[Nouveau] [Bug 90887] PhiMovesPass in register allocator broken

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jun 17 07:06:27 PDT 2015


--- Comment #6 from Ilia Mirkin <imirkin at alum.mit.edu> ---
So... I looked at this closer and from the *looks* of it, the current code is
correct. It fixes up all the phi nodes in bb, which is the block whose inbound
edges got all messed up.

I will analyze your sample shader in more detail, hopefully it will become
apparent to me why the current logic fails, despite *looking* right :)

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