[Piglit] [PATCH 05/13] texture-integer-glsl130: Use ARRAY_SIZE().

Eric Anholt eric at anholt.net
Sat Oct 15 13:19:34 PDT 2011


---
 .../ext_texture_integer/texture-integer-glsl130.c  |   10 ++--------
 1 files changed, 2 insertions(+), 8 deletions(-)

diff --git a/tests/spec/ext_texture_integer/texture-integer-glsl130.c b/tests/spec/ext_texture_integer/texture-integer-glsl130.c
index 934b761..49291bc 100644
--- a/tests/spec/ext_texture_integer/texture-integer-glsl130.c
+++ b/tests/spec/ext_texture_integer/texture-integer-glsl130.c
@@ -30,9 +30,6 @@
 
 #include "piglit-util.h"
 
-#define ELEMENTS(ARRAY)  (sizeof(ARRAY) / sizeof(ARRAY[0]))
-
-
 int piglit_width = 100, piglit_height = 100;
 int piglit_window_mode = GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE;
 
@@ -97,9 +94,6 @@ static const struct format_info Formats[] = {
 
 };
 
-#define NUM_FORMATS  (sizeof(Formats) / sizeof(Formats[0]))
-
-
 static const char *FragShaderText =
 	"#version 130\n"
 	"uniform vec4 bias; \n"
@@ -373,7 +367,7 @@ test_general_formats(void)
 {
 	int f, i;
 
-	for (f = 0; f < NUM_FORMATS; f++) {
+	for (f = 0; f < ARRAY_SIZE(Formats); f++) {
 		for (i = 0; i < 5; i++) {
 			if (!test_format(&Formats[f]))
 				return GL_FALSE;
@@ -405,7 +399,7 @@ test_specific_formats(void)
 	while (glGetError() != GL_NO_ERROR)
 		;
 
-	for (i = 0; i < ELEMENTS(formats); i++) {
+	for (i = 0; i < ARRAY_SIZE(formats); i++) {
 		glTexImage2D(GL_TEXTURE_2D, 0, formats[i].intFormat,
 			     16, 16, 0,
 			     formats[i].srcFormat, formats[i].srcType, NULL);
-- 
1.7.7



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