[Piglit] [PATCH 1/2] fbo-integer-precision-drawpixels: Delete this broken test.

Eric Anholt eric at anholt.net
Thu Dec 1 20:28:31 PST 2011


Regardless of the resolution of "should glDrawPixels(integer format)
be allowed at all?", this test is broken because it is testing the
behavior of rendering with a fragment shader producing a floating
point color into an integer renderbuffer.  From the
EXT_texture_integer spec:

"   The color components used for per-fragment operations and written into a
    color buffer are undefined:

      * for fixed-function fragment processing with an integer color buffer,

      * for fragment shaders that write floating-point color components to an
        integer color buffer, or..."
---
 tests/all.tests                                    |    1 -
 tests/spec/ext_texture_integer/CMakeLists.gl.txt   |    1 -
 .../fbo-integer-precision-drawpixels.c             |  294 --------------------
 3 files changed, 0 insertions(+), 296 deletions(-)
 delete mode 100644 tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c

diff --git a/tests/all.tests b/tests/all.tests
index 61a020d..a7101d4 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1239,7 +1239,6 @@ ext_texture_integer['api-drawpixels'] = concurrent_test('ext_texture_integer-api
 ext_texture_integer['api-teximage'] = concurrent_test('ext_texture_integer-api-teximage')
 ext_texture_integer['api-readpixels'] = concurrent_test('ext_texture_integer-api-readpixels')
 ext_texture_integer['fbo_integer_precision_clear'] = plain_test('ext_texture_integer-fbo_integer_precision_clear')
-ext_texture_integer['fbo_integer_precision_drawpixels'] = plain_test('ext_texture_integer-fbo_integer_precision_drawpixels')
 ext_texture_integer['fbo_integer_readpixels_sint_uint'] = plain_test('ext_texture_integer-fbo_integer_readpixels_sint_uint')
 ext_texture_integer['texture_integer_glsl130'] = concurrent_test('ext_texture_integer-texture_integer_glsl130')
 
diff --git a/tests/spec/ext_texture_integer/CMakeLists.gl.txt b/tests/spec/ext_texture_integer/CMakeLists.gl.txt
index 39ec8e5..52ca4f2 100644
--- a/tests/spec/ext_texture_integer/CMakeLists.gl.txt
+++ b/tests/spec/ext_texture_integer/CMakeLists.gl.txt
@@ -14,7 +14,6 @@ link_libraries (
 )
 
