[Mesa-users] mesa 3D and drm

Alberich de megres alberich2k5 at gmail.com
Fri Oct 22 00:03:08 PDT 2010


Thanks!!!
you have been a great helpfull :)
I will start playing with that



On Fri, Oct 22, 2010 at 3:33 AM, Chia-I Wu <olvaffe at gmail.com> wrote:
> On Fri, Oct 22, 2010 at 2:10 AM, Alberich de megres
> <alberich2k5 at gmail.com> wrote:
>> Thanks!!
>>
>> Is there some guide or tuto on how to start with opengl egl with kms?
>> Becouse i could not find something where to start on.
> You may start with demos in mesa/demos that use
> EGL_MESA_screen_surface.  But for a more serious application, you may
> consider using EGL_MESA_drm_image with libdrm.  The only example I am
> aware of is Krisitian's Wayland project.
>>
>> thanks
>>
>> On Thu, Oct 21, 2010 at 3:41 PM, Chia-I Wu <olvaffe at gmail.com> wrote:
>>> On Thu, Oct 21, 2010 at 3:07 PM, Alberich de megres
>>> <alberich2k5 at gmail.com> wrote:
>>>> Thanks!!
>>>> I will try it then.
>>>>
>>>> One last question, using drm is better than framebuffer, isn't it? The
>>> Yes, I think.  But you will have to program the display modes using libdrm.
>>>> only advantage (significative one) that i know, is that all
>>>> manufacturers make dri drivers not f framebffered, is that all right?
>>>>
>>>> thanks!!
>>>>
>>>>
>>>>
>>>> On Thu, Oct 21, 2010 at 6:31 AM, Chia-I Wu <olvaffe at gmail.com> wrote:
>>>>> On Thu, Oct 21, 2010 at 5:37 AM, Alberich de megres
>>>>> <alberich2k5 at gmail.com> wrote:
>>>>>> will i be able to get rid of the x windows with EGL?
>>>>>> and of couerse have opengl hw acceleration?
>>>>> Yes.  You may configure mesa with --with-egl-platforms=drm and disable
>>>>> components you don't need.
>>>>>> thanks for the quick reply
>>>>>>
>>>>>>
>>>>>> On Wed, Oct 20, 2010 at 10:35 PM, Slavko Glamocanin <slavko at naprave.net> wrote:
>>>>>>> It looks like you're looking for the EGL gallium driver with the KMS backend
>>>>>>> (http://www.mesa3d.org/egl.html) and i dont think you're the only one:)
>>>>>>>
>>>>>>> On Wed, Oct 20, 2010 at 10:17 PM, Alberich de megres <alberich2k5 at gmail.com>
>>>>>>> wrote:
>>>>>>>>
>>>>>>>> Hello,
>>>>>>>>
>>>>>>>> I read some questions about if it's possible to have 3d acceleration
>>>>>>>> without xwindow. And i know this one could be one more..sorry for that
>>>>>>>> but i'm really lost.
>>>>>>>>
>>>>>>>> Using directfb is an option is there's available a fb driver for the
>>>>>>>> graphic card in use. Other things to have in account would be miniglx,
>>>>>>>> and fbdri but not of these seems to work with many different graphics
>>>>>>>> cards, so they are not an option.
>>>>>>>>
>>>>>>>> My question is about the projects in mesa could I in some way have hw
>>>>>>>> accelerated opengl, without the x window?
>>>>>>>> Even if dri is a X concept, could i interface the drm into the kernel
>>>>>>>> so i can use dri drivers out of the X? It will be hard? anyone has
>>>>>>>> tried before?
>>>>>>>>
>>>>>>>> I also read these two pages:
>>>>>>>>
>>>>>>>> http://mirror.leaseweb.com/NetBSD/NetBSD-release-5-0/xsrc/dist/Mesa/docs/fbdev-dri.html
>>>>>>>> http://www.mesa3d.org/egl.html
>>>>>>>>
>>>>>>>> But i'm not sure if they are what i want.
>>>>>>>>
>>>>>>>> Could anyone please point me some light?
>>>>>>>> thanks!!
>>>>>>>> _______________________________________________
>>>>>>>> mesa-users mailing list
>>>>>>>> mesa-users at lists.freedesktop.org
>>>>>>>> http://lists.freedesktop.org/mailman/listinfo/mesa-users
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Slavko Glamočanin
>>>>>>> http://naprave.net
>>>>>>> GSM: 0038631847589
>>>>>>>
>>>>>> _______________________________________________
>>>>>> mesa-users mailing list
>>>>>> mesa-users at lists.freedesktop.org
>>>>>> http://lists.freedesktop.org/mailman/listinfo/mesa-users
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> olv at LunarG.com
>>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> olv at LunarG.com
>>>
>>
>
>
>
> --
> olv at LunarG.com
>


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