[Piglit] [PATCH 10/13] fbo-integer-precision-drawpixels: Split off from fbo-int-precision-clear.

Eric Anholt eric at anholt.net
Sat Oct 15 13:19:39 PDT 2011


These two tests are trying to test separate paths, so make them
separate test files.
---
 tests/all.tests                                    |    1 +
 tests/spec/ext_texture_integer/CMakeLists.gl.txt   |    1 +
 .../fbo-integer-precision-clear.c                  |  120 ++-------
 .../fbo-integer-precision-drawpixels.c             |  304 ++++++++++++++++++++
 4 files changed, 326 insertions(+), 100 deletions(-)
 create mode 100644 tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c

diff --git a/tests/all.tests b/tests/all.tests
index 63cb7b2..b7dfff9 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1189,6 +1189,7 @@ ext_texture_integer['api-drawpixels'] = concurrent_test('ext_texture_integer-api
 ext_texture_integer['api-teximage'] = concurrent_test('ext_texture_integer-api-teximage')
 ext_texture_integer['api-readpixels'] = concurrent_test('ext_texture_integer-api-readpixels')
 ext_texture_integer['fbo_integer_precision_clear'] = plain_test('ext_texture_integer-fbo_integer_precision_clear')
+ext_texture_integer['fbo_integer_precision_drawpixels'] = plain_test('ext_texture_integer-fbo_integer_precision_drawpixels')
 ext_texture_integer['fbo_integer_readpixels_sint_uint'] = plain_test('ext_texture_integer-fbo_integer_readpixels_sint_uint')
 ext_texture_integer['texture_integer_glsl130'] = concurrent_test('ext_texture_integer-texture_integer_glsl130')
 
diff --git a/tests/spec/ext_texture_integer/CMakeLists.gl.txt b/tests/spec/ext_texture_integer/CMakeLists.gl.txt
index 52ca4f2..39ec8e5 100644
--- a/tests/spec/ext_texture_integer/CMakeLists.gl.txt
+++ b/tests/spec/ext_texture_integer/CMakeLists.gl.txt
@@ -14,6 +14,7 @@ link_libraries (
 )
 
 add_executable (ext_texture_integer-fbo_integer_precision_clear fbo-integer-precision-clear.c)
+add_executable (ext_texture_integer-fbo_integer_precision_drawpixels fbo-integer-precision-drawpixels.c)
 add_executable (ext_texture_integer-fbo_integer_readpixels_sint_uint fbo-integer-readpixels-sint-uint.c)
 add_executable (ext_texture_integer-texture_integer_glsl130 texture-integer-glsl130.c)
 add_executable (ext_texture_integer-api-drawpixels api-drawpixels.c)
diff --git a/tests/spec/ext_texture_integer/fbo-integer-precision-clear.c b/tests/spec/ext_texture_integer/fbo-integer-precision-clear.c
index 007b111..573e699 100644
--- a/tests/spec/ext_texture_integer/fbo-integer-precision-clear.c
+++ b/tests/spec/ext_texture_integer/fbo-integer-precision-clear.c
@@ -24,10 +24,11 @@
  */
 
 /**
- * @file
- * Tests FBO integer clearing with a value that is outside a float precision,
- * if any part of the stack does an int->float conversion this test will fail
- * also tests read/draw pixels paths.
+ * @file fbo-integer-precision-clear.c
+ *
+ * Tests FBO integer clearing with a value that is outside a float
+ * precision.  If any part of the stack does an int->float conversion
+ * this test will fail.
  */
 
 
@@ -68,29 +69,6 @@ static const char *PassthroughFragShaderText =
 
 static GLuint PassthroughFragShader, PassthroughProgram;
 
-
-
-static int
-get_max_val(const struct format_info *info)
-{
-	int max;
-
-	switch (info->BitsPerChannel) {
-	case 32:
-		if (info->Signed)
-			max = 300000000; /* don't use 0x8fffffff to avoid overflow issues */
-		else
-			max = 200000000;
-		break;
-	default:
-		assert(0);
-		max = 0;
-	}
-
-	return max;
-}
-
-
 static int
 num_components(GLenum format)
 {
@@ -149,7 +127,6 @@ check_error(const char *file, int line)
 static GLboolean
 test_fbo(const struct format_info *info)
 {
-	const int max = get_max_val(info);
 	const int comps = num_components(info->BaseFormat);
 	const GLenum type = get_datatype(info);
 	GLint f;
@@ -157,6 +134,8 @@ test_fbo(const struct format_info *info)
 	GLenum status;
 	GLboolean intMode;
 	GLint buf;
+	static const GLint clr[4] = { 300000005, 7, 6, 5 };
+	GLint pix[4], i;
 
 	if (0)
 		fprintf(stderr, "============ Testing format = %s ========\n",
@@ -211,81 +190,22 @@ test_fbo(const struct format_info *info)
 	glGetIntegerv(GL_DRAW_BUFFER, &buf);
 	assert(buf == GL_COLOR_ATTACHMENT0_EXT);
 
