[Nouveau] [Bug 90350] [G96] Portal's portal are incorrectly rendered
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Fri May 8 17:24:54 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=90350
--- Comment #3 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Created attachment 115652
--> https://bugs.freedesktop.org/attachment.cgi?id=115652&action=edit
saturate shader test
On each of your NV96 and NVAC, please run the attached test through
shader_runner. Also remove the "+ arg2" from the result computation and run it
again. I suspect that only NV96 + arg2 removed will fail.
[The results that *actually* test clamping are 16, 20, 28, and 36.]
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