[Nouveau] [Bug 95095] NV46 (G72) Full screen artifacts in Freespace 2 SW OT mod
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun May 29 13:06:40 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95095
--- Comment #6 from Ilia Mirkin <imirkin at alum.mit.edu> ---
I think you went in the wrong direction with it.
The issue is that the shaders in the game are missing a "#version 120" header,
yet use GLSL 1.20 features. When there is no #version specified, Mesa assumes
that it's GLSL 1.10. You need to change the game to stick an appropriate
#version header whenever it uses features that were introduced in later GLSL
versions.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/nouveau/attachments/20160529/7a90d502/attachment.html>
More information about the Nouveau
mailing list