+	glClearColorIiEXT(clr[0], clr[1], clr[2], clr[3]);
+	glClear(GL_COLOR_BUFFER_BIT);
 
-	/* test clearing */
-	if (1) {
-		static const GLint clr[4] = { 300000005, 7, 6, 5 };
-		GLint pix[4], i;
-
-		glClearColorIiEXT(clr[0], clr[1], clr[2], clr[3]);
-		glClear(GL_COLOR_BUFFER_BIT);
-
-		glReadPixels(5, 5, 1, 1, GL_RGBA_INTEGER_EXT, GL_INT, pix);
-
-		for (i = 0; i < comps; i++) {
-			if (pix[i] != clr[i]) {
-				fprintf(stderr, "%s: glClear failed\n",
-					TestName);
-				fprintf(stderr, "  Texture format = %s\n",
-					info->Name);
-				fprintf(stderr, "  Expected %d, %d, %d, %d\n",
-					clr[0], clr[1], clr[2], clr[3]);
-				fprintf(stderr, "  Found %d, %d, %d, %d\n",
-					pix[0], pix[1], pix[2], pix[3]);
-			}
-		}
-	}
-
-
-	/* Do glDraw/ReadPixels test */
-	if (1) {
-#define W 15
-#define H 10
-		GLint image[H * W * 4], readback[H * W * 4];
-		GLint i;
-
-		if (info->Signed) {
-			for (i = 0; i < W * H * 4; i++) {
-				image[i] = ((i - 10) % max) + max;
-			}
-		}
-		else {
-			for (i = 0; i < W * H * 4; i++) {
-				image[i] = ((i + 3) % max) + max;
-			}
-		}
-
-		glUseProgram(PassthroughProgram);
-
-		glWindowPos2i(1, 1);
-		glDrawPixels(W, H, GL_RGBA_INTEGER_EXT, GL_INT, image);
-
-		if (check_error(__FILE__, __LINE__))
-			return GL_FALSE;
-
-		glReadPixels(1, 1, W, H, GL_RGBA_INTEGER_EXT, GL_INT, readback);
-
-		if (check_error(__FILE__, __LINE__))
-			return GL_FALSE;
-
-		for (i = 0; i < W * H * 4; i++) {
-			if (readback[i] != image[i]) {
-				/* alpha = 1 if base format == RGB */
-				if (comps == 3 && i % 4 == 3 &&
-				    readback[i] == 1)
-					continue;
+	glReadPixels(5, 5, 1, 1, GL_RGBA_INTEGER_EXT, GL_INT, pix);
 
-				fprintf(stderr,
-					"%s: glDraw/ReadPixels failed at %d.  "
-					"Expected %d, found %d\n",
-					TestName, i, image[i], readback[i]);
-				fprintf(stderr, "Texture format = %s\n",
-					info->Name);
-				return GL_FALSE;
-			}
+	for (i = 0; i < comps; i++) {
+		if (pix[i] != clr[i]) {
+			fprintf(stderr, "%s: glClear failed\n",
+				TestName);
+			fprintf(stderr, "  Texture format = %s\n",
+				info->Name);
+			fprintf(stderr, "  Expected %d, %d, %d, %d\n",
+				clr[0], clr[1], clr[2], clr[3]);
+			fprintf(stderr, "  Found %d, %d, %d, %d\n",
+				pix[0], pix[1], pix[2], pix[3]);
 		}
-#undef W
-#undef H
 	}
 
