[ooo-build] Compilation error with glActiveTexture

Rene Engelhard rene at debian.org
Wed May 5 03:39:23 PDT 2010


Hi,

On Wed, May 05, 2010 at 04:00:00PM +0530, Muthu Subramanian K wrote:
>    I found patch(s) which use the glActiveTexture() function, but dont define
>    GL_GLEXT_PROTOTYPES. This causes compilation problems with nvidia opengl
>    drivers. I guess one such file is transogl-crossplatform.diff . Im not
>    sure of any other patch file(s).

Even if that is true, you should not ever build against nvidias libs. What
are you doing with users of other grapic cars if you linked thme (and maybe
some nvidia-specifics)?

Build against "normal" libgl, and let nvidias libGL used if you want/need, but...

Grüße/Regards,

René


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