[Mesa-stable] [Mesa-dev] [PATCH] mesa/texture: Also check for LA texture when querying intensity component size

Gert Wollny gert.wollny at collabora.com
Wed Sep 12 12:30:00 UTC 2018


Am Mittwoch, den 12.09.2018, 01:24 +0300 schrieb Andres Gomez:
> Gert, should we also include this in the stable queues ?

Yes, Andres, that seems to make sense, thanks for checking back, 

best, 
Gert

> 
> On Mon, 2018-09-10 at 12:39 +0200, Gert Wollny wrote:
> > From: Gert Wollny <gert.wollny at collabora.com>
> > 
> > Gallium may pick L16A16_FLOAT to represent GL_INTENSITY16F if no
> > intensity
> > format is provided by the driver. However, when calling
> > 
> >    glGetTexLevelParameteriv(..., GL_TEXTURE_INTENSITY_SIZE, ...)
> > 
> > mesa will return a zero size because the actually used format has
> > no
> > intensity channel and as a fallback only the sizes of the red/green
> > channels are checked.
> > 
> > Also checking for LA sizes in the allocated texture resolves this
> > problem.
> > 
> > Fixes (on virgl):
> >   ext_framebuffer_multisample-fast-clear GL_ARB_texture_float *
> > 
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107832
> > 
> > Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> > ---
> >  src/mesa/main/texparam.c | 7 +++++++
> >  1 file changed, 7 insertions(+)
> > 
> > diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> > index b5d86d64d5..643a349328 100644
> > --- a/src/mesa/main/texparam.c
> > +++ b/src/mesa/main/texparam.c
> > @@ -1426,6 +1426,13 @@ get_tex_level_parameter_image(struct
> > gl_context *ctx,
> >                                _mesa_get_format_bits(texFormat,
> >                                                      GL_TEXTURE_GRE
> > EN_SIZE));
> >              }
> > +            if (*params == 0 && pname ==
> > GL_TEXTURE_INTENSITY_SIZE) {
> > +               /* Gallium may store intensity as LA */
> > +               *params = MIN2(_mesa_get_format_bits(texFormat,
> > +                                                    GL_TEXTURE_LUM
> > INANCE_SIZE),
> > +                              _mesa_get_format_bits(texFormat,
> > +                                                    GL_TEXTURE_ALP
> > HA_SIZE));
> > +            }
> >           }
> >           else {
> >              *params = 0;


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