[Nouveau] [Bug 96391] Payday: The Heist has rendering issues when anti-aliasing enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jun 5 17:07:17 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=96391

--- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Reproduces on GT215 but not GK208. Kinda looks like one of those control flow
fail situations, or potentially one of the "loop stopped running" situations
that I never figured out. NV50_PROG_OPTIMIZE=0 had no effect, which it usually
would in those situations (not to fix it, but just to alter how things look).
Interesting.

I *am* aware of an issue in using glReadPixels()/glDrawPixels() with a MSAA
winsys framebuffer, but ... let's hope they don't do that. And those issues
would be the same on the GK208.

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