[Nouveau] [Bug 79462] [NVC0/Codegen] Shader compilation falis in spill logic

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 15 09:10:49 PDT 2014


--- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> ---
I've spent a bunch of time looking at this issue.

So *one* of the problems is that we delete the instruction too early. But I
think there's more going on. Still debugging. The issue happens if we want to
spill a value that is split.

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