[Piglit] [patch] tex3d-maxsize.c
Brian Paul
brianp at vmware.com
Wed Nov 24 10:55:01 PST 2010
Here's a patch for the new tex3d-maxsize test. The test now uses a
proxy texture to find the largest working texture size and uses that
to render something.
Before if we couldn't create a 3D texture of GL_MAX_3D_TEXTURE_SIZE ^
3 we just gave up.
-Brian
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