[Piglit] [PATCH 1/6] Simple framework for GLSL linker tests
Ian Romanick
idr at freedesktop.org
Fri Oct 28 15:26:52 PDT 2011
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
tests/shaders/CMakeLists.gl.txt | 1 +
tests/shaders/glsl-link-test.c | 126 +++++++++++++++++++++++++++++++++++++++
2 files changed, 127 insertions(+), 0 deletions(-)
create mode 100644 tests/shaders/glsl-link-test.c
diff --git a/tests/shaders/CMakeLists.gl.txt b/tests/shaders/CMakeLists.gl.txt
index 3dce256..1bf73e8 100644
--- a/tests/shaders/CMakeLists.gl.txt
+++ b/tests/shaders/CMakeLists.gl.txt
@@ -126,6 +126,7 @@ add_executable (glsl-link-initializer-06 glsl-link-initializer-06.c)
add_executable (glsl-link-invariant-01 glsl-link-invariant-01.c)
add_executable (glsl-link-centroid-01 glsl-link-centroid-01.c)
add_executable (glsl-link-struct-array glsl-link-struct-array.c)
+add_executable (glsl-link-test glsl-link-test.c)
add_executable (gpu_shader4_attribs gpu_shader4_attribs.c)
add_executable (vp-address-01 vp-address-01.c)
add_executable (vp-address-02 vp-address-02.c)
diff --git a/tests/shaders/glsl-link-test.c b/tests/shaders/glsl-link-test.c
new file mode 100644
index 0000000..7e252df
--- /dev/null
+++ b/tests/shaders/glsl-link-test.c
@@ -0,0 +1,126 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * \file glsl-link-test.c
+ * Try to link a set of shaders, check if the result matches the expectation
+ *
+ * \author Ian Romanick
+ */
+
+#include "piglit-util.h"
+
+int piglit_width = 100, piglit_height = 100;
+int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
+
+enum piglit_result
+piglit_display(void)
+{
+ return PIGLIT_FAIL;
+}
+
+void piglit_init(int argc, char **argv)
+{
+ GLint program;
+ bool expect;
+ bool result;
+ unsigned i;
+ const char *invalid_file = NULL;
+
+ if (!GLEW_VERSION_2_0) {
+ printf("Requires OpenGL 2.0\n");
+ piglit_report_result(PIGLIT_SKIP);
+ }
+
+ piglit_require_GLSL();
+ program = piglit_CreateProgram();
+
+ for (i = 1; i < argc; i++) {
+ size_t len;
+ GLint shader;
+ GLenum target;
+
+ if (strcmp(argv[i], "pass") == 0) {
+ expect = true;
+ break;
+ }
+
+ if (strcmp(argv[i], "fail") == 0) {
+ expect = false;
+ break;
+ }
+
+ /* Expect that the name is at least one character plus
+ * ".vert", ".geom", or ".frag"
+ */
+ len = strlen(argv[i]);
+ if (len < 6) {
+ invalid_file = argv[i];
+ break;
+ }
+
+ if (strcmp(argv[i] + len - 5, ".vert") == 0) {
+ target = GL_VERTEX_SHADER;
+ } else if (strcmp(argv[i] + len - 5, ".geom") == 0) {
+ target = GL_GEOMETRY_SHADER;
+ if (!GLEW_VERSION_3_2 && !GLEW_ARB_geometry_shader4) {
+ printf("Requires geometry shaders.\n");
+ piglit_report_result(PIGLIT_SKIP);
+ }
+ } else if (strcmp(argv[i] + len - 5, ".frag") == 0) {
+ target = GL_FRAGMENT_SHADER;
+ } else {
+ invalid_file = argv[i];
+ break;
+ }
+
+ shader = piglit_compile_shader(target, argv[i]);
+ glAttachShader(program, shader);
+ glDeleteShader(shader);
+ }
+
+ if (i == argc) {
+ fprintf(stderr, "Last command line option must be either "
+ "\"pass\" or \"fail\".\n");
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ if (invalid_file != NULL) {
+ fprintf(stderr, "Invalid shader file name \"%s\".\n",
+ invalid_file);
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ piglit_LinkProgram(program);
+
+ result = piglit_link_check_status_quiet(program);
+ if (result != expect)
+ fprintf(stderr,
+ "Program should have %s linking, but "
+ "it was (incorrectly) %s.\n",
+ expect ? "succeeded" : "failed",
+ expect ? "unsuccesful" : "succesful");
+
+ piglit_report_result((result == expect) ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
--
1.7.6.4
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