[Nouveau] [Bug 93300] Two Worlds 2 renders water incorrectly

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 8 11:23:24 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=93300

--- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Thanks for testing :) I find it difficult to believe that NV50_PROG_OPTIMIZE=0
wouldn't fix the issue -- probably you just don't have a debug mesa build.

However I find it easy to believe that this commit breaks something, esp on
nv50, as that (a) has a lot more restrictions and (b) has separate address
registers. Will investigate the trace to see what's up.

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