 add_executable (ext_texture_integer-fbo_integer_precision_clear fbo-integer-precision-clear.c)
-add_executable (ext_texture_integer-fbo_integer_precision_drawpixels fbo-integer-precision-drawpixels.c)
 add_executable (ext_texture_integer-fbo_integer_readpixels_sint_uint fbo-integer-readpixels-sint-uint.c)
 add_executable (ext_texture_integer-texture_integer_glsl130 texture-integer-glsl130.c)
 add_executable (ext_texture_integer-api-drawpixels api-drawpixels.c)
diff --git a/tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c b/tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c
deleted file mode 100644
index 5a341f7..0000000
--- a/tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c
+++ /dev/null
@@ -1,294 +0,0 @@
-/*
- * Copyright (c) 2010 VMware, Inc.
- * Copyright (c) 2011 Dave Airlie
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT.  IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
- * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-/**
- * @file fbo-integer-precision-drawpixels.c
- *
- * Tests FBO integer glDrawPixels() with a value that is outside a
- * float precision, if any part of the stack does an int->float
- * conversion this test will fail also tests read/draw pixels paths.
- */
-
-
-#include "piglit-util.h"
-
-int piglit_width = 100, piglit_height = 100;
-int piglit_window_mode = GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE;
-
-static const char *TestName = "fbo-integer-precision-clear";
-
-static GLint TexWidth = 256, TexHeight = 256;
-
-struct format_info
-{
-	const char *Name;
-	GLenum IntFormat, BaseFormat;
-	GLuint BitsPerChannel;
-	GLboolean Signed;
-};
-
-/* Only test 32-bit formats - since you won't see precision problems on lower sizes */
-static const struct format_info Formats[] = {
-	{ "GL_RGBA32I_EXT",  GL_RGBA32I_EXT,  GL_RGBA_INTEGER_EXT, 32, GL_TRUE  },
-	{ "GL_RGBA32UI_EXT", GL_RGBA32UI_EXT, GL_RGBA_INTEGER_EXT, 32, GL_FALSE },
-
-	{ "GL_RGB32I_EXT",  GL_RGB32I_EXT,  GL_RGB_INTEGER_EXT, 32, GL_TRUE  },
-	{ "GL_RGB32UI_EXT", GL_RGB32UI_EXT, GL_RGB_INTEGER_EXT, 32, GL_FALSE },
-};
-
-#define NUM_FORMATS  (sizeof(Formats) / sizeof(Formats[0]))
-
-/* For glDrawPixels */
-static const char *PassthroughFragShaderText =
-	"void main() \n"
-	"{ \n"
-	"	gl_FragColor = gl_Color; \n"
-	"} \n";
-
-static GLuint PassthroughFragShader, PassthroughProgram;
-
-static int
-get_max_val(const struct format_info *info)
-{
-	int max;
-
-	switch (info->BitsPerChannel) {
-	case 32:
-		if (info->Signed)
-			max = 300000000; /* don't use 0x8fffffff to avoid overflow issues */
-		else
-			max = 200000000;
-		break;
-	default:
-		assert(0);
-		max = 0;
-	}
-
-	return max;
-}
-
-
-static int
-num_components(GLenum format)
-{
-	switch (format) {
-	case GL_RGBA:
-	case GL_RGBA_INTEGER_EXT:
-		return 4;
-	case GL_RGB_INTEGER_EXT:
-		return 3;
-	case GL_ALPHA_INTEGER_EXT:
-		return 1;
-	case GL_LUMINANCE_INTEGER_EXT:
-		return 1;
-	case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-		return 2;
-	case GL_RED_INTEGER_EXT:
-		return 1;
-	default:
-		assert(0);
-		return 0;
-	}
-}
-
-
-static GLenum
-get_datatype(const struct format_info *info)
-{
-	switch (info->BitsPerChannel) {
-	case 8:
-		return info->Signed ? GL_BYTE : GL_UNSIGNED_BYTE;
-	case 16:
-		return info->Signed ? GL_SHORT : GL_UNSIGNED_SHORT;
-	case 32:
-		return info->Signed ? GL_INT : GL_UNSIGNED_INT;
-	default:
-		assert(0);
-		return 0;
-	}
-}
-
-
-static GLboolean
-check_error(const char *file, int line)
-{
-	GLenum err = glGetError();
-	if (err) {
-		fprintf(stderr, "%s: error 0x%x at %s:%d\n",
-			TestName, err, file, line);
-		return GL_TRUE;
-	}
-	return GL_FALSE;
-}
-
-
