[Mesa-users] Mesa wglUseFontBitmaps

Michael Keutel mail at michaelkeutel.de
Tue May 28 02:59:19 PDT 2013


Hey, I have a C++ 3d realtime application using mesa as software 
renderer. I am creating OpenGL display lists with wglUseFontBitmaps. It 
works without Mesa, but fails when I am using Mesa (I have currently 
only placed the mesa opengl32.dll in the main directory of application).
Is there a known issue with Mesa and wglUseFontBitmaps?

Thx, Greets
Michael

-- 
Beste Grüße,
Michael Keutel

Dipl.-Ing. der Computervisualistik

Arndtstraße 35
04275 Leipzig
0151 54603689
mail: mail at michaelkeutel.de
web:  www.michaelkeutel.de





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