[Nouveau] NV50: the tiled buffer object eviction problem

Maarten Maathuis madman2003 at gmail.com
Fri Dec 25 18:13:31 PST 2009


In short, we move out the low level content of a buffer object. In the
case of textures and such this is utterly useless. Still it is
accessed, because ttm sees no problem in using PL_SYSTEM or PL_TT
memory. What is the best way to let ttm know we don't really
appreciate that? A custom memory to evict to that cannot be mapped
maybe. Or an extension of PL_SYSTEM or PL_TT. Share your ideas.

Maarten.


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