-/** \return GL_TRUE for pass, GL_FALSE for fail */
-static GLboolean
-test_fbo(const struct format_info *info)
-{
-	const int max = get_max_val(info);
-	const int comps = num_components(info->BaseFormat);
-	const GLenum type = get_datatype(info);
-	GLint f;
-	GLuint fbo, texObj;
-	GLenum status;
-	GLboolean intMode;
-	GLint buf;
-#define W 15
-#define H 10
-	GLint image[H * W * 4], readback[H * W * 4];
-	GLint i;
-
-	if (0)
-		fprintf(stderr, "============ Testing format = %s ========\n",
-			info->Name);
-
-	/* Create texture */
-	glGenTextures(1, &texObj);
-	glBindTexture(GL_TEXTURE_2D, texObj);
-	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
-	glTexImage2D(GL_TEXTURE_2D, 0, info->IntFormat, TexWidth, TexHeight, 0,
-		     info->BaseFormat, type, NULL);
-
-	if (check_error(__FILE__, __LINE__))
-		return GL_FALSE;
-
-	glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT,
-				 &f);
-	assert(f == info->IntFormat);
-
-
-	/* Create FBO to render to texture */
-	glGenFramebuffers(1, &fbo);
-	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
-	glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
-			       GL_TEXTURE_2D, texObj, 0);
-
-	if (check_error(__FILE__, __LINE__))
-		return GL_FALSE;
-
-	status = glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT);
-	if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
-		fprintf(stderr, "%s: failure: framebuffer incomplete.\n",
-			TestName);
-		return GL_FALSE;
-	}
-
-	glGetBooleanv(GL_RGBA_INTEGER_MODE_EXT, &intMode);
-	if (check_error(__FILE__, __LINE__))
-		return GL_FALSE;
-	if (!intMode) {
-		fprintf(stderr,
-			"%s: GL_RGBA_INTEGER_MODE_EXT return GL_FALSE\n",
-			TestName);
-		return GL_FALSE;
-	}
-
-	glGetIntegerv(GL_READ_BUFFER, &buf);
-	assert(buf == GL_COLOR_ATTACHMENT0_EXT);
-	glGetIntegerv(GL_DRAW_BUFFER, &buf);
-	assert(buf == GL_COLOR_ATTACHMENT0_EXT);
-
-	/* Do glDraw/ReadPixels test */
-	if (info->Signed) {
-		for (i = 0; i < W * H * 4; i++) {
-			image[i] = ((i - 10) % max) + max;
-		}
-	}
-	else {
-		for (i = 0; i < W * H * 4; i++) {
-			image[i] = ((i + 3) % max) + max;
-		}
-	}
-
-	glUseProgram(PassthroughProgram);
-
-	glWindowPos2i(1, 1);
-	glDrawPixels(W, H, GL_RGBA_INTEGER_EXT, GL_INT, image);
-
-	if (check_error(__FILE__, __LINE__))
-		return GL_FALSE;
-
-	glReadPixels(1, 1, W, H, GL_RGBA_INTEGER_EXT, GL_INT, readback);
-
-	if (check_error(__FILE__, __LINE__))
-		return GL_FALSE;
-
-	for (i = 0; i < W * H * 4; i++) {
-		if (readback[i] != image[i]) {
-			/* alpha = 1 if base format == RGB */
-			if (comps == 3 && i % 4 == 3 &&
-			    readback[i] == 1)
-				continue;
-
-			fprintf(stderr,
-				"%s: glDraw/ReadPixels failed at %d.  "
-				"Expected %d, found %d\n",
-				TestName, i, image[i], readback[i]);
-			fprintf(stderr, "Texture format = %s\n",
-				info->Name);
-			return GL_FALSE;
-		}
-	}
-
-	piglit_present_results();
-
-	glDeleteTextures(1, &texObj);
-	glDeleteFramebuffers(1, &fbo);
-
-	return GL_TRUE;
-}
-
-
-enum piglit_result
-piglit_display(void)
-{
-	int f;
-	for (f = 0; f < NUM_FORMATS; f++) {
-		GLboolean pass = test_fbo(&Formats[f]);
-		if (!pass)
-			return PIGLIT_FAIL;
-	}
-	return PIGLIT_PASS;
-}
-
-
-void
-piglit_init(int argc, char **argv)
-{
-	piglit_require_extension("GL_EXT_texture_integer");
-	piglit_require_GLSL_version(130);
-
-	PassthroughFragShader = piglit_compile_shader_text(GL_FRAGMENT_SHADER,
-							   PassthroughFragShaderText);
-	assert(PassthroughFragShader);
-	PassthroughProgram = piglit_link_simple_program(0, PassthroughFragShader);
-
-	(void) check_error(__FILE__, __LINE__);
-
-	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
-}
-- 
1.7.7.3



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