[Nouveau] [Bug 91986] Artifacts in models rendering with GeForce 6150 (NV4x chipsets)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Sep 13 05:00:33 PDT 2015


https://bugs.freedesktop.org/show_bug.cgi?id=91986

--- Comment #6 from Mauro Rossi <issor.oruam at gmail.com> ---
>Strictly speaking, swtnl should work identically to hwtnl. However until >recently, the swtnl path was *totally* broken. I fixed it up, but I wouldn't >exclude the possibility of some remaining fail that I didn't notice.

Hi, thanks Ilia, my question was to check the expected behavior in that case. 

Do you recommed to open a different bug?

I have collected a trace of Millenium Falcon model particularly showing the
opaqueness/missing translucency with NV4x.

Mauro

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