tex_level_parameter_image(struct
> > > gl_context *ctx,
> > > _mesa_get_format_bits(texFormat,
> > > GL_TEXTURE_GRE
> > > EN_SIZE));
> > > }
> > > + if (*params == 0 && pname ==
> > > GL_TEXTURE_INTENSITY_SIZE) {
> > > + /* Gallium may store intensity as LA */
> > > + *params = MIN2(_mesa_get_format_bits(texFormat,
> > > + GL_TEXTURE_LUM
> > > INANCE_SIZE),
> > > + _mesa_get_format_bits(texFormat,
> > > + GL_TEXTURE_ALP
> > > HA_SIZE));
> > > + }
> > > }
> > > else {
> > > *params = 0;
>
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