[Nouveau] [Bug 91171] Space Rangers 2 (in Wine) shows only black screen
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Jul 4 12:36:18 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91171
Henri Verbeet <hverbeet at gmail.com> changed:
What |Removed |Added
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CC| |hverbeet at gmail.com
--- Comment #3 from Henri Verbeet <hverbeet at gmail.com> ---
Single buffering is pretty much expected for ddraw applications. You should be
seeing framebuffer blits followed by a glFlush() instead of a glXSwapBuffers()
call. I can't rule out that this is a bug in Wine, although the fact that it
works with the proprietary driver and mostly works with software rendering
seems to suggest it probably isn't.
One thing that's a bit nasty about ddraw applications in general is that they
often end up with multiple (independent) GL contexts, not sure if that's the
case here or not.
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