[Piglit] [PATCH v6] Add utilities for EGL/OpenGL ES 2.0

Kristian Høgsberg krh at bitplanet.net
Fri Feb 25 09:59:56 PST 2011


I've pushed the patches because what they do is OK and we can move
forward on EGL testing in piglit, but as far as I can see they don't
actually do anything right now?  I'd like to see a build time option
for using the EGL based piglitutil instead of the GLX one, or even
better a runtime option.  Can we do that?

Kristian

On Fri, Feb 25, 2011 at 2:08 AM, Shuang He <shuang.he at intel.com> wrote:
> This version of patches make glut_egl to be compatible with glut, since some
> definitions of original merged eglut is not compatible with glut. And also
> allow to set display mode by setting piglit_window_mode
>
> Thanks
>    --Shuang
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