[Nouveau] [Bug 111217] New: compilation of vdpau shaders crashes in handleCVT_CVT

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 25 14:24:09 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111217

            Bug ID: 111217
           Summary: compilation of vdpau shaders crashes in handleCVT_CVT
           Product: Mesa
           Version: unspecified
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau at lists.freedesktop.org
          Reporter: imirkin at alum.mit.edu
        QA Contact: nouveau at lists.freedesktop.org

Thread 1 "mplayer" received signal SIGSEGV, Segmentation fault.
nv50_ir::AlgebraicOpt::handleCVT_CVT(nv50_ir::Instruction*) ()
    at ../src/gallium/drivers/nouveau/codegen/nv50_ir_peephole.cpp:2085
2085       if (insn->saturate ||


I don't have the shader because someone decided that DEBUG setting and
optimization level must be linked. And to turn it off by default. Sigh.

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