[Nouveau] [Bug 95190] Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 28 21:50:30 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95190

--- Comment #1 from Luzipher <luziphermcleod at yahoo.ie> ---
Created attachment 123330
  --> https://bugs.freedesktop.org/attachment.cgi?id=123330&action=edit
Tomb Raider ultimate settings on radeonsi (r9 290x) just after applying
graphics settings (menu still open)

This also affects radeonsi, see attached image. Just after setting graphics to
ultimate it all turns white. "MESA_GL_VERSION_OVERRIDE=4.3
MESA_GLSL_VERSION_OVERRIDE=430" has no effect. Switching "Depth of Field" to
normal helps (Post Processing still switched on).

Mesa and LLVM version: current git (28.04.2016)
GPU: R9 290x
Kernel Driver: radeon (not amdgpu)

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