[Mesa-users] compilation problems on Windows

Brian Paul brianp at vmware.com
Mon Apr 25 10:09:14 PDT 2011


On 04/22/2011 10:27 AM, K M wrote:
> Hi,
>
> It is possible to build Mesa 7.9 or or newer on Windows?  The VS
> solution files want to compile files that do not exist.  The current
> compilation instructions at mesa3d.org <http://mesa3d.org> say to use
> SCons, but it looks like the tarballs are missing some files needed to
> do this.
>
> I grabbed the repository code for the 7.10.2 tag and the 7.10 branch.
> Both of these had some additional files needed for SCons, but the
> build process for both of them would fail to create an opengl32.dll,
> giving a link error.

What exactly was the error?


> I also grabbed the mainline code from the repository.  Running SCons,
> I am able to build both a 32bit and 64bit Windows opengl32.dll,
> glut32.dll, libEGL.dll, libOpenVG.dll, and graw.dll libraries.
> However, it does not build a glu32.dll or a osmesa32.dll like Mesa 7.8
> does.

I think Jose fixed that over the weekend.


> Is this the current state of affairs due to the transition to using
> SCons instead of VS?

I fixed the problem w/ missing scons files in the tarballs for the 
next release.  You can try some test .zip files in 
ftp://ftp.freedesktop.org/pub/mesa/tmp/

-Brian


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