[Mesa-users] Mesa wglUseFontBitmaps
Michael Keutel
mail at michaelkeutel.de
Tue May 28 02:59:19 PDT 2013
Hey, I have a C++ 3d realtime application using mesa as software
renderer. I am creating OpenGL display lists with wglUseFontBitmaps. It
works without Mesa, but fails when I am using Mesa (I have currently
only placed the mesa opengl32.dll in the main directory of application).
Is there a known issue with Mesa and wglUseFontBitmaps?
Thx, Greets
Michael
--
Beste Grüße,
Michael Keutel
Dipl.-Ing. der Computervisualistik
Arndtstraße 35
04275 Leipzig
0151 54603689
mail: mail at michaelkeutel.de
web: www.michaelkeutel.de
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