[Nouveau] [Bug 102337] New: Full system crash when running a custom OpenGL 4.3 graphic engine
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Aug 21 15:15:09 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=102337
Bug ID: 102337
Summary: Full system crash when running a custom OpenGL 4.3
graphic engine
Product: Mesa
Version: 17.1
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau at lists.freedesktop.org
Reporter: from.the.darkest.past at gmail.com
QA Contact: nouveau at lists.freedesktop.org
Created attachment 133645
--> https://bugs.freedesktop.org/attachment.cgi?id=133645&action=edit
glxinfo output
I wrote a custom graphic engine as a school project and tested it on different
platforms; it works everywhere (both nVidia and AMD) with binary drivers but
triggers a whole system crash (only the mouse cursor remains responsive) on
MESA + Nouveau.
I am testing it with Ubuntu 17.10 daily build (kernel version 4.12) that
supports OpenGL 4.3 (which is required) on my nVidia card, a GT 740. The full
source code is available at https://github.com/TheBrokenGod/OmegaEngine and
includes a makefile for simple compilation.
The engine executes some complicated shaders (contained in Source.cpp) in order
to allow order-independent transparency through linked lists of fragments.
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