 	glutSwapBuffers();
diff --git a/tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c b/tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c
new file mode 100644
index 0000000..f65e0e7
--- /dev/null
+++ b/tests/spec/ext_texture_integer/fbo-integer-precision-drawpixels.c
@@ -0,0 +1,304 @@
+/*
+ * Copyright (c) 2010 VMware, Inc.
+ * Copyright (c) 2011 Dave Airlie
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT.  IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * @file fbo-integer-precision-drawpixels.c
+ *
+ * Tests FBO integer glDrawPixels() with a value that is outside a
+ * float precision, if any part of the stack does an int->float
+ * conversion this test will fail also tests read/draw pixels paths.
+ */
+
+
+#include "piglit-util.h"
+
+int piglit_width = 100, piglit_height = 100;
+int piglit_window_mode = GLUT_RGB | GLUT_ALPHA | GLUT_DOUBLE;
+
+static const char *TestName = "fbo-integer-precision-clear";
+
+static GLint TexWidth = 256, TexHeight = 256;
+
+struct format_info
+{
+	const char *Name;
+	GLenum IntFormat, BaseFormat;
+	GLuint BitsPerChannel;
+	GLboolean Signed;
+};
+
+/* Only test 32-bit formats - since you won't see precision problems on lower sizes */
+static const struct format_info Formats[] = {
+	{ "GL_RGBA32I_EXT",  GL_RGBA32I_EXT,  GL_RGBA_INTEGER_EXT, 32, GL_TRUE  },
+	{ "GL_RGBA32UI_EXT", GL_RGBA32UI_EXT, GL_RGBA_INTEGER_EXT, 32, GL_FALSE },
+
+	{ "GL_RGB32I_EXT",  GL_RGB32I_EXT,  GL_RGB_INTEGER_EXT, 32, GL_TRUE  },
+	{ "GL_RGB32UI_EXT", GL_RGB32UI_EXT, GL_RGB_INTEGER_EXT, 32, GL_FALSE },
+};
+
+#define NUM_FORMATS  (sizeof(Formats) / sizeof(Formats[0]))
+
+/* For glDrawPixels */
+static const char *PassthroughFragShaderText =
+	"void main() \n"
+	"{ \n"
+	"	gl_FragColor = gl_Color; \n"
+	"} \n";
+
+static GLuint PassthroughFragShader, PassthroughProgram;
+
+static int
+get_max_val(const struct format_info *info)
+{
+	int max;
+
+	switch (info->BitsPerChannel) {
+	case 32:
+		if (info->Signed)
+			max = 300000000; /* don't use 0x8fffffff to avoid overflow issues */
+		else
+			max = 200000000;
+		break;
+	default:
+		assert(0);
+		max = 0;
+	}
+
+	return max;
+}
+
+
+static int
+num_components(GLenum format)
+{
+	switch (format) {
+	case GL_RGBA:
+	case GL_RGBA_INTEGER_EXT:
+		return 4;
+	case GL_RGB_INTEGER_EXT:
+		return 3;
+	case GL_ALPHA_INTEGER_EXT:
+		return 1;
+	case GL_LUMINANCE_INTEGER_EXT:
+		return 1;
+	case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+		return 2;
+	case GL_RED_INTEGER_EXT:
+		return 1;
+	default:
+		assert(0);
+		return 0;
+	}
+}
+
+
+static GLenum
+get_datatype(const struct format_info *info)
+{
+	switch (info->BitsPerChannel) {
+	case 8:
+		return info->Signed ? GL_BYTE : GL_UNSIGNED_BYTE;
+	case 16:
+		return info->Signed ? GL_SHORT : GL_UNSIGNED_SHORT;
+	case 32:
+		return info->Signed ? GL_INT : GL_UNSIGNED_INT;
+	default:
+		assert(0);
+		return 0;
+	}
+}
+
+
+static GLboolean
+check_error(const char *file, int line)
+{
+	GLenum err = glGetError();
+	if (err) {
+		fprintf(stderr, "%s: error 0x%x at %s:%d\n",
+			TestName, err, file, line);
+		return GL_TRUE;
+	}
+	return GL_FALSE;
+}
+
+
+/** \return GL_TRUE for pass, GL_FALSE for fail */
+static GLboolean
+test_fbo(const struct format_info *info)
+{
+	const int max = get_max_val(info);
+	const int comps = num_components(info->BaseFormat);
+	const GLenum type = get_datatype(info);
+	GLint f;
+	GLuint fbo, texObj;
+	GLenum status;
+	GLboolean intMode;
+	GLint buf;
+
+	if (0)
+		fprintf(stderr, "============ Testing format = %s ========\n",
