[PATCH v1 0/4] GPU Direct RDMA (P2P DMA) for Device Private Pages

Zhu Yanjun yanjun.zhu at linux.dev
Fri Oct 18 07:26:50 UTC 2024


在 2024/10/16 17:16, Yonatan Maman 写道:
> 
> 
> On 16/10/2024 7:23, Christoph Hellwig wrote:
>> On Tue, Oct 15, 2024 at 06:23:44PM +0300, Yonatan Maman wrote:
>>> From: Yonatan Maman <Ymaman at Nvidia.com>
>>>
>>> This patch series aims to enable Peer-to-Peer (P2P) DMA access in
>>> GPU-centric applications that utilize RDMA and private device pages. 
>>> This
>>> enhancement is crucial for minimizing data transfer overhead by allowing
>>> the GPU to directly expose device private page data to devices such as
>>> NICs, eliminating the need to traverse system RAM, which is the native
>>> method for exposing device private page data.
>>
>> Please tone down your marketing language and explain your factual
>> changes.  If you make performance claims back them by numbers.
>>
> 
> Got it, thanks! I'll fix that. Regarding performance, we’re achieving 
> over 10x higher bandwidth and 10x lower latency using perftest-rdma, 
> especially (with a high rate of GPU memory access).

If I got this patch series correctly, this is based on ODP (On Demand 
Paging). And a way also exists which is based on non-ODP. From the 
following links, this way is implemented on efa, irdma and mlx5.
1. iRDMA
https://lore.kernel.org/all/20230217011425.498847-1-yanjun.zhu@intel.com/

2. efa
https://lore.kernel.org/lkml/20211007114018.GD2688930@ziepe.ca/t/

3. mlx5
https://lore.kernel.org/all/1608067636-98073-5-git-send-email-jianxin.xiong@intel.com/

Because these 2 methods are both implemented on mlx5, have you compared 
the test results with the 2 methods on mlx5?

The most important results should be latency and bandwidth. Please let 
us know the test results.

Thanks a lot.
Zhu Yanjun





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