[Mesa-users] compilation problems on Windows
K M
longisland.km at gmail.com
Fri Apr 22 09:27:29 PDT 2011
Hi,
It is possible to build Mesa 7.9 or or newer on Windows? The VS solution
files want to compile files that do not exist. The current compilation
instructions at mesa3d.org say to use SCons, but it looks like the tarballs
are missing some files needed to do this.
I grabbed the repository code for the 7.10.2 tag and the 7.10 branch. Both
of these had some additional files needed for SCons, but the build process
for both of them would fail to create an opengl32.dll, giving a link error.
I also grabbed the mainline code from the repository. Running SCons, I am
able to build both a 32bit and 64bit Windows opengl32.dll, glut32.dll,
libEGL.dll, libOpenVG.dll, and graw.dll libraries. However, it does not
build a glu32.dll or a osmesa32.dll like Mesa 7.8 does.
Is this the current state of affairs due to the transition to using SCons
instead of VS?
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