I'm building mesa 9.2 with gallium, llvmpipe and ES1/2. I want to use OSMesa with the GLSL ES 2.0. It seems to work if I modify OSMesaCreateContextExt() like so: - attribs.profile = ST_PROFILE_DEFAULT; + attribs.profile = ST_PROFILE_OPENGL_ES2; but that seems like a hack. Is there a proper way to use GLSL ES with OSMesa? Thanks! -Dale Emmons