[Nouveau] [Bug 95190] Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 28 21:56:22 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95190

--- Comment #3 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
Yes, it's a bug in the GLSL compiler.

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