[Nouveau] [Bug 111217] New: compilation of vdpau shaders crashes in handleCVT_CVT
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 25 14:24:09 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111217
Bug ID: 111217
Summary: compilation of vdpau shaders crashes in handleCVT_CVT
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau at lists.freedesktop.org
Reporter: imirkin at alum.mit.edu
QA Contact: nouveau at lists.freedesktop.org
Thread 1 "mplayer" received signal SIGSEGV, Segmentation fault.
nv50_ir::AlgebraicOpt::handleCVT_CVT(nv50_ir::Instruction*) ()
at ../src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp:2085
2085 if (insn->saturate ||
I don't have the shader because someone decided that DEBUG setting and
optimization level must be linked. And to turn it off by default. Sigh.
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