+			info->Name);
+
+	/* Create texture */
+	glGenTextures(1, &texObj);
+	glBindTexture(GL_TEXTURE_2D, texObj);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+	glTexImage2D(GL_TEXTURE_2D, 0, info->IntFormat, TexWidth, TexHeight, 0,
+		     info->BaseFormat, type, NULL);
+
+	if (check_error(__FILE__, __LINE__))
+		return GL_FALSE;
+
+	glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT,
+				 &f);
+	assert(f == info->IntFormat);
+
+
+	/* Create FBO to render to texture */
+	glGenFramebuffers(1, &fbo);
+	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+	glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+			       GL_TEXTURE_2D, texObj, 0);
+
+	if (check_error(__FILE__, __LINE__))
+		return GL_FALSE;
+
+	status = glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT);
+	if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+		fprintf(stderr, "%s: failure: framebuffer incomplete.\n",
+			TestName);
+		return GL_FALSE;
+	}
+
+	glGetBooleanv(GL_RGBA_INTEGER_MODE_EXT, &intMode);
+	if (check_error(__FILE__, __LINE__))
+		return GL_FALSE;
+	if (!intMode) {
+		fprintf(stderr,
+			"%s: GL_RGBA_INTEGER_MODE_EXT return GL_FALSE\n",
+			TestName);
+		return GL_FALSE;
+	}
+
+	glGetIntegerv(GL_READ_BUFFER, &buf);
+	assert(buf == GL_COLOR_ATTACHMENT0_EXT);
+	glGetIntegerv(GL_DRAW_BUFFER, &buf);
+	assert(buf == GL_COLOR_ATTACHMENT0_EXT);
+
+	/* Do glDraw/ReadPixels test */
+#define W 15
+#define H 10
+	GLint image[H * W * 4], readback[H * W * 4];
+	GLint i;
+
+	if (info->Signed) {
+		for (i = 0; i < W * H * 4; i++) {
+			image[i] = ((i - 10) % max) + max;
+		}
+	}
+	else {
+		for (i = 0; i < W * H * 4; i++) {
+			image[i] = ((i + 3) % max) + max;
+		}
+	}
+
+	glUseProgram(PassthroughProgram);
+
+	glWindowPos2i(1, 1);
+	glDrawPixels(W, H, GL_RGBA_INTEGER_EXT, GL_INT, image);
+
+	if (check_error(__FILE__, __LINE__))
+		return GL_FALSE;
+
+	glReadPixels(1, 1, W, H, GL_RGBA_INTEGER_EXT, GL_INT, readback);
+
+	if (check_error(__FILE__, __LINE__))
+		return GL_FALSE;
+
+	for (i = 0; i < W * H * 4; i++) {
+		if (readback[i] != image[i]) {
+			/* alpha = 1 if base format == RGB */
+			if (comps == 3 && i % 4 == 3 &&
+			    readback[i] == 1)
+				continue;
+
+			fprintf(stderr,
+				"%s: glDraw/ReadPixels failed at %d.  "
+				"Expected %d, found %d\n",
+				TestName, i, image[i], readback[i]);
+			fprintf(stderr, "Texture format = %s\n",
+				info->Name);
+			return GL_FALSE;
+		}
+	}
+
+	piglit_present_results();
+
+	glDeleteTextures(1, &texObj);
+	glDeleteFramebuffers(1, &fbo);
+
+	return GL_TRUE;
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+	int f;
+	for (f = 0; f < NUM_FORMATS; f++) {
+		GLboolean pass = test_fbo(&Formats[f]);
+		if (!pass)
+			return PIGLIT_FAIL;
+	}
+	return PIGLIT_PASS;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+	bool es;
+	int glslMajor, glslMinor;
+
+	piglit_require_extension("GL_EXT_texture_integer");
+
+	piglit_get_glsl_version(&es, &glslMajor, &glslMinor);
+	if (glslMajor * 100 + glslMinor < 130) {
+		printf("%s requires GLSL 1.30 or later\n", TestName);
+		piglit_report_result(PIGLIT_SKIP);
+		return;
+	}
+
+	PassthroughFragShader = piglit_compile_shader_text(GL_FRAGMENT_SHADER,
+							   PassthroughFragShaderText);
+	assert(PassthroughFragShader);
+	PassthroughProgram = piglit_link_simple_program(0, PassthroughFragShader);
+
+	(void) check_error(__FILE__, __LINE__);
+
+	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
+}
-- 
1.7.7



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