[Nouveau] [Bug 90513] Odd gray and red flicker in The Talos Principle on GK104
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 9 11:34:41 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90513
--- Comment #7 from Karol Herbst <freedesktop at karolherbst.de> ---
(In reply to Ilia Mirkin from comment #5)
> I've made no progress on this bug BTW; perhaps an avenue would be to
> generate a super-low-resolution trace (i.e. minimum supported by the game...
> 320x200 or 640x480 or something) so that it plays back faster, and with the
> minimum number of "features" enabled to make the problem happen.
>
> Basically right now every run through glretrace is a minute or longer, which
> is too painful to analyze the draws. And I think I gave up waiting for
> llvmpipe.
in the trace I gave you
(https://www.dropbox.com/s/hiwgrf4i6kw5aue/talos.trace.xz?dl=0)
frame 1166 call 1710787 draws the faulty wall into the buffer
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