[Nouveau] [Bug 91247] Tomb Raider: Underworld renders lots of artefacts on models and objects

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jun 17 18:36:51 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=91247

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |gyebro69 at gmail.com

--- Comment #4 from Béla Gyebrószki <gyebro69 at gmail.com> ---
I think this bug affects Deus Ex: Human Revolution as well, where characters,
weapons, doors have those flashing artifacts on them.

DeusEx HR trace (uncompressed 296M):
https://drive.google.com/open?id=0B-tTbLKBl-tOS0pFV0pVd19vQW8

OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV106
OpenGL core profile version string: 4.3 (Core Profile) Mesa 12.1.0-devel
(git-5a64549)
OpenGL core profile shading language version string: 4.30

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/nouveau/attachments/20160617/d9018907/attachment.html>


More information about the Nouveau mailing list