[Nouveau] [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Sep 13 05:00:33 PDT 2015
https://bugs.freedesktop.org/show_bug.cgi?id=91986
--- Comment #6 from Mauro Rossi <issor.oruam at gmail.com> ---
>Strictly speaking, swtnl should work identically to hwtnl. However until >recently, the swtnl path was *totally* broken. I fixed it up, but I wouldn't >exclude the possibility of some remaining fail that I didn't notice.
Hi, thanks Ilia, my question was to check the expected behavior in that case.
Do you recommed to open a different bug?
I have collected a trace of Millenium Falcon model particularly showing the
opaqueness/missing translucency with NV4x.
Mauro
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