[Nouveau] [Bug 99799] Civilization VI makes nouveau crash on register allocation

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Dec 17 11:03:05 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99799

--- Comment #6 from Rhys Kidd <rhyskidd at gmail.com> ---
As an update, the latest Civ6 (v1.0.0.167) doesn't experience a crash in game
with either of the two following graphics stack combinations on GP107M for me:

Mesa 17.2.2 / libdrm 2.4.83 / Kernel 4.15-rc1
Mesa 17.4.0-devel (git-546633dce2) / libdrm 2.4.83 / Kernel 4.15-rc1

I ran both the benchmark mode and also the 'Play Now' option.

Note: Visual corruptions remain - a number of blocks of blue colour and
incorrectly clipped visual elements.

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